Super Mario Strikers: Difference between revisions

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{{testing/entry|revision=7442|OS=Windows 7 x64|CPU=Intel Core i5 @ 2.8GHz|GPU=nVidia GeForce GTX 470|result=Runs Perfect but has some Sound Problems|tester=Dario64}}
{{testing/entry|revision=7442|OS=Windows 7 x64|CPU=Intel Core i5 @ 2.8GHz|GPU=nVidia GeForce GTX 470|result=Runs Perfect but has some Sound Problems|tester=Dario64}}
{{testing/entry|revision=3.0-374|OS=Mac OS X 10.7.2|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Solid framerate. Works fine.|tester=jedivulcan}}
{{testing/entry|revision=3.0-374|OS=Mac OS X 10.7.2|CPU=Intel Core i7-2675QM @ 2.2GHz|GPU=AMD Radeon HD 6750M|result=Solid framerate. Works fine.|tester=jedivulcan}}
{{testing/entry|revision=3.0-776|OS=elementary OS x64 (Linux)|CPU=Intel Core i3-330m|GPU=Geforce GT 330m|result=Runs great, sound has hiccups.|tester=Krummer}}
{{testing/end}}
{{testing/end}}



Revision as of 18:06, 29 December 2012

Super Mario Strikers
Super Mario Strikers
Developer(s) Next Level Games
Publisher(s) Nintendo
Series Mario Strikers
Platform(s) GameCube
Release date(s) EU November 18, 2005
NA December 5, 2005
JP January 19, 2006
AUS April 6, 2006
Genre(s) Sports, Soccer
Mode(s) Single-Player, Multiplayer
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Super Mario Strikers
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia
Debug Symbol Files

Super Mario Strikers, known as Mario Smash Football in Europe and Australia, is a five-a-side soccer game developed by Next Level Games for the Nintendo GameCube. The game was released in Europe and North America in late 2005, and in Japan and Australia in 2006. The game's sequel, Mario Strikers Charged, was also developed by Next Level games and is available for the Wii. The game's developers had worked on the NHL series before development of Strikers, which served as an influence for the fast-paced and physical nature of the game.

Strikers is a sports game game incorporating characters and themes from the Mario series. The game features the basic aspects and objectives of a soccer game, although no referees are present and characters can legitimately shove others out of possession of the ball. As in other games such as Mario Power Tennis, the player can use Mario-themed items such as bananas and red shells to hinder the opposition and gain the advantage. Each team's captain can also use "Super Strikes" that, if timed accurately, will result in two points scored for the striker's team. Each team comprises a goal keeper, a main Mario character (captain), and three of the same secondary Mario characters known as "side kicks".

Problems

Game is too fast

Game will play at double speed if frame-limit is set to 60. Changing to 30 fixes this issue, but breaks audio.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Super Mario Strikers since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21453 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r7337 Windows 7 x64 Intel Core 2 Duo 7300 @ 2.66GHz nVidia GeForce 9400 GT Perfect @CassioASFC
r7442 Windows 7 x64 Intel Core i5 @ 2.8GHz nVidia GeForce GTX 470 Runs Perfect but has some Sound Problems Dario64
3.0-374 Mac OS X 10.7.2 Intel Core i7-2675QM @ 2.2GHz AMD Radeon HD 6750M Solid framerate. Works fine. jedivulcan
3.0-776 elementary OS x64 (Linux) Intel Core i3-330m Geforce GT 330m Runs great, sound has hiccups. Krummer

Gameplay Videos