|Teenage Mutant Ninja Turtles|
NA Ultra Games
|Series||Teenage Mutant Ninja Turtles|
|Platform(s)||Virtual Console, NES|
|Release date(s)|| NES|
JP May 12, 1989
NA June, 1989
EU August 17, 1990
EU March 16, 2007
NA April 2, 2007
JP April 1, 2008
|Mode(s)||Single-player, Multiplayer (2)|
|Input methods||Wii Remote, GameCube Controller, Classic Controller|
|GameIDs||FBKE01, FBKJ01, FBKP01|
Carnivorous robots chow-down in China Town, while brutal Ninjitsu Warriors, blood descendants of the deadly "Foot" Clan, bust-up bystanders from the Bronx to Broadway. Police SWAT Teams can't stop them, but the Teenage Mutant Ninja Turtles can! 'Cause, powered by slices of pizza, they're always ready to rumble - with nunchukus, Katana Blades, and a party bus loaded with Anti-Foot Clan Missiles. So team up with the turtles, Raphael, Leonardo, Michaelangelo and Donatello, then switch on the tortoise radar, following your map and sixth sense past savage traps and secret sewage passages. Knock heads with the nasty Ninjitsu and either splatter them senseless or get yourself turned into turtle soup!
Problems that may occur with any NES title on Dolphin are listed below.
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive. It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders to work properly.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Teenage Mutant Ninja Turtles since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-3570K @ 3.8GHz||NVIDIA GeForce GTX 760||Works OK. Requires EFB2RAM.||JMC47|