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Tak 2: The Staff of Dreams: Difference between revisions
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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Tak 2-The Staff of Dreams.jpg|300px]] | |||
|developer = Avalanche Software | |developer = Avalanche Software | ||
|publisher = THQ | |publisher = THQ | ||
|released = {{vgrelease|NA=October 11, 2004|EU=March 24, 2005|AUS=March 25, 2005}} | |series = Tak | ||
|genre = Action-adventure | |released = {{vgrelease|NA=October 11, 2004|EU=March 24, 2005|AUS=March 25, 2005}} | ||
|modes = Single-player, Multiplayer (2) | |genre = Action-adventure | ||
|input = GameCube Controller | |modes = Single-player, Multiplayer (2) | ||
| | |input = GameCube Controller | ||
|forumlink = https://forums.dolphin-emu.org/Thread-gc-tak-2-the-staff-of-dreams | |||
}} | }} | ||
'''''Tak 2: The Staff of Dreams''''' | In '''''Tak 2: The Staff of Dreams''''' Tak must learn new Juju magic to recover the Staff of Dreams and defeat Tlaloc once and for all. Now dabbling with new abilities, Tak can create a little Juju magic of his own. As Tak, try to master three new Jujus, expanded combat capabilities, and new weapons as you battle Nightmare creatures. Interact with familiar characters from the series, along with Jibolba's brother, JB. Multiplayer "Dinky" games let you face off in head-to-head action with playable characters from Tak's world. | ||
== Problems == | == Problems == | ||
{{Problems|{{#vardefineecho:problems| | |||
}}}} | |||
== Enhancements == | |||
=== 16:9 Widescreen === | |||
==== NA ==== | |||
<pre>$16:9 Widescreen | |||
0430E1AC C3A2B820 | |||
04418500 3FE38E39 | |||
043847EC 3FE38E39 | |||
04383F80 3FC00000 | |||
</pre> | |||
==== EU ==== | |||
<pre>$16:9 Widescreen | |||
04338734 C3A2B8C0 | |||
0445C0A0 3FE38E39 | |||
043B4A94 3FE38E39 | |||
043B4258 3FC00000 | |||
</pre> | |||
=== 60 FPS === | |||
The following AR code will make the game run at 60FPS instead of 30. | |||
<pre> | |||
$60FPS [Nick Reynolds] | |||
003D6C40 00000001 | |||
</pre> | |||
=== 60Hz PAL === | |||
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode. | |||
<pre>$60Hz | |||
041B82E8 38600000 | |||
043F1F80 00000014 | |||
023F1F86 000001C0 | |||
023F1F88 000001C0 | |||
023F1F8C 00000010 | |||
023F1F90 000001C0 | |||
</pre> | |||
== Configuration == | == Configuration == | ||
Line 20: | Line 62: | ||
== Version Compatibility == | == Version Compatibility == | ||
{{VersionCompatibility}} | {{VersionCompatibility}} | ||
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}} | <!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}--> | ||
{{VersionCompatibilityClose}} | {{VersionCompatibilityClose}} | ||
Line 30: | Line 71: | ||
== Gameplay Videos == | == Gameplay Videos == | ||
{{VideoGallery | |||
|vid1=bqoo1todmPw|cap1=Dolphin Emulator 4.0.2 - Tak 2: The Staff of Dreams (1080p HD) - Nintendo GameCube | |||
}} | |||
{{Navigation/Tak}} | |||
[[Category:GameCube games]] | [[Category:GameCube games]] |
Latest revision as of 08:14, 28 February 2024
Tak 2: The Staff of Dreams | |
---|---|
Developer(s) | Avalanche Software |
Publisher(s) | THQ |
Series | Tak |
Platform(s) | GameCube |
Release date(s) | NA October 11, 2004 EU March 24, 2005 AUS March 25, 2005 |
Genre(s) | Action-adventure |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
In Tak 2: The Staff of Dreams Tak must learn new Juju magic to recover the Staff of Dreams and defeat Tlaloc once and for all. Now dabbling with new abilities, Tak can create a little Juju magic of his own. As Tak, try to master three new Jujus, expanded combat capabilities, and new weapons as you battle Nightmare creatures. Interact with familiar characters from the series, along with Jibolba's brother, JB. Multiplayer "Dinky" games let you face off in head-to-head action with playable characters from Tak's world.
Problems
There are no reported problems with this title.
Enhancements
16:9 Widescreen
NA
$16:9 Widescreen 0430E1AC C3A2B820 04418500 3FE38E39 043847EC 3FE38E39 04383F80 3FC00000
EU
$16:9 Widescreen 04338734 C3A2B8C0 0445C0A0 3FE38E39 043B4A94 3FE38E39 043B4258 3FC00000
60 FPS
The following AR code will make the game run at 60FPS instead of 30.
$60FPS [Nick Reynolds] 003D6C40 00000001
60Hz PAL
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.
$60Hz 041B82E8 38600000 043F1F80 00000014 023F1F86 000001C0 023F1F88 000001C0 023F1F8C 00000010 023F1F90 000001C0
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Tak 2: The Staff of Dreams since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
Gameplay Videos
|
- Avalanche Software (Developer)
- THQ (Publisher)
- Tak (Series)
- North America (Release region)
- Europe (Release region)
- Australia (Release region)
- 2004 (Initial release year)
- Action-adventure (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Untested
- GameCube games