Super Mario 64: Difference between revisions

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Revision as of 20:08, 31 May 2015

Super Mario 64
Super Mario 64.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series Super Mario Bros
Platform(s) Virtual Console, Nintendo 64
Release date(s) Nintendo 64
JP June 23, 1996
NA September 26, 1996
EU March 1, 1997
Virtual Console
JP December 2, 2006
NA November 19, 2006
EU December 8, 2006
AUS December 7, 2006
Genre(s) Platform
Mode(s) Single-player
Input methods GameCube Controller, Classic Controller
Compatibility 5Stars5.pngEdit rating: Super Mario 64
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
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Super Mario 64 (スーパーマリオ64, Sūpā Mario Rokujūyon) is one of the first three dimensional (3D) platform games. Super Mario 64 features free-roaming analog degrees of freedom, large open-ended areas, and true 3D polygons as opposed to two-dimensional (2D) sprites. It established a new archetype for the genre, much as Super Mario Bros. did for 2D sidescrolling platformers. Hailed as "revolutionary", the game left a lasting impression on 3D game design, particularly notable for its use of a dynamic camera system and the implementation of its analog control.

In going from two to three dimensions, Super Mario 64 placed an emphasis on exploration within vast worlds that require the player to complete multiple diverse missions, replacing the linear obstacle courses of traditional platform games. While doing so, it managed to preserve many gameplay elements and characters of earlier Mario games. The title is acclaimed by many critics and fans as one of the greatest and most revolutionary video games of all time.

Problems

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Super Mario 64 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7719 Windows 7 x64 Intel Core i3 @ 2.53GHz Intel GMA X4500HD Runs at 60FPS; no sound with HLE plugin (use LLE instead but you will need DSP file dsp_coef.bin and dsp_rom.bin placed in the folder user/gc in Dolphin emulator) CoolKirby
3.0-368 Windows 7 x64 AMD Phenom x4 965 ATI Radeon HD 4870 60FPS,To fix sound just click(activate) Wii (home) menu and exit back
4.0-6029 Windows 7 x64 Intel Core i5-3570 Intel HD Graphics 4000 Completed without any problems. Collected all 120 Stars. Played fullscreen (1920x1080) with 1x native resolution and HLE sound. humdi

Gameplay Videos