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|Platform(s)||Virtual Console, TurboGrafx-16|
|Release date(s)|| TurboGrafx-16|
JP April 24, 1992
EU/AUS May 16, 2008
JP July 5, 2008
NA August 11, 2008
|Genre(s)||Shoot 'em up|
|Input methods||Wii Remote|
|GameIDs||QAWL18, QAWN18, QAWJ18|
Star Parodier is a vertical scrolling shooter, much like the Star Soldier games, and features many of the same conventions, such as collecting power-ups to upgrade the player's weapons, and facing several bosses and minibosses as they progress through the game. The game also features the 2 and 5 minute high score time attack modes seen in previous games.
However, in parodying the hard sci-fi atmosphere of the Star Soldier games, Star Parodier takes a light hearted approach by featuring cute, cartoonish graphics and toning down the violence (for example, defeated enemies wave white flags in surrender). The players choose from one of three craft to play as in the game: the Paro Ceaser from Star Soldier, a giant flying Bomberman or an anthropomorphic PC Engine console that shoots HuCards and CD-ROMs at enemies.
There are no reported problems with this title.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Star Parodier since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 8||Intel Core 2 Duo T7100 @ 1.8 GHz||Mobile Intel 965 Express Chipset||No problems.||Jogait|