Super Star Wars: Return of the Jedi | |
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Developer(s) | Sculptured Software |
Publisher(s) | LucasArts |
Series | Star Wars |
Platform(s) | Virtual Console, SNES |
Release date(s) | SNES NA June 22, 1994 EU March 30, 1995 JP June 23, 1995 Virtual Console NA September 7, 2009 EU October 16, 2009 |
Genre(s) | Run and gun |
Mode(s) | Single-player |
Input methods | Classic Controller, GameCube Controller |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Join the Rebellion and crush the Death Star in Super Star Wars: Return of the Jedi, a giant 16-meg universe filled with all the action and adventure of the Star Wars® finale. The command of five different characters–from Wicket the Ewok to Princess Leia–and go up against the Empire's worst, from Jabba the Hutt to the Emperor himself! This is it! You're going to need every ounce of Force you're got in you.
Problems that may occur with any Super NES title on Dolphin are listed below.
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in 5.0-798.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Super Star Wars: Return of the Jedi since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
5.0-3287 | Windows 10 | Intel Core i7-7700k | NVIDIA GeForce 980 Ti | Flawless | IceStrike256 |
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