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Super Monkey Ball: Step & Roll
|Super Monkey Ball: Step & Roll|
|Series||Super Monkey Ball|
|Release date(s)|| NA February 9, 2010|
AUS February 11, 2010
EU February 12, 2010
JP February 25, 2010
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||Wii Remote, Wii Remote + Nunchuk, Wii Balance Board|
|GameIDs||SMBE8P, SMBP8P, SMBJ8P|
Super Monkey Ball: Step & Roll is a platforming video game developed and published by Sega for the Wii.
Only configuration options for the best compatibility where they deviate from defaults are listed.
The graph below charts the compatibility with Super Monkey Ball: Step & Roll since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core 2 Quad Q9505 @ 2.83GHz||NVIDIA GeForce 9800 GT||Game works perfectly at full speed. There is a little bug though: when you reach the goal, screen turns white instead of showing AiAi flying to the next level (can be seen in the video). Sound and controls work fine. Super Monkey Ball: Step & Roll (Wii) on Dolphin Wii/GC Emulator Full Speed||nosound98|
|Windows 7||Intel Core i7-2600 @ 3.4GHz||NVIDIA GeForce GTX 560 Ti||Unplayable, crashes immediately after the PRESS A sequence.|
|Windows 7||Intel Core i5-2500K @ 4.4GHz||AMD Radeon HD 6870||Crashes right after the A button is pressed at the title screen.||2PeteShakur|
|Windows 7||Intel Core i5-960 @ 3.6GHz||NVIDIA GeForce 580||Starts, and first level can be launched||Kolano|
|Windows 10 Pro||Intel i5 6600K @ 4.4 GHz||Nvidia GTX 970||IR 4X, MSAA 2X, Direct X 11, no special settings. Game runs very well, full speed. Absolute stunner in stereo 3D, almost as if the game was made for 3D.||Megapsychotron|