Talk:Super Smash Bros. Melee: Difference between revisions

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(Created page with "== Broken Screenshots = Perfect == Sorry, still would prefer we hard code EFB to Texture Off before we'd mark this perfect. I understand there are performance concerns with th...")
 
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== Broken Screenshots = Perfect ==
== Broken Screenshots = Perfect ==
Sorry, still would prefer we hard code EFB to Texture Off before we'd mark this perfect. I understand there are performance concerns with this popular title that devs likely want to avoid. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 20:03, 12 March 2017 (CET)
Sorry, still would prefer we hard code EFB to Texture Off before we'd mark this perfect. I understand there are performance concerns with this popular title that devs likely want to avoid. [[User:Kolano|Kolano]] ([[User talk:Kolano|talk]]) 20:03, 12 March 2017 (CET)
: Refer to [[Project:General_Discussions#Titles_without_GameINI_entries_vs_Rating]] - [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]]) 02:00, 13 March 2017 (CET)

Revision as of 03:00, 13 March 2017

Broken Screenshots = Perfect

Sorry, still would prefer we hard code EFB to Texture Off before we'd mark this perfect. I understand there are performance concerns with this popular title that devs likely want to avoid. Kolano (talk) 20:03, 12 March 2017 (CET)

Refer to Project:General_Discussions#Titles_without_GameINI_entries_vs_Rating - Jhonn (talk) 02:00, 13 March 2017 (CET)