| Progress Continues
We've already had 6372 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog. This month we catch up on the November and December Progress Report we missed providing last month.
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|Platform(s)||Virtual Console, Arcade|
|Release date(s)|| Arcade|
JP/NA December, 1985
JP December 26, 2012
NA/EU/AUS November 28, 2013
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||Wii Remote|
|GameIDs||E5ZE8P, E5ZP8P, E5ZJ8P|
Super Hang-On - the greatest motorcycle racing game ever! The thrills are so real we even considered making a helmet compulsory. Choose from four skill levels and four separate music tracks. Expert riders can push their turbo-charged racing machines through 18 progressive stages, racing across Asia, Africa, America and Europe.
Only configuration options for the best compatibility where they deviate from defaults are listed.
|Off||Correct rendering of right-most tiles|
The graph below charts the compatibility with Super Hang-On since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 10||Intel Core i7-6700K @ 4GHz||NVIDIA GeForce GTX 1080||Perfect. Requires Real XFB to play. You can change the screen settings from the options menu. Game is running perfectly with default settings.||SuperSonic|