Super Mario Strikers: Difference between revisions

From Dolphin Emulator Wiki
Jump to navigation Jump to search
m (→‎Configuration: clean up, replaced: |recompiler → |cpuengine (2))
m (General maintenance with AutoWikiBrowser in Bot mode)
 
(107 intermediate revisions by 28 users not shown)
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|title        = Super Mario Strikers
|image     = [[File:Super Mario Strikers.jpg|300px]]
|image         = [[File:Super Mario Strikers.jpg|300px|Super Mario Strikers]]
|developer = Next Level Games
|developer     = Next Level Games
|publisher = Nintendo
|publisher     = Nintendo
|series   = Mario Strikers
|series       = Mario Strikers
|released  = {{vgrelease|EU=November 18, 2005|NA|December 5, 2005}}{{vgrelease|JP=January 19, 2006|AUS=April 6, 2006}}
|genre         = Sports <small>(Soccer)</small>
|genre     = Sports, Soccer
|modes         = Single-Player, Multiplayer
|modes     = Single-player, Multiplayer (4)
|platforms     = [[Nintendo GameCube]]
|input     = GameCube Controller
|input        = Gamepad
|forumlink = https://forums.dolphin-emu.org/Thread-gc-super-mario-strikers
|compatibility = {{ratingsGC|name=Super Mario Strikers}}
}}
}}


'''''Super Mario Strikers''''', known as '''''Mario Smash Football''''' in Europe and Australia, is a five-a-side football game developed by Next Level Games for the [[Nintendo GameCube]]. The game was released in Europe and North America in late 2005, and in Japan and Australia in 2006. The game's sequel, [[Mario Strikers Charged]], was also developed by Next Level games and is available for the Wii. The game's developers had worked on the NHL series before development of Strikers, which served as an influence for the fast-paced and physical nature of the game.
'''''Super Mario Strikers''''', known as '''''Mario Smash Football''''' in Europe and Australia, is a five-a-side soccer game with a sequel, [[Mario Strikers Charged]]. The game's developers had worked on the NHL series before development of Strikers, which served as an influence for the fast-paced and physical nature of the game.


Strikers is a sports game game incorporating characters and themes from the Mario series. The game features the basic aspects and objectives of a football game, although no referees are present and characters can legitimately shove others out of possession of the ball. As in other games such as Mario Power Tennis, the player can use Mario-themed items such as bananas and red shells to hinder the opposition and gain the advantage. Each team's captain can also use "Super Strikes" that, if timed accurately, will result in two points scored for the striker's team. Each team comprises a goal keeper, a main Mario character (captain), and three of the same secondary Mario characters known as "side kicks".
Strikers is a sports game game incorporating characters and themes from the Mario series. The game features the basic aspects and objectives of a soccer game, although no referees are present and characters can legitimately shove others out of possession of the ball. As in other games such as Mario Power Tennis, the player can use Mario-themed items such as bananas and red shells to hinder the opposition and gain the advantage. Each team's captain can also use "Super Strikes" that, if timed accurately, will result in two points scored for the striker's team. Each team comprises a goal keeper, a main Mario character (captain), and three of the same secondary Mario characters known as "side kicks".


The game received a positive reaction from the media, attaining an aggregate score of 76 percent from Game Rankings. In general, reviewers lauded Striker's accessibility and multiplayer gameplay, but criticized the lack of gameplay modes and single-player offerings
== Emulation Information ==
{{Problems/GC Widescreen Auto}}
 
== Enhancements ==
=== 16:9 Horizontal FOV/UI ===
==== NTSC-U ====
<pre>
021A9F6A 00000000
021A9F72 00000048
0216FBFA 00009CC4
0216FC02 00009CC8
041B6804 C0029D90
041B6808 FC1DE82E
041B680C EC420024
041B6810 FC201090
04376968 3FD55555
0437696C 3FA00000
04376970 3FA00000
0437693C 44200000
48010000 00373DF8
DE000000 80008180
3C002F00 000000FF
0437693C 44555555
</pre>


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Incorrect Loading Animation ===
Prior to {{revision|5.0-5874}}, the loading animation requires RealXFB to display properly. After {{revision|5.0-5874}}, the loading screen requires XFB to texture only to be disabled to display properly.
{{YouTube|YvzzeomJ_t8|Missing Load Animation No XFB at 1.47sec|br}}
}}}}
== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|dualcore              =  
|xfb2texonly = Off
|dualcorenotes        =
|xfb2texonlynotes = Show loading animations
|idleskipping          =
|idleskippingnotes    =
|dsplleonthread        =
|dsplleonthreadnotes  =
|hletheipll            =
|hletheipllnotes      =
|cpuengine            =
|cpuenginenotes      =
|gfxbackend        =
|gfxbackendnotes  =
|forcefilter          =
|forcefilternotes      =
|widescreenhack        =
|widescreenhacknotes  =
|cpuefbaccess          =
|cpuefbaccessnotes    =
|accuratetexturecache      =
|accuratetexturecachenotes =
|efbscaledcopy        =
|efbscaledcopynotes    =
|disablefog            =
|disablefognotes      =
|efbcopy              =
|efbcopynotes          =
|xfb                  =
|xfbnotes              =
|realxfb              =
|realxfbnotes          =
|dspengine            =
|dspenginenotes        =
|hleaudio              =
|hleaudionotes        =
|dtkmusic              =
|dtkmusicnotes        =
|jitdynarec            =
|jitdynarecnotes      =
|audiothrottle        =
|audiothrottlenotes    =
|audiobackend          =
|audiobackendnotes    =  
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|7337|****|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{Testing}}
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{Test Entry|revision=7337|OS=Windows 7 x64|CPU=Intel C2D 7300 2.66GHz|GPU=nVidia GeForce 9400 GT|result=Perfect|tester=@CassioASFC}}
{{testing/entry|revision=7337|OS=Windows 7|CPU=Intel Core 2 Duo 7300 @ 2.66 GHz|GPU=NVIDIA GeForce 9400 GT|result=Perfect|tester=@CassioASFC}}
|}
{{testing/entry|revision=7442|OS=Windows 7|CPU=Intel Core i5 @ 2.8 GHz|GPU=NVIDIA GeForce GTX 470|result=Runs Perfect but has some Sound Problems|tester=Dario64}}
{{testing/entry|revision=3.0-374|OS=Mac OS X 10.7.2|CPU=Intel Core i7-2675QM @ 2.2 GHz|GPU=AMD Radeon HD 6750M|result=Solid framerate. Works fine.|tester=jedivulcan}}
{{testing/entry|revision=3.0-776|OS=elementary OS|CPU=Intel Core i3-330M @ 2.13 GHz|GPU=NVIDIA GeForce GT 330m|result=Runs great, sound has hiccups.|tester=Krummer}}
{{testing/entry|revision=3.5-290|OS=Windows 7|CPU=Intel Core i3-2350 @ 2.3 GHz|GPU=NVIDIA GeForce 410M|result=Runs excellent, just a few audio glitches (minor).|tester=Dratal}}
{{testing/entry|revision=3.5-1387|OS=Windows 8|CPU=AMD Phenom II X4 965 @ 3.4 GHz|GPU=AMD Radeon HD 6850|result=Constant 60FPS, but some audio glitches.|tester=}}
{{testing/entry|revision=4.0-3369|OS=Windows 7|CPU=Intel Core i5-2430M @ 2.4 GHz|GPU=Intel HD Graphics 3000|result=Perfect 100%, no sound or graphic glitches, backend Direct3D, XFB enabled to virtual, V-sync disabled.|tester=Talos}}
{{testing/entry|revision=4.0-5416|OS=Windows 7|CPU=Intel Core i7-3770K @ 4 GHz|GPU=NVIDIA GeForce GTX 760|result=Perfect emulation, full speed with no performance fluctuations. No apparent audio or visual defects.|tester=Serris}}
{{testing/entry|revision=4.0-5825|OS=Windows 8.1|CPU= Intel Bay Trail quad core @ 2.2 GHz|GPU=Intel HD Graphics|result=60FPS constantly. Very rare occasions of a slight dip to 57FPS when a super move occurs.|tester= NB}}
{{testing/entry|revision=4.0-8961|OS=Windows 10|CPU=Intel Core i5-6600K @ 3.5 GHz|GPU=NVIDIA GeForce GTX 970|result=Direct3D. 1920x1080, AAx4,forced AFx16. Constant 60 fps, no glitches. Everything is okay.|tester=}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
*[http://www.youtube.com/watch?v=YvzzeomJ_t8 Super Mario Strikers on Dolphin Wii/GC Emulator]
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
|vid1=E6VxYhoSkfQ|cap1=Mario Strikers Charged multiplayer highlights on Dolphin 5.0 - The Retro Byte
|vid2=YvzzeomJ_t8|cap2=Super Mario Strikers on Dolphin Wii/GC Emulator
|vid3=TbqMOxkI2pA|cap3=Super Mario Strikers on NVIDIA SHIELD Android TV - Dolphin Emulator (Nintendo GameCube)
}}
 
{{Navigation/Mario Sports}}


[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Sports games]]
[[Category:Ships with debugging symbols]]

Latest revision as of 02:17, 7 March 2024

Super Mario Strikers
Super Mario Strikers.jpg
Developer(s) Next Level Games
Publisher(s) Nintendo
Series Mario Strikers
Platform(s) GameCube
Release date(s) EU November 18, 2005
NA December 5, 2005
JP January 19, 2006
AUS April 6, 2006
Genre(s) Sports, Soccer
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Super Mario Strikers
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia
Debug Symbol Files

Super Mario Strikers, known as Mario Smash Football in Europe and Australia, is a five-a-side soccer game with a sequel, Mario Strikers Charged. The game's developers had worked on the NHL series before development of Strikers, which served as an influence for the fast-paced and physical nature of the game.

Strikers is a sports game game incorporating characters and themes from the Mario series. The game features the basic aspects and objectives of a soccer game, although no referees are present and characters can legitimately shove others out of possession of the ball. As in other games such as Mario Power Tennis, the player can use Mario-themed items such as bananas and red shells to hinder the opposition and gain the advantage. Each team's captain can also use "Super Strikes" that, if timed accurately, will result in two points scored for the striker's team. Each team comprises a goal keeper, a main Mario character (captain), and three of the same secondary Mario characters known as "side kicks".

Emulation Information

16:9

Super Mario Strikers has a native 16:9 display option, but it requires enabling it in its internal options and setting Dolphin's Aspect Ratio graphics setting to "Auto". Using the widescreen hack with this title is not recommended.

Enhancements

16:9 Horizontal FOV/UI

NTSC-U

021A9F6A 00000000
021A9F72 00000048
0216FBFA 00009CC4
0216FC02 00009CC8
041B6804 C0029D90
041B6808 FC1DE82E
041B680C EC420024
041B6810 FC201090
04376968 3FD55555
0437696C 3FA00000
04376970 3FA00000
0437693C 44200000
48010000 00373DF8
DE000000 80008180
3C002F00 000000FF
0437693C 44555555

Problems

Incorrect Loading Animation

Prior to 5.0-5874, the loading animation requires RealXFB to display properly. After 5.0-5874, the loading screen requires XFB to texture only to be disabled to display properly.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Store XFB Copies to Texture Only Off Show loading animations

Version Compatibility

The graph below charts the compatibility with Super Mario Strikers since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7337 Windows 7 Intel Core 2 Duo 7300 @ 2.66 GHz NVIDIA GeForce 9400 GT Perfect @CassioASFC
r7442 Windows 7 Intel Core i5 @ 2.8 GHz NVIDIA GeForce GTX 470 Runs Perfect but has some Sound Problems Dario64
3.0-374 Mac OS X 10.7.2 Intel Core i7-2675QM @ 2.2 GHz AMD Radeon HD 6750M Solid framerate. Works fine. jedivulcan
3.0-776 elementary OS Intel Core i3-330M @ 2.13 GHz NVIDIA GeForce GT 330m Runs great, sound has hiccups. Krummer
3.5-290 Windows 7 Intel Core i3-2350 @ 2.3 GHz NVIDIA GeForce 410M Runs excellent, just a few audio glitches (minor). Dratal
3.5-1387 Windows 8 AMD Phenom II X4 965 @ 3.4 GHz AMD Radeon HD 6850 Constant 60FPS, but some audio glitches.
4.0-3369 Windows 7 Intel Core i5-2430M @ 2.4 GHz Intel HD Graphics 3000 Perfect 100%, no sound or graphic glitches, backend Direct3D, XFB enabled to virtual, V-sync disabled. Talos
4.0-5416 Windows 7 Intel Core i7-3770K @ 4 GHz NVIDIA GeForce GTX 760 Perfect emulation, full speed with no performance fluctuations. No apparent audio or visual defects. Serris
4.0-5825 Windows 8.1 Intel Bay Trail quad core @ 2.2 GHz Intel HD Graphics 60FPS constantly. Very rare occasions of a slight dip to 57FPS when a super move occurs. NB
4.0-8961 Windows 10 Intel Core i5-6600K @ 3.5 GHz NVIDIA GeForce GTX 970 Direct3D. 1920x1080, AAx4,forced AFx16. Constant 60 fps, no glitches. Everything is okay.

Gameplay Videos