| Progress Continues
We've already had 13792 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: December 2020 and January 2021 Progress Report.
| The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
Street Fighter II: The World Warrior
|Street Fighter II: The World Warrior|
|Platform(s)||Virtual Console, SNES|
|Release date(s)|| SNES|
JP June 10, 1992
NA July 15, 1992
EU December 17, 1992
JP December 2, 2006
NA December 25, 2006
EU/AUS January 19, 2007
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||GameCube Controller, Classic Controller|
|GameIDs||JAJJ01, JAJE01, JAJP01|
From across the globe comes eight of the wildest fighters the world has ever known in Street Fighter II: The World Warrior . Choose your champion, gather your courage and prepare to battle your opponents in a bare knuckle brawl. Face Ken and his devastation "Dragon Punch"! Watch the temperature rise as Dhalsim incinerates you with his mystical Yoga Flame! Hear your spine crack as Zangief smashes you to the pavement with his spinning pile driver! Cover your ears as Guile breaks the sound barrier with the awesome power of the Sonic Boom! Annihilate your competition and claim the right to test your skills against the bone-crushing power of the Grand Masters! Can you survive? Can Anyone?
Problems that may occur with any Super NES title on Dolphin are listed below.
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Street Fighter II: The World Warrior since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 10||Intel Core i7-7700k||NVIDIA GeForce 980 Ti||Flawless||IceStrike256|