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Super Mario Bros. 3
|Super Mario Bros. 3|
|Series||Super Mario Bros|
|Platform(s)||Virtual Console, NES|
|Release date(s)|| NES|
JP October 23, 1988
NA February 12, 1990
EU August 29, 1991
JP December 11, 2007
NA November 5, 2007
EU November 9, 2007
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||Wii Remote, GameCube Controller, Classic Controller|
|GameIDs||FCWP01, FCWE01, FCWQ01, FCWJ01|
Super Mario Bros. 3 (スーパーマリオブラザーズ3 Sūpā Mario Burazāzu Surī) is a platform video game developed and published by Nintendo for the Nintendo Entertainment System (NES), and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1989, and in Europe in 1991. Development was handled by Nintendo Entertainment Analysis and Development, led by Shigeru Miyamoto, who directed the game along with Takashi Tezuka.
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive. It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders to work properly.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Super Mario Bros. 3 since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7 x64||AMD FX 4130 @ 3.80GHz||radeon hd 6670||nothing visible||skittyz321|