Super Mario All-Stars: 25th Anniversary Edition: Difference between revisions

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== Testing ==
== Testing ==
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{{testing/entry|revision=dolphin 3.5 1282|OS=win 7 64bit|CPU= intel i7 2670qm @ 2.2-3.1|GPU=amd 6770m|result=perfect fullspeed 50fps Pal version, configuration : dsp HLE perfect sound , efb to ram , force texture filtering : make visuals less blocky |tester=huseinmk}}-->
{{testing/entry|revision= Dolphin 3.5 1282|OS=win 7 64bit|CPU= intel i7 2670qm @ 2.2-3.1|GPU=amd 6770m|result=perfect fullspeed 50fps Pal version, configuration : dsp HLE perfect sound , efb to ram fix screen outstretching , force texture filtering : make visuals less blocky |tester=huseinmk}}-->
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Revision as of 16:55, 1 August 2013

Super Mario All-Stars: 25th Anniversary Edition
300px‎
Developer(s) Nintendo
Publisher(s) Nintendo
Series Super Mario Bros
Platform(s) Wii
Release date(s) JP October 21, 2010
NA December 12, 2010
EU December 3, 2010
AUS December 2, 2010
Genre(s) Compilation, Platform
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote, Classic Controller, GameCube Controller
Compatibility 5Stars5.pngEdit rating: Super Mario All-Stars: 25th Anniversary Edition
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Super Mario All-Stars: 25th Anniversary Edition is a video game compilation having the same contents as Super Mario All-Stars developed by Nintendo for the Wii. It was released in Japan on October 21, 2010, in Australia on December 2, 2010, in Europe on December 3, 2010, and in North America on December 12, 2010. The game is part of the celebration of the 25th anniversary of Super Mario Bros. and includes an emulated ROM of the original Super Mario All-Stars. The game is bundled with a 32-page book of Mario's history, and a 25.24-minute soundtrack audio CD of music through the whole series.

Problems

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Aspect Ratio 4:3

Audio

Config Setting Notes
DSP Emulator Engine DSP LLE recompiler If HLE is used, audio is clicky and sounds seem to stick

Version Compatibility

The graph below charts the compatibility with Super Mario All-Stars: 25th Anniversary Edition since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21270 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

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Test Entries
Revision OS CPU GPU Result Tester
style="white-space:nowrap;Expression error: Unrecognized word "dolphin".Expression error: Unrecognized word "dolphin". win 7 64bit intel i7 2670qm @ 2.2-3.1 amd 6770m perfect fullspeed 50fps Pal version, configuration : dsp HLE perfect sound , efb to ram fix screen outstretching , force texture filtering : make visuals less blocky huseinmk

Gameplay Videos