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Super Mario Bros. 2
Super Mario Bros. 2 | |
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Developer(s) | Nintendo |
Publisher(s) | Nintendo |
Series | Super Mario Bros |
Platform(s) | Virtual Console, NES |
Release date(s) | NES NA October, 1988 EU April 28, 1989 JP September 14, 1992 Virtual Console EU May 25, 2007 NA July 2, 2007 JP August 10, 2007 KO July 15, 2008 |
Genre(s) | Platform |
Mode(s) | Single-player |
Input methods | Wii Remote, GameCube Controller, Classic Controller |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Mario's back! Bigger and badder than ever before in Super Mario Bros. 2! This time it's a fierce action-packed battle to free the land of Subcon from the curse of the evil Wart. It's up to you, along with Mario, Luigi, Toad and the Princess, to fight your way through bizarre multi-level worlds and find him! This time you've got a brand new kind of power - plucking power - and now anything you find can be a weapon. But beware! You've never seen creatures like these! Shyguys and Tweeters! Ninji and Beezos! And you've never had an adventure like this! Only cunning and speed can save you now...
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
Problems
This title does not have any additional game-specific problems.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Super Mario Bros. 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0.2 | Windows 7 | AMD FX 4130 @ 3.8 GHz | AMD Radeon HD 6670 | Nothing visible | skittyz321 |
4.0-1796 | Windows 7 | Intel Core i5-2400 @ 3.1 GHz | ATI Radeon HD 5450 | Playable. | Lukeee123 |
4.0-8445 | Windows 7 | Intel Core i5-3570K @ 3.8 GHz | NVIDIA GeForce GTX 760 | Works OK. Requires EFB2RAM. | JMC47 |
Gameplay Videos
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- Nintendo (Developer)
- Nintendo (Publisher)
- Super Mario Bros (Series)
- North America (Release region)
- Europe (Release region)
- Japan (Release region)
- Korea (Release region)
- 1988 (Initial release year)
- Platform (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 4.0.2
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Tested
- Tested On (Release): 4.0
- Tested On (CPU): Intel
- Tested On (GPU): ATI
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- Virtual Console games
- NES games