Spyborgs | |
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Developer(s) | Bionic Games |
Publisher(s) | Capcom |
Platform(s) | Wii |
Release date(s) | NA September 22, 2009 EU September 25, 2009 |
Genre(s) | Action |
Mode(s) | Single-player, Co-op (2) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
In Spyborgs, players select two of the three Spyborg characters and use the motion-based Wii-remote to shoot, slash and pummel their way through hordes of mechanized enemies. Designed around the team experience, in single-player mode, players will be able to strategically jump back and forth from one member of the team to the other, rapidly tackling different challenges with their unique abilities.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Spyborgs since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0-3369 | Windows 7 | Intel Core i5-2430M @ 2.4 GHz | Intel HD Graphics 3000 | Almost perfect speed 90%-100%, backend Direct3D, XFB disabled, V-sync enabled, game has graphical issues with lighting and character textures, the game crashes dolphin on startup I had to enable speed up disc transfer in the game settings to fix this. | Talos |