TMNT (GC)
| TMNT | |
|---|---|
| Developer(s) | Ubisoft Quebec |
| Publisher(s) | Ubisoft |
| Series | Teenage Mutant Ninja Turtles |
| Platform(s) | GameCube |
| Release date(s) | NA March 20, 2007 EU/AUS March 22, 2007 |
| Genre(s) | Action-adventure |
| Mode(s) | Single-player |
| Input methods | GameCube Controller |
| Compatibility | 5 Perfect |
| GameIDs | |
| See also... |
Wii Version |
Based on the all-new CGI TMNT movie, Ubisoft’s TMNT video game takes place in New York City, a city plagued with fast-moving shadows and attacks from strange creatures. Could the wealthy and mysterious Max Winters be involved? New York City needs the Turtles now more than ever but they face their most trying time both as heroes and as brothers. With the fate of the City and their family at stake, it’s up to Leonardo with Zen Master Splinter to restore unity and ninja discipline to the Turtles. In this highly immersive experience, join the Ninja Turtles team and experience intense acrobatic navigation, collaborative combat and powerful fighting moves. Engage in over-the-top Ninja action to reunite the Turtles and save New York City.
Problems
There are no reported problems with this title.
Enhancement
Aspect Ratio
Unlike the Wii version, this GameCube release only supports running with forced letterboxing (black bars), resulting in a 16:9 image inside a 4:3 frame. The codes below allow some alternatives.
True 16:9 Widescreen
Basically the way the game was intended to be played, in true 16:9 without letterboxing. This matches the behavior of the Wii version.
NA
$True 16:9 Widescreen 0426C17C 38800000 0426C18C EC601824 0426C190 EC641828 0426C1A0 D06D9344 0426C1B8 C05F01A8 0426C1C4 D08D9348 0426C1CC D08D934C
EU
$True 16:9 Widescreen 0426C6BC 38800000 0426C6CC EC601824 0426C6D0 EC641828 0426C6E0 D06D9344 0426C6F8 C05F01A8 0426C704 D08D9348 0426C70C D08D934C
True 4:3 Fullscreen
Alternatively, these codes remove the letterboxes while retaining the original 4:3 aspect ratio. The game was never meant to run like this, e.g. the FMVs are all encoded for 16:9 and will appear squished, but gameplay is in the correct 4:3 aspect ratio.
NA
$True 4:3 Fullscreen 040DDB64 38600000 04152DF8 38600000 0426C1B8 C05F01A8 0426C1C4 D08D9348 0426C1CC D08D934C
EU
$True 4:3 Fullscreen 040DDB6C 38600000 04152F4C 38600000 0426C6F8 C05F01A8 0426C704 D08D9348 0426C70C D08D934C
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with TMNT since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
| Test Entries | |||||
|---|---|---|---|---|---|
| Revision | OS | CPU | GPU | Result | Tester |
| 4.0-4047 | Windows 7 | Intel Core 2 Duo T6600 @ 2.2 GHz | NVIDIA GeForce G210M | Odd lines in videos. 80% to 100% speed. Playable. All missions seem to work fine. | Drshaw |
| 4.0-5093 | Windows 10 | Intel Core i7-6700K @ 4 GHz | NVIDIA GeForce GTX 970 | Title screen building in background solid green, level 6 unplayable due to fog issue. | Seapancake |
Gameplay Videos
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- Ubisoft Quebec (Developer)
- Ubisoft (Publisher)
- Teenage Mutant Ninja Turtles (Series)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2007 (Initial release year)
- Action-adventure (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Untested for 10000+ revisions
- GameCube games
- Games with Dolby Pro Logic II support
- Games with RetroAchievements support