Super Mario Sunshine

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Revision as of 01:59, 3 June 2010 by RupeeClock-Old (talk | contribs) (Problems: - Added durian physics glitch)
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Super Mario Sunshine
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series Mario
Platform(s) GameCube
Genre(s) Platform
Mode(s) Single-player
Input methods
Compatibility 4Stars4.pngEdit rating: Super Mario Sunshine
GameIDs GMSP01, GMSE01, GMSJ01
See also...

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Debug Symbol Files

Super Mario Sunshine is a platform game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan on July 2002, in North America on August 2002, and in Europe and Australia on October 2002. It was the first 3D Mario platformer since the release of Super Mario 64 in 1996. Super Mario Sunshine's successor is Super Mario Galaxy, which was released for the Wii in 2007.


Speed Issues

The game frequently experiences framedrops while the emulator claims the game is running at 100%. Other speed issues may be resolved by switching off "Idle Skipping."


  • The goo/oil may behave oddly, see Configuration for fix.
  • Bubbles in goo are rendered oddly regardless of configuration.

Durian Physics Glitch

The Durian Fruits respond erratically to Mario's movements, and will go flying uncontrollably when kicked. This can be fixed by setting Dolphin's resolution to 640 by 480 (native)


Only configuration options for the best compatibility where they deviate from defaults are listed.


Config Setting Notes
Force Texture Filtering Off If set differently, the goo/oil in the game will behave oddly and be impossible to spray away

Gameplay Videos