Super Mario All-Stars: 25th Anniversary Edition: Difference between revisions
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m (→Configuration: clean up, replaced: |recompiler â |cpuengine (2)) |
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|disablefognotes = | |disablefognotes = | ||
|efbcopy = RAM | |efbcopy = RAM | ||
|efbcopynotes = | |efbcopynotes = Otherwise the output stretches off the screen | ||
|xfb = | |xfb = | ||
|xfbnotes = | |xfbnotes = | ||
|realxfb = | |realxfb = | ||
|realxfbnotes = | |realxfbnotes = | ||
|dspengine = | |dspengine = DSP LLE recompiler | ||
|dspenginenotes = | |dspenginenotes = If HLE is used, audio is clicky and sounds seem to stick | ||
|hleaudio = | |hleaudio = | ||
|hleaudionotes = | |hleaudionotes = |
Revision as of 03:44, 24 May 2011
Super Mario All-Stars: 25th Anniversary Edition | |
---|---|
300px | |
Developer(s) | Nintendo |
Publisher(s) | Nintendo |
Series | Mario |
Platform(s) | Wii |
Genre(s) | Platformer |
Mode(s) | Single-player, Multiplayer |
Input methods | Wii Remote, Gamepad |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Search Dolphin Forums |
Super Mario All-Stars: 25th Anniversary Edition
Problems
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Aspect Ratio | Force 4:3 |
Audio
Config | Setting | Notes |
---|---|---|
DSP Emulator Engine | DSP LLE recompiler | If HLE is used, audio is clicky and sounds seem to stick |
Version Compatibility
The graph below charts the compatibility with Super Mario All-Stars: 25th Anniversary Edition since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
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