Talk:Metal Gear Solid: The Twin Snakes: Difference between revisions

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== 16:9 Explanation ==
== 16:9 Explanation ==
There's a screenshot for the 16:9 code, but no textual description of why it's needed vs the default widescreen hack. I'm not clear the widescreen hack is applied in the screen shot. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 07:47, 24 August 2016 (CEST)
There's a screenshot for the 16:9 code, but no textual description of why it's needed vs the default widescreen hack. I'm not clear the widescreen hack is applied in the screen shot. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 07:47, 24 August 2016 (CEST)
:Widescreen AR codes have been added all over this wiki without any specific widescreen hacks issues for that particular game or proof that they have even been tested it. This is hardly anything new. /rant - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 09:18, 24 August 2016 (CEST)

Revision as of 09:18, 24 August 2016

16:9 Explanation

There's a screenshot for the 16:9 code, but no textual description of why it's needed vs the default widescreen hack. I'm not clear the widescreen hack is applied in the screen shot. Kolano (talk) 07:47, 24 August 2016 (CEST)

Widescreen AR codes have been added all over this wiki without any specific widescreen hacks issues for that particular game or proof that they have even been tested it. This is hardly anything new. /rant - MaJoR (talk) 09:18, 24 August 2016 (CEST)