Difference between revisions of "Star Wars Rogue Squadron III: Rebel Strike"

From Dolphin Emulator Wiki
Jump to: navigation, search
(Problems)
m (Testing)
Line 38: Line 38:
 
{{testing/start}}
 
{{testing/start}}
 
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
 
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
 +
{{testing/entry|revision=4.0-1843|OS=Windows 7 64-bit|CPU=I5-3350P|GPU=GTX 650ti|result=Hangs at splash screen.|tester=Viremaster}}
 
{{testing/end}}
 
{{testing/end}}
  

Revision as of 00:32, 2 July 2014

Star Wars Rogue Squadron III: Rebel Strike
Rogue Squadron III front.jpg
Developer(s) Factor 5
Publisher(s) LucasArts
Series Star Wars, Rogue Squadron
Platform(s) GameCube
Release date(s) JP November 21, 2003
NA October 15, 2003
EU November 7, 2003
Genre(s) Action, Arcade flight simulation
Mode(s) Single-player, Multiplayer (2), Co-op (2)
Input methods GameCube Controller, Game Boy Advance
Compatibility 4Stars4.pngEdit rating: Star Wars Rogue Squadron III: Rebel Strike
Playable
GameIDs GLRJ13, GLRF64, GLRP64, GLRE64, GLRD64
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Star Wars Rogue Squadron III: Rebel Strike is a Star Wars video game developed by Factor 5 and published by LucasArts exclusively for the Nintendo GameCube. Rebel Strike was developed as a sequel to Star Wars: Rogue Squadron and Star Wars Rogue Squadron II: Rogue Leader.

In addition to the arcade flight gameplay of the previous games, it added the ability for the player to leave their starfighter to participate in ground battles as well as to enter and pilot other vehicles during certain missions. The game also adds multiplayer; both a versus mode and a co-op mode that allows two players to play all but two of the missions from Rogue Leader together. Rebel Strike features the ability to use the Game Boy Advance screen and controls to issue orders privately in versus mode, via the Nintendo GameCube–Game Boy Advance link cable.

Rebel Strike uses the same base engine as Rogue Leader, but with even more advanced effects and hacks, including atmospheric weather, more enemies on screen at once, etc. The game has proven even more difficult to emulate than its predecessor.

Problems

Hang

The game halts at the first screen it displays: the producers, copyright, and licensing screen. This problem has been confirmed as present for the entire existence of Dolphin. It may be functional in Interpreter as of 3.0-701 with "Enable MMU" on and the "MMU Speed Hack" disabled, but this is too slow for any computer to run in a playable form and has been reported not to work with 3.5. See issue 5336.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Star Wars Rogue Squadron III: Rebel Strike since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

<div class="plainlinks" style="position: absolute; overflow: hidden; height:12px; border: 1px solid black; width:Expression error: Unrecognized word "r".%;

background:

  1. f83333; text-align:right; font-size:10px;">
    Expression error: Unrecognized word "r".
Δ
5.0-12257 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.
</div>

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
4.0-1843 Windows 7 64-bit I5-3350P GTX 650ti Hangs at splash screen. Viremaster

Gameplay Videos

See Also