Star Wars Jedi Knight II: Jedi Outcast | |
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Developer(s) | Vicarious Visions |
Publisher(s) | LucasArts |
Series | Star Wars |
Platform(s) | GameCube |
Release date(s) | NA November 20, 2002 EU November 22, 2002 |
Genre(s) | Third-person shooter, Action |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Star Wars Jedi Knight II: Jedi Outcast is a first- and third-person action game. Powered by the Quake III: Team Arena game engine, the game primarily revolves around ranged and melee combat. The player can wield classic Star Wars weapons such as blasters, lightsabers and Force powers.
In the tradition of Jedi Knight, rebel agent Kyle Katarn returns in thrilling first-person action. Several years have passed since Kyle avenged his father's death and saved the Valley of the Jedi from Jerec and his band of Dark Jedi. When a new and menacing threat to the galaxy emerges, Kyle knows he must reclaim his past in order to save his future. You assume the role of Kyle and employ a unique mix of weapons, Force powers, and your lightsaber in both solo and multiplayer modes.
There are no reported problems with this title.
$16:9 Widescreen 043318E0 BF400000 0445C40C 43070000
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
$60Hz 042CA438 38600005
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Star Wars Jedi Knight II: Jedi Outcast since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.0 | Windows 7 | AMD Phenom II X4 965 | NVIDIA GeForce GTX 560 | 100% Working :) | Alec |
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