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Super Mario Bros.
Super Mario Bros. | |
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Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Series | Super Mario Bros |
Platform(s) | Virtual Console, NES |
Release date(s) | NES JP September 13, 1985 NA 1985 EU May 15, 1987 AUS 1987 Virtual Console JP December 2, 2006 NA December 25, 2006 EU January 5, 2007 KO April 26, 2008 |
Genre(s) | Platform |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote, GameCube Controller, Classic Controller |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Super Mario Bros. (スーパーマリオブラザーズ Sūpā Mario Burazāzu) is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a pseudo-sequel to the 1983 game Mario Bros. It is the first of the Super Mario series of games. In Super Mario Bros., the player controls Mario and in a two-player game, a second player controls Mario's brother Luigi as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist Bowser.
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
Problems
This title does not have any additional game-specific problems.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Super Mario Bros. since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0.2 | Windows 7 | AMD FX 4130 @ 3.8 GHz | AMD Radeon HD 6670 | Error pops up but doesn't crash dolphin. Nothing visible | skittyz321 |
4.0-1349 | Windows 8 | AMD FX 6300 @ 4.3 GHz | AMD Radeon HD 6450 | 60FPS but with a lot of glitches. Disabling External FrameBuffer gives smooth video. | Faefdsedf |
4.0-1796 | Windows 7 | Intel Core i5-2400 @ 3.1 GHz | ATI Radeon HD 5450 | Playable. Always at 60FPS. Minor graphics issues when Texture Cache is set to Fast. Set Texture Cache to Safe to fix this. | Lukeee123 |
4.0-8445 | Windows 7 | Intel Core i5-3570K @ 3.8 GHz | NVIDIA GeForce GTX 760 | Works OK. | JMC47 |
Gameplay Videos
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- Nintendo EAD (Developer)
- Nintendo (Publisher)
- Super Mario Bros (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- Korea (Release region)
- 1985 (Initial release year)
- Platform (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 4.0.2
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Tested
- Tested On (Release): 4.0
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- Virtual Console games
- NES games