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Super Star Wars: The Empire Strikes Back
|Super Star Wars: The Empire Strikes Back|
|Platform(s)||Virtual Console, SNES|
NA June 1, 1993
JP December 17, 1993
EU February 24, 1994
NA August 24, 2009
EU October 2, 2009
|Genre(s)||Run and gun|
|Input methods||Classic Controller, GameCube Controller|
Dolphin Forum thread
Pursued across the galaxy, and your Rebel Forces now marshall new strength on the remote ice world of Hoth in Super Star Wars: The Empire Strikes Back. Although tracked by probe droids, attacked by ice monster, and confronted by an army of gigantic Imperial Walkers, you must not give in. You are the Alliance's only hope. Learn the ways of the Force, then test your skills in this fast-paced, action-packed sequel to the high game, Super Star Wars.
Problems that may occur with any Super NES title on Dolphin are listed below.
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in 5.0-798.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Super Star Wars: The Empire Strikes Back since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|5.0-3287||Windows 10||Intel Core i7-7700k||NVIDIA GeForce 980 Ti||Flawless||IceStrike256|
- Sculptured Software (Developer)
- LucasArts (Publisher)
- Star Wars (Series)
- North America (Release region)
- Japan (Release region)
- Europe (Release region)
- 1993 (Initial release year)
- Run and gun (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Classic Controller (Input supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 5.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- Virtual Console games
- SNES games