Super Smash Bros. Melee: Difference between revisions
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(This bug reffer to Super Smash Bros Brawl, not Melee) |
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== Problems == | == Problems == | ||
== Configuration == | == Configuration == | ||
{{Config | {{Config |
Revision as of 18:50, 15 June 2010
Super Smash Bros. Melee | |
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Developer(s) | HAL Laboratory |
Publisher(s) | Nintendo |
Series | Super Smash Bros. |
Platform(s) | GameCube |
Genre(s) | Fighting, platformer |
Mode(s) | Single-player, multiplayer |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
Super Smash Bros. Melee, known in Japan as Dairantō Smash Brothers Deluxe, often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in 2001 (2002 in the PAL region). It is the successor to the 1999 Nintendo 64 game Super Smash Bros., and the predecessor to the 2008 Wii game Super Smash Bros. Brawl. HAL Laboratory developed the game, with Masahiro Sakurai as head of production.
Problems
Configuration
No configuration changes are known to affect compatibility for this title.