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Super Street Fighter II: The New Challengers (Genesis)
|Super Street Fighter II: The New Challengers|
|Platform(s)||Virtual Console, Sega Genesis|
|Release date(s)||Mega Drive/Genesis|
JP June 25, 1994
NA July 18, 1994
EU August, 1994
JP December 18, 2007
NA January 21, 2008
EU/AUS January 25, 2008
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||GameCube Controller, Classic Controller|
It's Super Street Fighter II: The New Challengers featuring four all-new fighters and 16 challengers in total! New moves with improved animation. Time Challenge, Score Challenge, and Tournament battle modes. Loaded with 40 megs of fighting power!
Dolphin's automatic aspect ratio detection may not work appropriately with this title resulting in an improperly scaled display. Forcing 16:9 seem to help, but may also be inaccurate. Refer issue 10232.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Super Street Fighter II: The New Challengers since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|5.0-3287||Windows 10||Intel Core i7-7700k||NVIDIA GeForce 980 Ti||Gameplay and sound are flawless. Graphics are perfect other than them being at the wrong aspect ratio when Dolphin is set to auto. Forcing 16:9 helps this problem but it isn't 100% accurate.||IceStrike256|
- Sega (Developer)
- Sega (Publisher)
- Street Fighter (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 1994 (Initial release year)
- Fighting (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 5.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- Virtual Console games
- Sega Genesis games