Summoner: A Goddess Reborn: Difference between revisions

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(co-developed with Cranky Pants Games)
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{{Infobox VG
{{Infobox VG
|image       = [[File:Summoner-A Goddess Reborn.jpg|300px]]
|image     = [[File:Summoner-A Goddess Reborn.jpg|300px]]
|developer   = Volition Inc.
|developer = Volition, Cranky Pants Games
|publisher   = THQ
|publisher = THQ
|series      = ''Summoner''
|released = {{vgrelease|NA=January 31, 2003|EU=April 4, 2003}}
|released     = {{vgrelease|NA=January 31, 2003|EU=April 4, 2003}}
|genre     = Action role-playing
|genre       = Action RPG
|modes     = Single-player
|modes       = Single-player
|input     = GameCube Controller
|input       = GameCube Controller
|forumlink = http://forums.dolphin-emu.org/Thread-gc-summoner-a-goddess-reborn
|forumlink   = http://forums.dolphin-emu.org/Thread-gc-summoner-a-goddess-reborn
}}
}}


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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Sound ===
=== Sound ===
Has some bugs with sound - better to use internal save function (save on memcards) than Dolphin saves.
The game randomly freezes when playing with DSP HLE emulation. Use DSP LLE recompiler instead.


=== <s>Broken</s> ===
=== Cutscenes ===
Doesn't work at all in latest revisions - {{revision|7128}} of Dolphin: (show black or loading screen) - seems some problem with memcard. One can complete first 2 levels in {{revision|2.0}} At the 3-d level - just Black (dark) screen, with music playing in background. So you can see in game only, but not the final cut. Appears resolved with {{revision|7161}}.
The game randomly freezes in cutscenes like the Palace of Halassar or Entres of Sepulchre. Reducing the CPU clock to 10% (47Hz) seemed to resolve the issue. Save before cutscenes and reduce the CPU clock. It's very inconvenient but the only way to play with this problem. Alternately use a much earlier build of Dolphin; {{revision|7670}} works flawlessly, no lagging or crashes.
 
}}}}
 
== Enhancements ==
=== 16:9 Widescreen ===
==== NA ====
<pre>$16:9 Widescreen
044762F0 43070000
04476314 3FE38E39</pre>
 
==== EU English ====
<pre>$16:9 Widescreen
0447FC30 43070000
0447FC54 3FE38E39
</pre>
 
==== EU German ====
<pre>$16:9 Widescreen
04484D70 43070000
04484D94 3FE38E39
</pre>


== Configuration ==
== Configuration ==
{{Config
{{Config
|xfb                  = Real
|xfbnotes              = Required to see in-game movies
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|2.0|***|Only first two levels can be played}}
{{VersionCompatibilityVersion|2.0|***|Only first two levels can be played}}
{{VersionCompatibilityVersion|7128|**|Immediate crashing}}
{{VersionCompatibilityVersion|7128|**|Immediate crashing}}
{{VersionCompatibilityVersion|7671|****}}
{{VersionCompatibilityVersion|7671|****|}}
{{VersionCompatibilityVersion|5.0-5874|****|Hybrid XFB corrects video}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7671|OS=Windows 7 x64|CPU=AMD Phenom II X4 945 @ 3.3GHz|GPU=ATI Radeon HD 4870|result=Game emulates very well so far. It runs at 60 FPS natively so the 30 FPS of the video here might look a little jerky, but never actually slowed down. Widescreen almost works, it doesn't support it natively. Pop in isn't awful, but the game doesn't render out enough to truly go widescreen with no problems so I chose to keep it 4:3 here. [http://www.youtube.com/watch?v=7vkW6PdeLaM Summoner on Dolphin Emulator 1080p]|tester=Vortextk}}
{{testing/entry|revision=7671|OS=Windows 7|CPU=AMD Phenom II X4 945 @ 3.3GHz|GPU=ATI Radeon HD 4870|result=Game emulates very well so far. It runs at 60FPS natively so the 30FPS of the video here might look a little jerky, but never actually slowed down. Widescreen almost works, it doesn't support it natively. Pop in isn't awful, but the game doesn't render out enough to truly go widescreen with no problems so I chose to keep it 4:3 here. [http://www.youtube.com/watch?v=7vkW6PdeLaM Summoner on Dolphin Emulator 1080p]|tester=Vortextk}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
{{YouTube|7vkW6PdeLaM|Summoner on Dolphin Emulator 1080p|br}}
{{VideoGallery
 
|vid1=7vkW6PdeLaM|cap1=Summoner on Dolphin Emulator 1080p (r7671)
|vid2=DhcxO08ssVw|cap2=(60FPS) Dolphin Emulator 4.0-4563 - Summoner: A Goddess Reborn (1080p HD) - Nintendo GameCube
|vid3=kOURyOlJCuk|cap3=Summoner: A Goddess Reborn - Gamecube Gameplay 4K 2160p60 (DOLPHIN)
}}
[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Single-player games]]
[[Category:Action role-playing games]]

Revision as of 18:58, 5 July 2020

Summoner: A Goddess Reborn
Summoner-A Goddess Reborn.jpg
Developer(s) Volition, Cranky Pants Games
Publisher(s) THQ
Platform(s) GameCube
Release date(s) NA January 31, 2003
EU April 4, 2003
Genre(s) Action role-playing
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 3Stars3.pngEdit rating: Summoner: A Goddess Reborn
Starts
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Summoner: A Goddess Reborn (known as Summoner 2 on PS2) is an action RPG for the Nintendo GameCube. The player takes on the role of Maia, a goddess reborn with the extraordinary ability to turn into powerful guardians, or summons. Maia must heal the legendary Tree of Eleh, the source of Aosi, the language of creation. Along the way, she meets a host of characters, including Yago from the original Summoner game.

Problems

Sound

The game randomly freezes when playing with DSP HLE emulation. Use DSP LLE recompiler instead.

Cutscenes

The game randomly freezes in cutscenes like the Palace of Halassar or Entres of Sepulchre. Reducing the CPU clock to 10% (47Hz) seemed to resolve the issue. Save before cutscenes and reduce the CPU clock. It's very inconvenient but the only way to play with this problem. Alternately use a much earlier build of Dolphin; r7670 works flawlessly, no lagging or crashes.

Enhancements

16:9 Widescreen

NA

$16:9 Widescreen
044762F0 43070000
04476314 3FE38E39

EU English

$16:9 Widescreen
0447FC30 43070000
0447FC54 3FE38E39

EU German

$16:9 Widescreen
04484D70 43070000
04484D94 3FE38E39

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Summoner: A Goddess Reborn since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7671 Windows 7 AMD Phenom II X4 945 @ 3.3GHz ATI Radeon HD 4870 Game emulates very well so far. It runs at 60FPS natively so the 30FPS of the video here might look a little jerky, but never actually slowed down. Widescreen almost works, it doesn't support it natively. Pop in isn't awful, but the game doesn't render out enough to truly go widescreen with no problems so I chose to keep it 4:3 here. Summoner on Dolphin Emulator 1080p Vortextk

Gameplay Videos