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Super Gussun Oyoyo
Super Gussun Oyoyo | |
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Developer(s) | Kan's |
Publisher(s) | Super NES JP Banpresto Virtual Console JP Namco Bandai Games |
Platform(s) | Virtual Console, SNES |
Release date(s) | Super NES JP August 11, 1995 Virtual Console JP March 18, 2008 |
Genre(s) | Puzzle |
Mode(s) | Single-player |
Input methods | GameCube Controller, Classic Controller |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Super Gussun Oyoyo combines the falling block aspect of Tetris with the concept of guiding a wandering character as in Lemmings. Your goal is to guide the character to the exit by forming a path. The method depends on the stage. Stairways can be built from falling block formations, rocks blocking the way can be destroyed by bombs, etc.
Problems that may occur with any Super NES title on Dolphin are listed below.
Glitched Sound
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in 5.0-798.
Problems
This title does not have any additional game-specific problems.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Super Gussun Oyoyo since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
- Kan's (Developer)
- Banpresto (Publisher)
- Japan (Release region)
- Namco Bandai Games (Publisher)
- 1995 (Initial release year)
- Puzzle (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 5 stars (Rating)
- Untested
- SNES games
- Virtual Console games