Star Trek: Conquest | |
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Developer(s) | 4J Studios |
Publisher(s) | Bethesda Softworks |
Platform(s) | Wii |
Release date(s) | NA November 20, 2007 CA November 27, 2007 EU March 14, 2008 |
Genre(s) | Strategy |
Mode(s) | Single-player |
Input methods | Wii Remote + Nunchuk |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Star Trek: Conquest is a single-player game of galactic conquest featuring a blend of strategy and action set in The Next Generation era. Players take control of Federation, Klingon, Romulan, Cardassian, Dominion, and Breen forces and lead them in a campaign to control the galaxy, one planet at a time. Players must build and manage their growing empires in turn-based strategy, and then engage in all out starship combat in real-time action.
There are no reported problems with this title.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Star Trek: Conquest since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0-7145 | Windows | Intel Core i5-2430M @ 2.4 GHz | With FastDiscSpeed, everything seems to work | taramia | |
4.0-8044 | Windows | Intel Core i5-2430M @ 2.4 GHz | With FastDiscSpeed, it's at least starting, not tested any further (using DirectX because of the pre-OGL3.1 system) | taramia | |
4.0-8044 | Arch Linux | Intel Core i5-5250U @ 1.6 GHz | black screen | taramia |