Difference between revisions of "Super Smash Bros. Melee"

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(This bug reffer to Super Smash Bros Brawl, not Melee)
Line 14: Line 14:
== Problems ==
== Problems ==
===Corrupt Results Display===
The post battle stats are corrupt, refer [http://code.google.com/p/dolphin-emu/issues/detail?id=2697 Issue 2697].
<gallery widths="300px" heights="200px">
File:Super Smash Bros. Melee-Non-Corrupt Stats.jpg|Appropriate
File:Super Smash Bros. Melee-Corrupt Stats.jpg|Corrupt
== Configuration ==
== Configuration ==

Revision as of 17:50, 15 June 2010

Super Smash Bros. Melee
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Series Super Smash Bros.
Platform(s) GameCube
Genre(s) Fighting, platformer
Mode(s) Single-player, multiplayer
Compatibility 4Stars4.pngEdit rating: Super Smash Bros. Melee
GameIDs GALE01, GALP01, GALJ01
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Super Smash Bros. Melee, known in Japan as Dairantō Smash Brothers Deluxe, often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in 2001 (2002 in the PAL region). It is the successor to the 1999 Nintendo 64 game Super Smash Bros., and the predecessor to the 2008 Wii game Super Smash Bros. Brawl. HAL Laboratory developed the game, with Masahiro Sakurai as head of production.



No configuration changes are known to affect compatibility for this title.

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