Taiko no Tatsujin Wii

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Revision as of 18:30, 15 December 2014 by Zcair (talk | contribs) (Testing)
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Taiko no Tatsujin Wii
Developer(s) Namco Bandai Games
Publisher(s) Namco Bandai Games
Platform(s) Wii
Release date(s) JP December 11, 2008
Genre(s) Music, Rhythm
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote + Nunchuk, DK Bongos
Compatibility 4Stars4.pngEdit rating: Taiko no Tatsujin Wii
See also...

Dolphin Forum thread
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Taiko no Tatsujin Wii is a rhythm / music game which was released in Japan in 2008.


Avatar Doesn't Appear

The chosen avatar isn't displayed.

Gameplay Too Fast

The games will run too fast because the framerate is over than 60 FPS, making it impossible to play the games. Enable "Limit by FPS" to avoid this.

Black points when bursting Balloons

Lots of black points appears on screen with DirectX 9, use DirectX 11 or OpenGL to solve.


No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Taiko no Tatsujin Wii since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-9211 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
4.0 Windows 7 x64 Intel Core i5-3570k AMD Radeon R9 270X Perfect Zcair
4.0.2 Windows 7 x64 Intel Core i5-4200u AMD Radeon HD 8670M Perfect Zcair
4.0.2 Windows 8 x64 Intel Core i5-4200U Intel HD 4400 Perfect Zcair
4.0.2 Windows 7 x64 Intel Core i3-4130 nVidia GeForce GTX 760 Perfect Zcair

Gameplay Videos