Taiko no Tatsujin Wii: Dodoon to 2-Daime!
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Taiko no Tatsujin Wii: Dodoon to 2-Daime! | |
---|---|
Developer(s) | Namco Bandai Games |
Publisher(s) | Namco Bandai Games |
Platform(s) | Wii |
Release date(s) | JP November 19, 2009 |
Genre(s) | Music, Rhythm |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote + Nunchuk, DK Bongos, Classic Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Taiko no Tatsujin Wii: Dodoon to 2-Daime! is a rhythm / music game which was released in Japan in 2009.
Problems
Issue on Directx when burst balloons
Lots of black points appears on screen,change to OpenGL to solve
Avatar doesn't appear =
The avatar choosen isn't displayed
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Taiko no Tatsujin Wii: Dodoon to 2-Daime! since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0.2 | Windows 8 64-bit | Intel Core i5-4200U | Intel(R) HD Graphics 4400 | Perfect | Zcair |
4.0 | Windows 7 Pro 64-bit | AMD APU A10-7850K | Radeon R7 Series | Perfect | Zcair |
Gameplay Videos
Categories:
- Namco Bandai Games (Developer)
- Namco Bandai Games (Publisher)
- Japan (Release region)
- 2009 (Initial release year)
- Music (Genre)
- Rhythm (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- DK Bongos (Input supported)
- Classic Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 4.0.2
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): Intel
- Tested
- Tested On (Release): 4.0
- Tested On (CPU): AMD
- Tested On (GPU):
- Untested for 10000+ revisions
- Wii games