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|Publisher(s)||JP Hudson Entertainment|
|Platform(s)||Virtual Console, NES|
|Release date(s)|| NES|
JP June 13, 1986
NA January, 1989
JP July 3, 2007
NA July 30, 2007
|Genre(s)||Shoot 'em up|
|Input methods||Wii Remote, GameCube Controller, Classic Controller|
In Star Soldier a strange and evil presence is lurking in space. Crushing everything in its path, destroying spaceships full of innocent people, the brutal Starbrain is threatening the entire Galactic Empire. Starbrain, a giant computer programmed only for destruction, inhabits an enormous space station, guarded by enemy ships and robot creatures. To penetrate the station is a job for the most skillful and experienced Star Soldier - you! You'll be piloting Caesar, the fastest fighter ship in the Galactic Fleet, with an awesome arsenal of weapons at your finger-tips. Only you can end the fearsome Starbrain's spree of destruction, and restore peace to the galaxy!
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Star Soldier since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-3570K @ 3.8 GHz||NVIDIA GeForce GTX 760||Works OK. Requires EFB2RAM.||JMC47|