Taiko no Tatsujin Wii: Dodoon to 2-Daime!
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Taiko no Tatsujin Wii: Dodoon to 2-Daime! | |
---|---|
Developer(s) | Namco Bandai Games |
Publisher(s) | Namco Bandai Games |
Platform(s) | Wii |
Release date(s) | JP November 19, 2009 |
Genre(s) | Music, Rhythm |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | Wii Remote + Nunchuk, DK Bongos, Classic Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Taiko no Tatsujin Wii: Dodoon to 2-Daime! is a rhythm / music game which was released in Japan in 2009.
Problems
Issue on Directx when burst balloons
Lots of black points appears on screen,change to OpenGL to solve
Avatar doesn't appear
The avatar choosen isn't displayed
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Taiko no Tatsujin Wii: Dodoon to 2-Daime! since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0.2 | Windows 8 64-bit | Intel Core i5-4200U | Intel(R) HD Graphics 4400 | Perfect | Zcair |
4.0 | Windows 7 Pro 64-bit | AMD APU A10-7850K | Radeon R7 Series | Perfect | Zcair |
Gameplay Videos
Categories:
- Namco Bandai Games (Developer)
- Namco Bandai Games (Publisher)
- Japan (Release region)
- 2009 (Initial release year)
- Music (Genre)
- Rhythm (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- Wii Remote (Input supported)
- Nunchuk (Input supported)
- DK Bongos (Input supported)
- Classic Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 4.0.2
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): Intel
- Tested
- Tested On (Release): 4.0
- Tested On (CPU): AMD
- Tested On (GPU):
- Untested for 10000+ revisions
- Wii games