Super Mario World: Difference between revisions

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== Problems ==
== Problems ==
=== FPS ===
NTSC version(only tested version i have), dolphin has to be set to 30 FPS or it will always run too fast.
=== Audio ===
LLE audio must be used. Due to dolphins nature when running at 30 FPS the audio will be choppy so its a  trade off between too fast gameplay or choppy sound.
=== Saving ===
Game does not save (snes VC on dolphin limitation?).
=== EFB Copies ===
you must have EFB copies to ram. I believe EFB must be set to virtual also.
=== Menu Arrow ===
start menu arrow is missing from file selection.


== Configuration ==
== Configuration ==

Revision as of 16:12, 27 August 2012

Super Mario World
Super Mario World.jpg
Platform(s) Virtual Console, SNES
Compatibility 5Stars5.pngEdit rating: Super Mario World
Perfect
GameIDs
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Super Mario World

Problems

FPS

NTSC version(only tested version i have), dolphin has to be set to 30 FPS or it will always run too fast.

Audio

LLE audio must be used. Due to dolphins nature when running at 30 FPS the audio will be choppy so its a trade off between too fast gameplay or choppy sound.

Saving

Game does not save (snes VC on dolphin limitation?).

EFB Copies

you must have EFB copies to ram. I believe EFB must be set to virtual also.

Menu Arrow

start menu arrow is missing from file selection.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Super Mario World since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21401 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester

Gameplay Videos