Difference between revisions of "Super Mario Sunshine"

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|gfxbackend        =  
|gfxbackend        =  
|gfxbackendnotes  =  
|gfxbackendnotes  =  
|forcefilter          = On
|forcefilter          = Off
|forcefilternotes      = If set differently, the goo/oil may slide across surfaces and erase itself
|forcefilternotes      = If set differently, the goo/oil may slide across surfaces and erase itself
|widescreenhack        = Off
|widescreenhack        = Off

Revision as of 19:45, 12 June 2011

Super Mario Sunshine
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series Mario
Platform(s) GameCube
Genre(s) Platform
Mode(s) Single-player
Input methods
Compatibility 4Stars4.pngEdit rating: Super Mario Sunshine
GameIDs GMSP01, GMSE01, GMSJ01
See also...

Search Dolphin Forums
Open Issues
Search Google
Search Wikipedia
Debug Symbol Files

Super Mario Sunshine is a platform game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan on July 2002, in North America on August 2002, and in Europe and Australia on October 2002. It was the first 3D Mario platformer since the release of Super Mario 64 in 1996. Super Mario Sunshine's successor is Super Mario Galaxy, which was released for the Wii in 2007.



Occasional freezing may be caused by a FIFO issue introduced in r4759. However, a change to FIFO in r5719 seems to eliminate this issue.

Speed Issues

The game frequently experiences framedrops while the emulator claims the game is running at 100%. Use real XFB can fix the issue, but it will decrease quality and cause the screen to flash when frameskipping is on. Other speed issues may be resolved by switching off "Idle Skipping."


  • The goo/oil may behave oddly and be impossible to spray away, see Configuration for fixes.
  • The goo/oil may slide across surfaces and erase itself. This glitch can be fixed by checking forcefilter.Some minor issues still occur, refer issue 3431.
  • Bubbles in goo are rendered oddly regardless of configuration, refer issue 540.

Durian Physics Glitch

The Durian Fruits respond erratically to Mario's movements, and will go flying uncontrollably when kicked. This can be fixed by setting Dolphin's resolution to 640 by 480 (native).

"Unable to stretch data to buffer"

This bug occurs when setting EFB scale to "Auto (Fractional)", and running Dolphin Windowed instead of Fullscreen, at native resolution or lower (640 by 480).

"Scrubbing Sirena Beach" Immediate Completion

As soon as you start level you talk to the guy and hear a strange "beep". Talk to him again and he gives you the Shine without doing anything else. Refer issue 1498.


Only configuration options for the best compatibility where they deviate from defaults are listed.


Config Setting Notes
Force Texture Filtering Off If set differently, the goo/oil may slide across surfaces and erase itself
Widescreen Hack Off In many areas it causes mirage doubles on many objects

Version Compatibility

The graph below charts the compatibility with Super Mario Sunshine since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-15936 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


Template:Test Entry Template:Test Entry Template:Test Entry Template:Test Entry Template:Test Entry |}

Gameplay Videos