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Summoner: A Goddess Reborn
|Summoner: A Goddess Reborn|
|Release date(s)|| NA January 31, 2003|
EU April 4, 2003
|Input methods||GameCube Controller|
Summoner: A Goddess Reborn (known as Summoner 2 on PS2) is an action RPG for the Nintendo GameCube. The player takes on the role of Maia, a goddess reborn with the extraordinary ability to turn into powerful guardians, or summons. Maia must heal the legendary Tree of Eleh, the source of Aosi, the language of creation. Along the way, she meets a host of characters, including Yago from the original Summoner game.
The game freezes randomly when playing with DSP HLE emulation. Use DSP LLE recompiler instead.
Doesn't work at all in latest revisions -of Dolphin: (show black or loading screen) - seems some problem with memcard. One can complete first 2 levels in At the 3-d level - just Black (dark) screen, with music playing in background. So you can see in game only, but not the final cut. Appears resolved with .
Only configuration options for the best compatibility where they deviate from defaults are listed. Please see the performance guide for an overview of performance related settings. A full list of options is available in in the Config template's documentation
|Real||Required to see in-game movies|
The graph below charts the compatibility with Summoner: A Goddess Reborn since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This game has been tested on the environments listed below:
|Windows 7||AMD Phenom II X4 945 @ 3.3GHz||ATI Radeon HD 4870||Game emulates very well so far. It runs at 60FPS natively so the 30FPS of the video here might look a little jerky, but never actually slowed down. Widescreen almost works, it doesn't support it natively. Pop in isn't awful, but the game doesn't render out enough to truly go widescreen with no problems so I chose to keep it 4:3 here. Summoner on Dolphin Emulator 1080p||Vortextk|