Tales of Symphonia: Difference between revisions

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{{Test Entry|revision=7409|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 3.8GHz|GPU=nVidia GeForce 9600 GT|result=Full playable with LLE, Fire and Text boxes messed a bit. Rare lag on graphical intensive scenes (battle/worldmap)|tester=GothicIII}}
{{Test Entry|revision=7409|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 3.8GHz|GPU=nVidia GeForce 9600 GT|result=Full playable with LLE, Fire and Text boxes messed a bit. Rare lag on graphical intensive scenes (battle/worldmap)|tester=GothicIII}}
{{Test Entry|revision=7480|OS=Linux Ubuntu 10.04 Lucid Lynx x86|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=nVidia GeForce 8600 GT|result=All seems to work except for the BGM. It's choppy. Intro stutters as well. No lags observed.|tester=Chocwise}}
{{Test Entry|revision=7480|OS=Linux Ubuntu 10.04 Lucid Lynx x86|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=nVidia GeForce 8600 GT|result=All seems to work except for the BGM. It's choppy. Intro stutters as well. No lags observed.|tester=Chocwise}}
{{testing/entry|revision=3.0-235|OS=Windows 7 x64|CPU=Intel Core 2 Extreme QX9770 @3.2ghz|GPU=ATI Radeon 4870x2|result=60fps constant with DSP HLE but at cause of sound glitches ( music ) when DSP LLE enable sound is fixed and game runs between 80/100%|tester=arcticmedia}}
|}
|}
{{testing/entry|revision=3.0-235|OS=Windows 7 x64|CPU=Intel Core 2 Extreme QX9770 @3.2ghz|GPU=ATI Radeon 4870x2|result=60fps constant with DSP HLE but at cause of sound glitches ( music ) when DSP LLE enable sound is fixed and game runs between 80/100%|tester=arcticmedia}}
{{testing/entry|revision=3.0-235|OS=Windows 7 x64|CPU=Intel Core 2 Extreme QX9770 @3.2ghz|GPU=ATI Radeon 4870x2|result=60fps constant with DSP HLE but at cause of sound glitches ( music ) when DSP LLE enable sound is fixed and game runs between 80/100%|tester=arcticmedia}}

Revision as of 02:52, 2 January 2012

Tales of Symphonia
Tales of Symphonia
Developer(s) Namco Tales Studio
Publisher(s) Namco
Series Tales
Platform(s) GameCube
Genre(s) Role-Playing
Mode(s) Single-Player, Multiplayer (Cooperative)
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: Tales of Symphonia
Perfect
GameIDs
See also...

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Tales of Symphonia is a video game first released for the Nintendo GameCube and later for the PlayStation 2 in Japan. It debuted in Japan on August 29, 2003, selling 953,000 copies, in Canada and the United States on July 13, 2004, and in Europe on November 19, 2004. The game received a Japanese-only PlayStation 2 release on September 22, 2004, selling 486,000 copies. It is the fifth mothership title in the Tales RPG series, and was the third game in the series to be officially released in the U.S., and the first to be released in Europe. Tales of Symphonia's characteristic genre name is To Resonate With You RPG. Tales of Symphonia takes place long before Tales of Phantasia (hence a distant prequel). The game sold 118,000 copies during its first two weeks of sales in the U.S. and went on to sell over 1.4 million copies worldwide.

A direct sequel titled Tales of Symphonia: Dawn of the New World was released for Wii.

Problems

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Texture Cache Accuracy Enabled Creates proper shadows on characters

Other Notes

If extreme slowdown occur during the main intro movie when selecting New Game, go to Config and under "Advanced Settings" on the main page, select "JITIL experimental recompiler" and click OK, then enable Audio Throttle.

Version Compatibility

The graph below charts the compatibility with Tales of Symphonia since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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Δ
Δ
Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

Template:Test Entry Template:Test Entry Template:Test Entry Template:Test Entry |style="white-space:nowrap;"|3.0-235 |style="white-space:nowrap"|Windows 7 x64 |style="white-space:nowrap"|Intel Core 2 Extreme QX9770 @3.2ghz |style="white-space:nowrap"|ATI Radeon 4870x2 |60fps constant with DSP HLE but at cause of sound glitches ( music ) when DSP LLE enable sound is fixed and game runs between 80/100% |style="white-space:nowrap"|arcticmedia |-

|} |style="white-space:nowrap;"|3.0-235 |style="white-space:nowrap"|Windows 7 x64 |style="white-space:nowrap"|Intel Core 2 Extreme QX9770 @3.2ghz |style="white-space:nowrap"|ATI Radeon 4870x2 |60fps constant with DSP HLE but at cause of sound glitches ( music ) when DSP LLE enable sound is fixed and game runs between 80/100% |style="white-space:nowrap"|arcticmedia |-


Gameplay Videos