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We've already had 12887 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: July, August, and September 2020 Progress Report.
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Super Smash Bros. Melee
|Super Smash Bros. Melee|
|Series||Super Smash Bros.|
|Input methods||GameCube Controller|
|GameIDs||GALE01, GALP01, GALJ01|
Super Smash Bros. Melee, known in Japan as Dairantō Smash Brothers Deluxe, often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in 2001 (2002 in the PAL region). It is the successor to the 1999 Nintendo 64 game Super Smash Bros., and the predecessor to the 2008 Wii game Super Smash Bros. Brawl. HAL Laboratory developed the game, with Masahiro Sakurai as head of production.
Minor sound glitches
Random, minor sound glitches inand some other builds when using the DSP_HLE plugin. Glitches include the right or left channel cutting out or music stopping, or even occasional crackling. The error is random and rare, but newer builds appear to have it less often. If you need to get rid of it, try updating to the latest revision or use the LLE plugin.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Super Smash Bros. Melee since Dolphin'srelease, listing revisions only where a compatibility change occurred.