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Super Street Fighter II: The New Challengers (Genesis)
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Super Street Fighter II: The New Challengers | |
---|---|
Developer(s) | Sega |
Publisher(s) | Sega |
Series | Street Fighter |
Platform(s) | Virtual Console, Sega Genesis |
Release date(s) | Mega Drive/Genesis JP June 25, 1994 NA July 18, 1994 EU August 1994 Virtual Console JP December 18, 2007 NA January 21, 2008 EU/AUS January 25, 2008 |
Genre(s) | Fighting |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller, Classic Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
SNES Version |
It's Super Street Fighter II: The New Challengers featuring four all-new fighters and 16 challengers in total! New moves with improved animation. Time Challenge, Score Challenge, and Tournament battle modes. Loaded with 40 megs of fighting power!
Problems
There are no reported problems with this title.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
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Texture Cache Accuracy | Position 1 (Safe) | Avoid stuttering video |
Version Compatibility
The graph below charts the compatibility with Super Street Fighter II: The New Challengers since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
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Categories:
- Sega (Developer)
- Sega (Publisher)
- Street Fighter (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 1994 (Initial release year)
- Fighting (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 4 stars (Rating)
- Texture Cache Accuracy (Config Required)
- Untested
- Virtual Console games
- Sega Genesis games