Super Mario World

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Revision as of 16:24, 25 March 2014 by 76.70.41.113 (talk)
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Super Mario World
Super Mario World.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series Super Mario Bros
Platform(s) Virtual Console, SNES
Release date(s) SNES
JP November 21, 1990
NA August 13, 1991
EU April 11, 1992
AUS July 1, 1992
Virtual Console
JP December 2, 2006
NA February 5, 2007
EU February 9, 2007
Genre(s) Platform
Mode(s) Single-player, Multiplayer (2)
Input methods Classic Controller, GameCube Controller
Compatibility 5Stars5.pngEdit rating: Super Mario World
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

In Super Mario World Mario and Luigi must once again save their favorite princess as Bowser and his minions try to take their revenge on the plumber brothers in Dinosaur Land. The Super Mario series took the Super Nintendo by storm with this instant classic. This episode introduced new power ups and enemies, as well as the lovable little Yoshi and his tribe. The adventure has Mario and Luigi travel on a giant map and some levels include secret exits that will lead to hidden stages. In fact, the adventure is so rich that Super Mario World was the first Super Mario game for which Nintendo allowed players to save their progress.

Super NES Global Problems

[edit]

Problems that may occur with any Super NES title on Dolphin are listed below.

Glitched Sound

Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in 5.0-798.

(user2: may also need to enable frame skipping, and frame limit: 60)

Problems

FPS

NTSC version (only tested version I have), Dolphin has to be set to 30 FPS or it will always run too fast. (user2: cant repro this issue, using progressive scan, frame skipping and frame limit: 60)

Audio

LLE audio must be used. Due to dolphins nature when running at 30 FPS the audio will be choppy so its a trade off between too fast gameplay or choppy sound. (user2: cannot repro this issue)

EFB Copies

you must have EFB copies to ram. I believe EFB must be set to virtual also. (user2: cannot repro. EFb virtual only seems to slow the game down considerably, with freezes)

Menu Arrow

start menu arrow is missing from file selection. (user2: confirmed, only first 2 options however)

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Super Mario World since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21395 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester

Gameplay Videos