Super Monkey Ball: Step & Roll: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title        = Super Monkey Ball: Step &  Roll
|image     = [[File:SuperMonkeyBallStepandRollWii.jpg‎|300px]]
|image         = [[File:SuperMonkeyBallStepandRollWii.jpg‎|300px]]
|developer = Sega
|developer     = Sega
|publisher = Sega
|publisher     = Sega
|series   = Super Monkey Ball
|series       = ''Super Monkey Ball''
|released  = {{vgrelease|NA=February 9, 2010|AUS=February 11, 2010}}{{vgrelease|EU=February 12, 2010}}{{vgrelease|JP=February 25, 2010}}
|genre         = Puzzle Action
|genre     = Puzzle, Action
|modes         = Single-player, multiplayer
|modes     = Single-player, Multiplayer (4)
|platforms     = [[Wii]]
|input     = Wii Remote, Wii Remote + Nunchuk, Wii Balance Board
|media        = 1 Wii Optical Disc
|forumlink = http://forums.dolphin-emu.org/Thread-wii-super-monkey-ball-step-roll--29741
|input        = Wii Remote, Nunchuk, Wii Balance Board
}}
|compatibility = {{RatingsWii|name=Super Monkey Ball: Step & Roll}}}}
 
With the whole world at your feet, are you ready to roll!? AiAi and all his friends are stepping onto the Wii Balance Board in an all-new party game for Wii.
'''''Super Monkey Ball: Step & Roll''''' brings back what you love about Super Monkey Ball and promises plenty of surprises around every turn. Get ready for a whole new level of monkey madness as Super Monkey Ball Step & Roll rolls into your living rooms!


'''''Super Monkey Ball: Step & Roll''''' is a platforming video game developed and published by Sega for the Wii. It was released in North America on February 9, 2010; in Australia on February 11; and in Europe on February 12. It was released in Japan on February 25.
== Emulation Information ==
{{Problems/Wii Balance Board}}


== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
}}}}


== Configuration ==
== Configuration ==
{{Config
{{Config
|dualcore              =
|dualcorenotes        =
|idleskipping          =
|idleskippingnotes    =
|dsplleonthread        =
|dsplleonthreadnotes  =
|hletheipll            =
|hletheipllnotes      =
|recompiler            =
|recompilernotes      =
|graphicsplugin        =
|graphicspluginnotes  =
|forcefilter          =
|forcefilternotes      =
|widescreenhack        =
|widescreenhacknotes  =
|cpuefbaccess          =
|cpuefbaccessnotes    =
|safetexturecache      =
|safetexturecachenotes =
|efbscaledcopy        = On
|efbscaledcopynotes    =
|disablefog            = On
|disablefognotes      =
|efbcopy              = Texture
|efbcopynotes          =
|xfb                  =
|xfbnotes              =
|realxfb              =
|realxfbnotes          =
|dspplugin            =
|dsppluginnotes        =
|hleaudio              =
|hleaudionotes        =
|dtkmusic              =
|dtkmusicnotes        =
|jitdynarec            =
|jitdynarecnotes      =
|audiothrottle        =
|audiothrottlenotes    =
|audiobackend          =
|audiobackendnotes    =
|hacks                =
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|projectionhack        =
|projectionhacknotes  =
|patches              =
|patchesnotes          =
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|5038|****|}}
{{VersionCompatibilityVersion|3.0-735|**|Crash when starting game}}
{{VersionCompatibilityVersion|4.0-5823|****|Crashes fixed sometime before this revision}}
{{VersionCompatibilityVersion|5.0-11518|*****|Since prior to this revision}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{Testing}}
{{testing/start}}
<!--Use this template for test entries: {{Test Entry|revision=|OS=|CPU=|GPU=|result=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
|}
{{testing/entry|revision=5038|OS=Windows 7|CPU=Intel Core 2 Quad Q9505 @ 2.83GHz|GPU=NVIDIA GeForce 9800 GT|result=Game works perfectly at full speed. There is a little bug though: when you reach the goal, screen turns white instead of showing AiAi flying to the next level (can be seen in the video). Sound and controls work fine. [http://www.youtube.com/watch?v=y2-z3WvxbFc Super Monkey Ball: Step & Roll (Wii) on Dolphin Wii/GC Emulator Full Speed]|tester=nosound98}}
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=Intel Core i7-2600 @ 3.4GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Unplayable, crashes immediately after the PRESS A sequence.|tester=}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=Intel Core i5-2500K @ 4.4GHz|GPU=AMD Radeon HD 6870|result=Crashes right after the A button is pressed at the title screen.|tester=2PeteShakur}}
{{testing/entry|revision=4.0-5823|OS=Windows 7|CPU=Intel Core i5-960 @ 3.6GHz|GPU=NVIDIA GeForce 580|result=Starts, and first level can be launched|tester=Kolano}}
{{testing/entry|revision=5.0-478|OS=Windows 10|CPU=Intel Core i5-6600K @ 4.4GHz|GPU=NVIDIA GeForce GTX 970|result=IR 4X, MSAA 2X, Direct X 11, no special settings. Game runs very well, full speed. Absolute stunner in stereo 3D, almost as if the game was made for 3D.|tester=Megapsychotron}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
*[http://www.youtube.com/watch?v=y2-z3WvxbFc Super Monkey Ball: Step & Roll (Wii) on Dolphin Wii/GC Emulator | Full Speed]
{{VideoGallery
|vid1=y2-z3WvxbFc|cap1=Super Monkey Ball: Step & Roll (Wii) on Dolphin Wii/GC Emulator - Full Speed
}}
{{Navigation/Super Monkey Ball}}


[[Category:Platform games]]
[[Category:Wii games]]
[[Category:Wii games]]

Revision as of 09:07, 29 May 2020

Super Monkey Ball: Step & Roll
SuperMonkeyBallStepandRollWii.jpg
Developer(s) Sega
Publisher(s) Sega
Series Super Monkey Ball
Platform(s) Wii
Release date(s) NA February 9, 2010
AUS February 11, 2010
EU February 12, 2010
JP February 25, 2010
Genre(s) Puzzle, Action
Mode(s) Single-player, Multiplayer (4)
Input methods Wii Remote, Wii Remote + Nunchuk, Wii Balance Board
Compatibility 5Stars5.pngEdit rating: Super Monkey Ball: Step & Roll
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

With the whole world at your feet, are you ready to roll!? AiAi and all his friends are stepping onto the Wii Balance Board in an all-new party game for Wii. Super Monkey Ball: Step & Roll brings back what you love about Super Monkey Ball and promises plenty of surprises around every turn. Get ready for a whole new level of monkey madness as Super Monkey Ball Step & Roll rolls into your living rooms!

Emulation Information

Wii Balance Board

This title supports Wii Balance Board, though no emulation is provided for the Wii Balance Board. The real Wii Balance Board may be required to access some features.

  • In Bluetooth Passthrough mode, a Balance Board can be synced just like any Wii Remote, without any special configuration. Refer to the article for details.
  • Otherwise, set the Balance Board option in the Controller Configuration dialog from "None" to "Real Balance Board". Then press the red "Sync" button in the battery compartment of the balance board, and press "Refresh" if Continuous Scanning is disabled. There is no fast sync (Wii Remote 1+2) in the Balance Board, so the sync button must be used each time.

Problems

There are no reported problems with this title.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Super Monkey Ball: Step & Roll since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r5038 Windows 7 Intel Core 2 Quad Q9505 @ 2.83GHz NVIDIA GeForce 9800 GT Game works perfectly at full speed. There is a little bug though: when you reach the goal, screen turns white instead of showing AiAi flying to the next level (can be seen in the video). Sound and controls work fine. Super Monkey Ball: Step & Roll (Wii) on Dolphin Wii/GC Emulator Full Speed nosound98
3.0-735 Windows 7 Intel Core i7-2600 @ 3.4GHz NVIDIA GeForce GTX 560 Ti Unplayable, crashes immediately after the PRESS A sequence.
4.0.2 Windows 7 Intel Core i5-2500K @ 4.4GHz AMD Radeon HD 6870 Crashes right after the A button is pressed at the title screen. 2PeteShakur
4.0-5823 Windows 7 Intel Core i5-960 @ 3.6GHz NVIDIA GeForce 580 Starts, and first level can be launched Kolano
5.0-478 Windows 10 Intel Core i5-6600K @ 4.4GHz NVIDIA GeForce GTX 970 IR 4X, MSAA 2X, Direct X 11, no special settings. Game runs very well, full speed. Absolute stunner in stereo 3D, almost as if the game was made for 3D. Megapsychotron

Gameplay Videos