Spyro: A Hero's Tail

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Revision as of 08:19, 28 July 2015 by Brandondorf9999 (talk | contribs) (Readjusted HUD angle.)
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Spyro: A Hero's Tail
Spyro-A Hero's Tail.jpg
Developer(s) Eurocom
Publisher(s) Vivendi Games
Series Spyro
Platform(s) GameCube
Release date(s) NA November 3, 2004
EU November 26, 2004
Genre(s) Platform
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Spyro: A Hero's Tail
Playable
GameIDs
See also...

Dolphin Forum thread
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In Spyro: A Hero's Tail Spyro must save the Dragon Realms from the Evil Red Dragon who has planted light-sapping Dark Gems all over the Dragon Realms in an attempt to control the world. With the help of his allies, Spyro must seek out and destroy all of the Dark Gems to return the land back to normal and to save the Dragon Realms from the evil dragon's tyrannical control. Guide Spyro as he uses his new dragon powers, abilities, and gadgets in lush environments rife with new villains.

Patches

Aspect HUD fix

The HUD can be fixed by using this code that alters the vertical coordinates of the HUD. However, the widescreen code has not been found yet. The following codes will only affect the HUD when the cheats are enabled. If you are using a 16:9 HUD, please set your aspect ratio to 16:9 with widescreen hack turned on in the graphics menu. Set the ratio option to "Auto" and and turn off "Widescreen Hack" if you are playing in 4:3. For resolutions wider than 16:9, keep widescreen hack on and set the aspect ratio to Stretch to Window. This code and the widescreen hack simulates the XBOX version of this game, which also supports widescreen unlike the GameCube. In wider aspect ratios, there are some elements that are not normally seen on Gameplay while playing as Spyro.

16:9 Widescreen HUD fix
GDH7-1HQX-79XMN
YQ4B-02TV-YDVNC
XECD-DRVP-M2M8R
NAB6-E745-N68UM
4:3 HUD fix
Z8QZ-WC6K-GB37A
0WFN-T07B-0ZJ1T
0BBV-95HJ-F3WU3
1P8G-B73T-XFGB7
21:9 HUD fix
JY0N-4WX8-HVDYE
1KRE-QBEV-UGJ2Y
XECD-DRVP-M2M8R
DE3H-9X68-YY2C9

Problems

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Spyro: A Hero's Tail since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.5 Windows 7 x64 AMD Althon II x2 270 @ 3.4GHz NVIDIA GeForce GTX 650ti 100% Full speed perfect Mirocroatia
4.0-1569 Windows 8.1 x64 Intel Celeron G1610 @ 2.6GHz NVIDIA GeForce GT 330 Really bad framerates with OpenGL, fixed by changing to Direct3D. Other than that, 96% speed with no graphical glitches. Masamune3210

Gameplay Videos