Template:Config: Difference between revisions

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m (change vertex rounding ordering to match dolphin's ui ordering (top -> bottom, left -> right))
(add XAudio2 audio backend to deprecated)
(9 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<includeonly>{{#if:
<includeonly>{{#if:
<!-- GENERAL -->
    <!-- GENERAL -->
{{{dualcore|}}}
    {{{dualcore|}}}
{{{speedlimit|}}}
    {{{speedlimit|}}}
{{{cpuengine|}}}
    {{{ntscj|}}}
{{{ntscj|}}}
    {{{panichandlers|}}}
{{{panichandlers|}}}
    {{{skipbios|}}}
{{{skipbios|}}}
    {{{cpuengine|}}}
{{{cpuclock|}}}
    {{{cpuclock|}}}
<!-- GRAPHICS -->
    <!-- GRAPHICS -->
{{{gfxbackend|}}}
    {{{gfxbackend|}}}
{{{fullres|}}}
    {{{fullres|}}}
{{{aspectratio|}}}
    {{{aspectratio|}}}
{{{vsync|}}}
    {{{vsync|}}}
{{{startfull|}}}
    {{{startfull|}}}
{{{rendertomain|}}}
    {{{rendertomain|}}}
{{{internalres|}}}
    {{{shadercomp|}}}
{{{antialiasing|}}}
    {{{compilefirst|}}}
{{{anisotropic|}}}
    {{{internalres|}}}
{{{ubershaders|}}}
    {{{antialiasing|}}}
{{{efbscaledcopy|}}}
    {{{anisotropic|}}}
{{{pixellighting|}}}
    {{{efbscaledcopy|}}}
{{{forcefilter|}}}
    {{{pixellighting|}}}
{{{widescreenhack|}}}
    {{{forcefilter|}}}
{{{disablefog|}}}
    {{{widescreenhack|}}}
{{{skipcpuefbaccess|}}}
    {{{disablefog|}}}
{{{formatchanges|}}}
    {{{arbmipmap|}}}
{{{efb2texonly|}}}
    {{{skipcpuefbaccess|}}}
{{{deferefb|}}}
    {{{formatchanges|}}}
{{{accuratetexturecache|}}}
    {{{efb2texonly|}}}
{{{gputexdecode|}}}
    {{{deferefb|}}}
{{{xfb2texonly|}}}
    {{{accuratetexturecache|}}}
{{{xfbimmediate|}}}
    {{{gputexdecode|}}}
{{{fastdepth|}}}
    {{{xfb2texonly|}}}
{{{boundingbox|}}}
    {{{xfbimmediate|}}}
{{{vertexrounding|}}}
    {{{fastdepth|}}}
{{{crop|}}}
    {{{boundingbox|}}}
{{{progressivescan|}}}
    {{{vertexrounding|}}}
<!-- AUDIO -->
    {{{crop|}}}
{{{dspengine|}}}
    {{{progressivescan|}}}
{{{audiobackend|}}}
    <!-- AUDIO -->
<!-- WII -->
    {{{dspengine|}}}
{{{pal60|}}}
    {{{audiobackend|}}}
{{{screensaver|}}}
    <!-- WII -->
{{{sdcard|}}}
    {{{pal60|}}}
{{{usbkeyboard|}}}
    {{{screensaver|}}}
{{{systemlang|}}}
    {{{sdcard|}}}
<!-- WII REMOTE -->
    {{{usbkeyboard|}}}
{{{enablespeakerdata|}}}
    {{{systemlang|}}}
{{{wiimotemotor|}}}
    <!-- WII REMOTE -->
<!-- GAME PROPERTIES -->
    {{{enablespeakerdata|}}}
{{{mmu|}}}
    {{{wiimotemotor|}}}
{{{fprf|}}}
    <!-- GAME PROPERTIES -->
{{{syncgputhread|}}}
    {{{mmu|}}}
{{{fastdisc|}}}
    {{{fprf|}}}
{{{patches|}}}|
    {{{syncgputhread|}}}
Only configuration options for the best compatibility where they deviate from defaults are listed.
    {{{fastdisc|}}}
    {{{patches|}}}|
    Only configuration options for the best compatibility where they deviate from defaults are listed.
<!-- GENERAL -->{{#if:
<!-- GENERAL -->{{#if:
{{{dualcore|}}}
    {{{dualcore|}}}
{{{speedlimit|}}}
    {{{speedlimit|}}}
{{{cpuengine|}}}
    {{{ntscj|}}}
{{{ntscj|}}}
    {{{panichandlers|}}}
{{{panichandlers|}}}
    {{{skipbios|}}}
{{{skipbios|}}}
    {{{cpuengine|}}}
{{{cpuclock|}}}|
    {{{cpuclock|}}}|
<h3> General </h3>
    <h3> General </h3>
{{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
    {{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
!Config!!Setting!!Notes
    !Config!!Setting!!Notes
{{!}}-
    {{!}}-
{{#if:{{{dualcore|}}}|{{!}}[[Category:Enable Dual Core (Config Required)]]{{Hover|Creates two threads, one for graphics and one for CPU, allowing better use of more than one processor core (On, Off)|'''Enable Dual Core'''}}{{!!}}{{{dualcore|}}}{{!!}}{{{dualcorenotes|}}}}}
    {{#if:{{{dualcore|}}}|{{!}}[[Category:Enable Dual Core (Config Required)]]{{Hover|Creates two threads, one for graphics and one for CPU, allowing better use of more than one processor core (On, Off)|'''Enable Dual Core'''}}{{!!}}{{{dualcore|}}}{{!!}}{{{dualcorenotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{speedlimit|}}}|{{!}}[[Category:Speed Limit (Config Required)]]{{Hover|Limits the speed of emulation (10-200% or Unlimited)|'''Speed Limit'''}}{{!!}}{{{speedlimit|}}}{{!!}}{{{speedlimitnotes|}}}}}
    {{#if:{{{speedlimit|}}}|{{!}}[[Category:Speed Limit (Config Required)]]{{Hover|Limits the speed of emulation (10-200% or Unlimited)|'''Speed Limit'''}}{{!!}}{{{speedlimit|}}}{{!!}}{{{speedlimitnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{cpuengine|}}}|{{!}}[[Category:CPU Emulator Engine (Config Required)]]{{Hover|Sets which CPU Emulator Engine should be used (Interpreter, Cached Interpreter, JIT)|'''CPU Emulator Engine'''}}{{!!}}{{{cpuengine|}}}{{!!}}{{{cpuenginenotes|}}}}}
    {{#if:{{{ntscj|}}}|{{!}}[[Category:Force Console as NTSC-J (Config Required)]]{{Hover|(On, Off)|'''Force Console as NTSC-J'''}}{{!!}}{{{ntscj|}}}{{!!}}{{{ntscjnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{ntscj|}}}|{{!}}[[Category:Force Console as NTSC-J (Config Required)]]{{Hover|(On, Off)|'''Force Console as NTSC-J'''}}{{!!}}{{{ntscj|}}}{{!!}}{{{ntscjnotes|}}}}}
    {{#if:{{{panichandlers|}}}|{{!}}[[Category:Use Panic Handlers (Config Required)]]{{Hover|Shows a pop-up when an error or a panic condition is encountered (On, Off)|'''Use Panic Handlers'''}}{{!!}}{{{panichandlers|}}}{{!!}}{{{panichandlersnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{panichandlers|}}}|{{!}}[[Category:Use Panic Handlers (Config Required)]]{{Hover|Shows a pop-up when an error or a panic condition is encountered (On, Off)|'''Use Panic Handlers'''}}{{!!}}{{{panichandlers|}}}{{!!}}{{{panichandlersnotes|}}}}}
    {{#if:{{{skipbios|}}}|{{!}}[[Category:Skip GC BIOS (Config Required)]]{{Hover|Skip loading of GameCube BIOS before booting the game when the IPL dumps are present on User\GC (On, Off)|'''Skip GC BIOS'''}}{{!!}}{{{skipbios|}}}{{!!}}{{{skipbiosnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{skipbios|}}}|{{!}}[[Category:Skip GC BIOS (Config Required)]]{{Hover|Skip loading of GameCube BIOS before booting the game when the IPL dumps are present on User\GC (On, Off)|'''Skip GC BIOS'''}}{{!!}}{{{skipbios|}}}{{!!}}{{{skipbiosnotes|}}}}}
    {{#if:{{{cpuengine|}}}|{{!}}[[Category:CPU Emulator Engine (Config Required)]]{{Hover|Sets which CPU Emulator Engine should be used (Interpreter, Cached Interpreter, JIT)|'''CPU Emulator Engine'''}}{{!!}}{{{cpuengine|}}}{{!!}}{{{cpuenginenotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{cpuclock|}}}|{{!}}[[Category:CPU Clock Override (Config Required)]]{{Hover|Sets the CPU clock speed (6-400%)|'''CPU Clock Override'''}}{{!!}}{{{cpuclock|}}}{{!!}}{{{cpuclocknotes|}}}}}
    {{#if:{{{cpuclock|}}}|{{!}}[[Category:CPU Clock Override (Config Required)]]{{Hover|Sets the CPU clock speed (6-400%)|'''CPU Clock Override'''}}{{!!}}{{{cpuclock|}}}{{!!}}{{{cpuclocknotes|}}}}}
{{!}}-
    {{!}}-
{{!}}}
    {{!}}}
}}<!-- GRAPHICS -->{{#if:
}}<!-- GRAPHICS -->{{#if:
{{{gfxbackend|}}}
    {{{gfxbackend|}}}
{{{fullres|}}}
    {{{fullres|}}}
{{{aspectratio|}}}
    {{{aspectratio|}}}
{{{vsync|}}}
    {{{vsync|}}}
{{{startfull|}}}
    {{{startfull|}}}
{{{rendertomain|}}}
    {{{rendertomain|}}}
{{{internalres|}}}
    {{{shadercomp|}}}
{{{antialiasing|}}}
    {{{compilefirst|}}}
{{{anisotropic|}}}
    {{{internalres|}}}
{{{ubershaders|}}}
    {{{antialiasing|}}}
{{{efbscaledcopy|}}}
    {{{anisotropic|}}}
{{{pixellighting|}}}
    {{{efbscaledcopy|}}}
{{{forcefilter|}}}
    {{{pixellighting|}}}
{{{widescreenhack|}}}
    {{{forcefilter|}}}
{{{disablefog|}}}
    {{{widescreenhack|}}}
{{{skipcpuefbaccess|}}}
    {{{disablefog|}}}
{{{formatchanges|}}}
    {{{arbmipmap|}}}
{{{efb2texonly|}}}
    {{{skipcpuefbaccess|}}}
{{{deferefb|}}}
    {{{formatchanges|}}}
{{{accuratetexturecache|}}}
    {{{efb2texonly|}}}
{{{gputexdecode|}}}
    {{{deferefb|}}}
{{{xfb2texonly|}}}
    {{{accuratetexturecache|}}}
{{{xfbimmediate|}}}
    {{{gputexdecode|}}}
{{{fastdepth|}}}
    {{{xfb2texonly|}}}
{{{boundingbox|}}}
    {{{xfbimmediate|}}}
{{{vertexrounding|}}}
    {{{fastdepth|}}}
{{{crop|}}}
    {{{boundingbox|}}}
{{{progressivescan|}}}|
    {{{vertexrounding|}}}
<h3> Graphics </h3>
    {{{crop|}}}
{{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
    {{{progressivescan|}}}|
!Config!!Setting!!Notes
    <h3> Graphics </h3>
{{!}}-
    {{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
{{#if:{{{gfxbackend|}}}|{{!}}[[Category:Video Back End (Config Required)]]{{Hover|Selects which graphical API interface should be used for display rendering (OpenGL, Direct3D11, Vulkan, Software)|'''Video Back End'''}}{{!!}}{{{gfxbackend|}}}{{!!}}{{{gfxbackendnotes|}}}}}
    !Config!!Setting!!Notes
{{!}}-
    {{!}}-
{{#if:{{{fullres|}}}|{{!}}[[Category:Fullscreen Resolution (Config Required)]]{{Hover|Selects what the monitor resolution should be set to for fullscreen mode.|'''Fullscreen Resolution'''}}{{!!}}{{{fullres|}}}{{!!}}{{{fullresnotes|}}}}}
    {{#if:{{{gfxbackend|}}}|{{!}}[[Category:Video Back End (Config Required)]]{{Hover|Selects which graphical API interface should be used for display rendering (OpenGL, Direct3D11, Direct3D12, Vulkan, Software)|'''Video Back End'''}}{{!!}}{{{gfxbackend|}}}{{!!}}{{{gfxbackendnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{aspectratio|}}}|{{!}}[[Category:Aspect Ratio (Config Required)]]{{Hover|Selects what aspect ratio the monitor should display the game in (Auto, Force 16:9, Force 4:3)|'''Aspect Ratio'''}}{{!!}}{{{aspectratio|}}}{{!!}}{{{aspectrationotes|}}}}}
    {{#if:{{{fullres|}}}|{{!}}[[Category:Fullscreen Resolution (Config Required)]]{{Hover|Selects what the monitor resolution should be set to for fullscreen mode.|'''Fullscreen Resolution'''}}{{!!}}{{{fullres|}}}{{!!}}{{{fullresnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{vsync|}}}|{{!}}[[Category:V-Sync (Config Required)]]{{Hover|Synchronizes Dolphin's framerate with your monitor's refresh rate (On, Off)|'''V-Sync'''}}{{!!}}{{{vsync|}}}{{!!}}{{{vsyncnotes|}}}}}
    {{#if:{{{aspectratio|}}}|{{!}}[[Category:Aspect Ratio (Config Required)]]{{Hover|Selects what aspect ratio the monitor should display the game in (Auto, Force 16:9, Force 4:3)|'''Aspect Ratio'''}}{{!!}}{{{aspectratio|}}}{{!!}}{{{aspectrationotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{startfull|}}}|{{!}}[[Category:Use Fullscreen (Config Required)]]{{Hover|Goes to fullscreen by default when a game is started (On, Off)|'''Use Fullscreen'''}}{{!!}}{{{startfull|}}}{{!!}}{{{startfullnotes|}}}}}
    {{#if:{{{vsync|}}}|{{!}}[[Category:V-Sync (Config Required)]]{{Hover|Synchronizes Dolphin's framerate with your monitor's refresh rate (On, Off)|'''V-Sync'''}}{{!!}}{{{vsync|}}}{{!!}}{{{vsyncnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{rendertomain|}}}|{{!}}[[Category:Render to Main Window (Config Required)]]{{Hover|Displays games in the main window instead of a separate one (On, Off)|'''Render to Main Window'''}}{{!!}}{{{rendertomain|}}}{{!!}}{{{rendertomainnotes|}}}}}
    {{#if:{{{startfull|}}}|{{!}}[[Category:Use Fullscreen (Config Required)]]{{Hover|Goes to fullscreen by default when a game is started (On, Off)|'''Use Fullscreen'''}}{{!!}}{{{startfull|}}}{{!!}}{{{startfullnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{internalres|}}}|{{!}}[[Category:Internal Resolution (Config Required)]]{{Hover|Sets the resolution the game will be rendered at behind-the-scenes (Window Size, Multiple of 640x528, 1x, 1.5x, 2x, 2.5x, 3x, 4x)|'''Internal Resolution'''}}{{!!}}{{{internalres|}}}{{!!}}{{{internalresnotes|}}}}}
    {{#if:{{{rendertomain|}}}|{{!}}[[Category:Render to Main Window (Config Required)]]{{Hover|Displays games in the main window instead of a separate one (On, Off)|'''Render to Main Window'''}}{{!!}}{{{rendertomain|}}}{{!!}}{{{rendertomainnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{antialiasing|}}}|{{!}}[[Category:Anti-Aliasing (Config Required)]]{{Hover|Corrects aliasing along lines and edges (Many choices depending on Video Back End)|'''Anti-Aliasing'''}}{{!!}}{{{antialiasing|}}}{{!!}}{{{antialiasingnotes|}}}}}
    {{#if:{{{shadercomp|}}}|{{!}}[[Category:Shader Compilation (Config Required)]]{{Hover|Sets whether specialized shaders or ubershaders are used (Synchronous, Synchronous (Ubershaders), Asynchronous (Ubershaders), Asynchronous (Skip Drawing))|'''Shader Compilation'''}}{{!!}}{{{shadercomp|}}}{{!!}}{{{shadercompnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{anisotropic|}}}|{{!}}[[Category:Anisotropic Filtering (Config Required)]]{{Hover|Reduces distortion when viewing textures at an angle (1x, 2x, 4x, 8x, 16x)|'''Anisotropic Filtering'''}}{{!!}}{{{anisotropic|}}}{{!!}}{{{anisotropicnotes|}}}}}
    {{#if:{{{compilefirst|}}}|{{!}}[[Category:Compile Shaders Before Starting (Config Required)]]{{Hover|Waits for all shaders to finish compiling before starting a game (On, Off)|'''Compile Shaders Before Starting'''}}{{!!}}{{{compilefirst|}}}{{!!}}{{{compilefirstnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{ubershaders|}}}|{{!}}[[Category:Ubershaders (Config Required)]]{{Hover|Sets whether specialized shaders or ubershaders are used (Off, Hybrid, Exclusive)|'''Ubershaders'''}}{{!!}}{{{ubershaders|}}}{{!!}}{{{ubershadersnotes|}}}}}
    {{#if:{{{internalres|}}}|{{!}}[[Category:Internal Resolution (Config Required)]]{{Hover|Sets the resolution the game will be rendered at behind-the-scenes (Window Size, Multiple of 640x528, 1x, 1.5x, 2x, 2.5x, 3x, 4x)|'''Internal Resolution'''}}{{!!}}{{{internalres|}}}{{!!}}{{{internalresnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{efbscaledcopy|}}}|{{!}}[[Category:Scaled EFB Copy (Config Required)]]{{Hover|Greatly increase the quality of textures generated using render-to-texture effects (On, Off)|'''Scaled EFB Copy'''}}{{!!}}{{{efbscaledcopy|}}}{{!!}}{{{efbscaledcopynotes|}}}}}
    {{#if:{{{antialiasing|}}}|{{!}}[[Category:Anti-Aliasing (Config Required)]]{{Hover|Corrects aliasing along lines and edges (Many choices depending on Video Back End)|'''Anti-Aliasing'''}}{{!!}}{{{antialiasing|}}}{{!!}}{{{antialiasingnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{pixellighting|}}}|{{!}}[[Category:Per-Pixel Lighting (Config Required)]]{{Hover|Calculate lighting of 3D graphics per-pixel rather than per-vertex (On, Off)|'''Per-Pixel Lighting'''}}{{!!}}{{{pixellighting|}}}{{!!}}{{{pixellightingnotes|}}}}}
    {{#if:{{{anisotropic|}}}|{{!}}[[Category:Anisotropic Filtering (Config Required)]]{{Hover|Reduces distortion when viewing textures at an angle (1x, 2x, 4x, 8x, 16x)|'''Anisotropic Filtering'''}}{{!!}}{{{anisotropic|}}}{{!!}}{{{anisotropicnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{forcefilter|}}}|{{!}}[[Category:Force Texture Filtering (Config Required)]]{{Hover|Forces texture filtering even if the game specifically disables it (On, Off)|'''Force Texture Filtering'''|}}{{!!}}{{{forcefilter|}}}{{!!}}{{{forcefilternotes|}}}}}
    {{#if:{{{efbscaledcopy|}}}|{{!}}[[Category:Scaled EFB Copy (Config Required)]]{{Hover|Greatly increase the quality of textures generated using render-to-texture effects (On, Off)|'''Scaled EFB Copy'''}}{{!!}}{{{efbscaledcopy|}}}{{!!}}{{{efbscaledcopynotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{widescreenhack|}}}|{{!}}[[Category:Widescreen Hack (Config Required)]]{{Hover|Force GameCube games to output graphics for widescreen resolutions (On, Off)|'''Widescreen Hack'''}}{{!!}}{{{widescreenhack|}}}{{!!}}{{{widescreenhacknotes|}}}}}
    {{#if:{{{pixellighting|}}}|{{!}}[[Category:Per-Pixel Lighting (Config Required)]]{{Hover|Calculate lighting of 3D graphics per-pixel rather than per-vertex (On, Off)|'''Per-Pixel Lighting'''}}{{!!}}{{{pixellighting|}}}{{!!}}{{{pixellightingnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{disablefog|}}}|{{!}}[[Category:Disable Fog (Config Required)]]{{Hover|Disables the fog used in some games to hide far-away objects (On, Off)|'''Disable Fog'''}}{{!!}}{{{disablefog|}}}{{!!}}{{{disablefognotes|}}}}}
    {{#if:{{{forcefilter|}}}|{{!}}[[Category:Force Texture Filtering (Config Required)]]{{Hover|Forces texture filtering even if the game specifically disables it (On, Off)|'''Force Texture Filtering'''|}}{{!!}}{{{forcefilter|}}}{{!!}}{{{forcefilternotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{skipcpuefbaccess|}}}|{{!}}[[Category:Skip EFB Access from CPU (Config Required)]]{{Hover|Prevents the CPU from accessing the External Frame Buffer (On, Off)|'''Skip EFB Access from CPU'''}}{{!!}}{{{skipcpuefbaccess|}}}{{!!}}{{{skipcpuefbaccessnotes|}}}}}
    {{#if:{{{widescreenhack|}}}|{{!}}[[Category:Widescreen Hack (Config Required)]]{{Hover|Force GameCube games to output graphics for widescreen resolutions (On, Off)|'''Widescreen Hack'''}}{{!!}}{{{widescreenhack|}}}{{!!}}{{{widescreenhacknotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{formatchanges|}}}|{{!}}[[Category:Ignore Format Changes (Config Required)]]{{Hover|Ignore any changes to the External Frame Buffer format (On, Off)|'''Ignore Format Changes'''}}{{!!}}{{{formatchanges|}}}{{!!}}{{{formatchangesnotes|}}}}}
    {{#if:{{{disablefog|}}}|{{!}}[[Category:Disable Fog (Config Required)]]{{Hover|Disables the fog used in some games to hide far-away objects (On, Off)|'''Disable Fog'''}}{{!!}}{{{disablefog|}}}{{!!}}{{{disablefognotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{efb2texonly|}}}|{{!}}[[Category:Store EFB Copies to Texture Only (Config Required)]]{{Hover|Stores EFB Copies exclusively on the GPU, bypassing system memory (On, Off)|'''Store EFB Copies to Texture Only'''}}{{!!}}{{{efb2texonly|}}}{{!!}}{{{efb2texonlynotes|}}}}}
    {{#if:{{{arbmipmap|}}}|{{!}}[[Category:Arbitrary Mipmap Detection (Config Required)]]{{Hover|Enables detection of arbitrary mipmaps, which some games use for special distance-based effects (On, Off)|'''Arbitrary Mipmap Detection'''}}{{!!}}{{{arbmipmap|}}}{{!!}}{{{arbmipmapnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{deferefb|}}}|{{!}}[[Category:Defer EFB Copies to RAM (Config Required)]]{{Hover|Wait to store EFB Copies providing performance improvements (On, Off)|'''Defer EFB Copies to RAM'''}}{{!!}}{{{deferefb|}}}{{!!}}{{{deferefbnotes|}}}}}
    {{#if:{{{skipcpuefbaccess|}}}|{{!}}[[Category:Skip EFB Access from CPU (Config Required)]]{{Hover|Prevents the CPU from accessing the External Frame Buffer (On, Off)|'''Skip EFB Access from CPU'''}}{{!!}}{{{skipcpuefbaccess|}}}{{!!}}{{{skipcpuefbaccessnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{accuratetexturecache|}}}|{{!}}[[Category:Texture Cache Accuracy (Config Required)]]{{Hover|(Position 1 (Safe), Position 2 (Medium), Position 3 (Fast))|'''Texture Cache Accuracy'''}}{{!!}}{{{accuratetexturecache|}}}{{!!}}{{{accuratetexturecachenotes|}}}}}
    {{#if:{{{formatchanges|}}}|{{!}}[[Category:Ignore Format Changes (Config Required)]]{{Hover|Ignore any changes to the External Frame Buffer format (On, Off)|'''Ignore Format Changes'''}}{{!!}}{{{formatchanges|}}}{{!!}}{{{formatchangesnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{gputexdecode|}}}|{{!}}[[Category:GPU Texture Decoding (Config Required)]]{{Hover|Enables texture decoding using the GPU instead of the CPU (On, Off)|'''GPU Texture Decoding'''}}{{!!}}{{{gputexdecode|}}}{{!!}}{{{gputexdecodenotes|}}}}}
    {{#if:{{{efb2texonly|}}}|{{!}}[[Category:Store EFB Copies to Texture Only (Config Required)]]{{Hover|Stores EFB Copies exclusively on the GPU, bypassing system memory (On, Off)|'''Store EFB Copies to Texture Only'''}}{{!!}}{{{efb2texonly|}}}{{!!}}{{{efb2texonlynotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{xfb2texonly|}}}|{{!}}[[Category:Store XFB Copies to Texture Only (Config Required)]]{{Hover|Stores XFB Copies exclusively on the GPU, bypassing system memory (On, Off)|'''Store XFB Copies to Texture Only'''}}{{!!}}{{{xfb2texonly|}}}{{!!}}{{{xfb2texonlynotes|}}}}}
    {{#if:{{{deferefb|}}}|{{!}}[[Category:Defer EFB Copies to RAM (Config Required)]]{{Hover|Wait to store EFB Copies providing performance improvements (On, Off)|'''Defer EFB Copies to RAM'''}}{{!!}}{{{deferefb|}}}{{!!}}{{{deferefbnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{xfbimmediate|}}}|{{!}}[[Category:Immediately Present XFB (Config Required)]]{{Hover|Displays the XFB Copies as soon as they are created, without waiting for scanout (On, Off)|'''Immediately Present XFB'''}}{{!!}}{{{xfbimmediate|}}}{{!!}}{{{xfbimmediatenotes|}}}}}
    {{#if:{{{accuratetexturecache|}}}|{{!}}[[Category:Texture Cache Accuracy (Config Required)]]{{Hover|(Position 1 (Safe), Position 2 (Medium), Position 3 (Fast))|'''Texture Cache Accuracy'''}}{{!!}}{{{accuratetexturecache|}}}{{!!}}{{{accuratetexturecachenotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{fastdepth|}}}|{{!}}[[Category:Fast Depth Calculation (Config Required)]]{{Hover|Uses a less accurate method of depth calculation for a speedup (On, Off)|'''Fast Depth Calculation'''}}{{!!}}{{{fastdepth|}}}{{!!}}{{{fastdepthnotes|}}}}}
    {{#if:{{{gputexdecode|}}}|{{!}}[[Category:GPU Texture Decoding (Config Required)]]{{Hover|Enables texture decoding using the GPU instead of the CPU (On, Off)|'''GPU Texture Decoding'''}}{{!!}}{{{gputexdecode|}}}{{!!}}{{{gputexdecodenotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{boundingbox|}}}|{{!}}[[Category:Disable Bounding Box (Config Required)]]{{Hover|Disables a niche GC/Wii GPU feature for a speedup. A very small number of games will break with this. (On/Off)|'''Disable Bounding Box'''}}{{!!}}{{{boundingbox|}}}{{!!}}{{{boundingboxnotes|}}}}}
    {{#if:{{{xfb2texonly|}}}|{{!}}[[Category:Store XFB Copies to Texture Only (Config Required)]]{{Hover|Stores XFB Copies exclusively on the GPU, bypassing system memory (On, Off)|'''Store XFB Copies to Texture Only'''}}{{!!}}{{{xfb2texonly|}}}{{!!}}{{{xfb2texonlynotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{vertexrounding|}}}|{{!}}[[Category:Vertex Rounding Hack (Config Required)]]{{Hover|Round 2d vertices to whole pixels (On, Off)|'''Vertex Rounding Hack'''}}{{!!}}{{{vertexrounding|}}}{{!!}}{{{vertexroundingnotes|}}}}}
    {{#if:{{{xfbimmediate|}}}|{{!}}[[Category:Immediately Present XFB (Config Required)]]{{Hover|Displays the XFB Copies as soon as they are created, without waiting for scanout (On, Off)|'''Immediately Present XFB'''}}{{!!}}{{{xfbimmediate|}}}{{!!}}{{{xfbimmediatenotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{crop|}}}|{{!}}[[Category:Crop (Config Required)]]{{Hover|Crop the picture from it's native aspect ratio to 4:3 or 16:9. (On, Off)|'''Crop'''}}{{!!}}{{{crop|}}}{{!!}}{{{cropnotes|}}}}}
    {{#if:{{{fastdepth|}}}|{{!}}[[Category:Fast Depth Calculation (Config Required)]]{{Hover|Uses a less accurate method of depth calculation for a speedup (On, Off)|'''Fast Depth Calculation'''}}{{!!}}{{{fastdepth|}}}{{!!}}{{{fastdepthnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{progressivescan|}}}|{{!}}[[Category:Enable Progressive Scan (Config Required)]]{{Hover|Enables progressive scan if your game supports it (On, Off)|'''Enable Progressive Scan'''}}{{!!}}{{{progressivescan|}}}{{!!}}{{{progressivescannotes|}}}}}
    {{#if:{{{boundingbox|}}}|{{!}}[[Category:Disable Bounding Box (Config Required)]]{{Hover|Disables a niche GC/Wii GPU feature for a speedup. A very small number of games will break with this. (On/Off)|'''Disable Bounding Box'''}}{{!!}}{{{boundingbox|}}}{{!!}}{{{boundingboxnotes|}}}}}
{{!}}-
    {{!}}-
{{!}}}
    {{#if:{{{vertexrounding|}}}|{{!}}[[Category:Vertex Rounding Hack (Config Required)]]{{Hover|Round 2d vertices to whole pixels (On, Off)|'''Vertex Rounding Hack'''}}{{!!}}{{{vertexrounding|}}}{{!!}}{{{vertexroundingnotes|}}}}}
    {{!}}-
    {{#if:{{{crop|}}}|{{!}}[[Category:Crop (Config Required)]]{{Hover|Crop the picture from it's native aspect ratio to 4:3 or 16:9. (On, Off)|'''Crop'''}}{{!!}}{{{crop|}}}{{!!}}{{{cropnotes|}}}}}
    {{!}}-
    {{#if:{{{progressivescan|}}}|{{!}}[[Category:Enable Progressive Scan (Config Required)]]{{Hover|Enables progressive scan if your game supports it (On, Off)|'''Enable Progressive Scan'''}}{{!!}}{{{progressivescan|}}}{{!!}}{{{progressivescannotes|}}}}}
    {{!}}-
    {{!}}}
}}<!-- AUDIO -->{{#if:
}}<!-- AUDIO -->{{#if:
{{{dspengine|}}}
    {{{dspengine|}}}
{{{audiobackend|}}}|
    {{{audiobackend|}}}|
<h3> Audio </h3>
    <h3> Audio </h3>
{{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
    {{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
!Config!!Setting!!Notes
    !Config!!Setting!!Notes
{{!}}-
    {{!}}-
{{#if:{{{dspengine|}}}|{{!}}[[Category:DSP Emulator Engine (Config Required)]]{{Hover|Use High-Level audio Emulation (HLE) or Low-Level audio Emulation (LLE); LLE audio emulation is more accurate, but uses more CPU power|'''DSP Emulator Engine'''}}{{!!}}{{{dspengine|}}}{{!!}}{{{dspenginenotes|}}}}}
    {{#if:{{{dspengine|}}}|{{!}}[[Category:DSP Emulator Engine (Config Required)]]{{Hover|Use High-Level audio Emulation (HLE) or Low-Level audio Emulation (LLE); LLE audio emulation is more accurate, but uses more CPU power|'''DSP Emulator Engine'''}}{{!!}}{{{dspengine|}}}{{!!}}{{{dspenginenotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{audiobackend|}}}|{{!}}[[Category:Audio Back End (Config Required)]]{{Hover|Select the audio back-end API library (No Audio Output, Cubeb, XAudio2, OpenAL)|'''Audio Back End'''}}{{!!}}{{{audiobackend|}}}{{!!}}{{{audiobackendnotes|}}}}}
    {{#if:{{{audiobackend|}}}|{{!}}[[Category:Audio Back End (Config Required)]]{{Hover|Select the audio back-end API library (No Audio Output, Cubeb, OpenAL)|'''Audio Back End'''}}{{!!}}{{{audiobackend|}}}{{!!}}{{{audiobackendnotes|}}}}}
{{!}}-
    {{!}}-
{{!}}}
    {{!}}}
}}<!-- WII -->{{#if:
}}<!-- WII -->{{#if:
{{{pal60|}}}
    {{{pal60|}}}
{{{screensaver|}}}
    {{{screensaver|}}}
{{{sdcard|}}}
    {{{sdcard|}}}
{{{usbkeyboard|}}}
    {{{usbkeyboard|}}}
{{{systemlang|}}}|
    {{{systemlang|}}}|
<h3> Wii </h3>
    <h3> Wii </h3>
{{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
    {{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
!Config!!Setting!!Notes
    !Config!!Setting!!Notes
{{!}}-
    {{!}}-
{{#if:{{{pal60|}}}|{{!}}[[Category:Use PAL60 Mode (EuRGB60) (Config Required)]]{{Hover|(On, Off)|'''Use PAL60 Mode (EuRGB60)'''}}{{!!}}{{{pal60|}}}{{!!}}{{{pal60notes|}}}}}
    {{#if:{{{pal60|}}}|{{!}}[[Category:Use PAL60 Mode (EuRGB60) (Config Required)]]{{Hover|(On, Off)|'''Use PAL60 Mode (EuRGB60)'''}}{{!!}}{{{pal60|}}}{{!!}}{{{pal60notes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{screensaver|}}}|{{!}}[[Category:Enable Screen Saver (Config Required)]]{{Hover|(On, Off)|'''Enable Screen Saver'''}}{{!!}}{{{screensaver|}}}{{!!}}{{{screensavernotes|}}}}}
    {{#if:{{{screensaver|}}}|{{!}}[[Category:Enable Screen Saver (Config Required)]]{{Hover|(On, Off)|'''Enable Screen Saver'''}}{{!!}}{{{screensaver|}}}{{!!}}{{{screensavernotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{sdcard|}}}|{{!}}[[Category:Insert SD Card (Config Required)]]{{Hover|(On, Off)|'''Insert SD Card'''}}{{!!}}{{{sdcard|}}}{{!!}}{{{sdcardnotes|}}}}}
    {{#if:{{{sdcard|}}}|{{!}}[[Category:Insert SD Card (Config Required)]]{{Hover|(On, Off)|'''Insert SD Card'''}}{{!!}}{{{sdcard|}}}{{!!}}{{{sdcardnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{usbkeyboard|}}}|{{!}}[[Category:Connect USB Keyboard (Config Required)]]{{Hover|(On, Off)|'''Connect USB Keyboard'''}}{{!!}}{{{usbkeyboard|}}}{{!!}}{{{usbkeyboardnotes|}}}}}
    {{#if:{{{usbkeyboard|}}}|{{!}}[[Category:Connect USB Keyboard (Config Required)]]{{Hover|(On, Off)|'''Connect USB Keyboard'''}}{{!!}}{{{usbkeyboard|}}}{{!!}}{{{usbkeyboardnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{systemlang|}}}|{{!}}[[Category:System Language (Config Required)]]{{Hover|(Japanese, English, German, French, Spanish, Italian, Dutch, Simplified Chinese, Traditional Chinese, Korean)|'''System Language'''}}{{!!}}{{{systemlang|}}}{{!!}}{{{systemlangnotes|}}}}}
    {{#if:{{{systemlang|}}}|{{!}}[[Category:System Language (Config Required)]]{{Hover|(Japanese, English, German, French, Spanish, Italian, Dutch, Simplified Chinese, Traditional Chinese, Korean)|'''System Language'''}}{{!!}}{{{systemlang|}}}{{!!}}{{{systemlangnotes|}}}}}
{{!}}-
    {{!}}-
{{!}}}
    {{!}}}
}}<!-- WII REMOTE -->{{#if:
}}<!-- WII REMOTE -->{{#if:
{{{enablespeakerdata|}}}
    {{{enablespeakerdata|}}}
{{{wiimotemotor|}}}|
    {{{wiimotemotor|}}}|
<h3> Wii Remote </h3>
    <h3> Wii Remote </h3>
{{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
    {{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
!Config!!Setting!!Notes
    !Config!!Setting!!Notes
{{!}}-
    {{!}}-
{{#if:{{{enablespeakerdata|}}}|{{!}}[[Category:Enable Speaker Data (Config Required)]]{{Hover|Controls if sounds come from the Wii Remote speaker of Real Wii Remotes (On, Off)|'''Enable Speaker Data'''}}{{!!}}{{{enablespeakerdata|}}}{{!!}}{{{enablespeakerdatanotes|}}}}}
    {{#if:{{{enablespeakerdata|}}}|{{!}}[[Category:Enable Speaker Data (Config Required)]]{{Hover|Controls if sounds come from the Wii Remote speaker of Real Wii Remotes (On, Off)|'''Enable Speaker Data'''}}{{!!}}{{{enablespeakerdata|}}}{{!!}}{{{enablespeakerdatanotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{wiimotemotor|}}}|{{!}}[[Category:Wii Remote Motor (Config Required)]]{{Hover|(On, Off)|'''Wii Remote Motor'''}}{{!!}}{{{wiimotemotor|}}}{{!!}}{{{wiimotemotornotes|}}}}}
    {{#if:{{{wiimotemotor|}}}|{{!}}[[Category:Wii Remote Motor (Config Required)]]{{Hover|(On, Off)|'''Wii Remote Motor'''}}{{!!}}{{{wiimotemotor|}}}{{!!}}{{{wiimotemotornotes|}}}}}
{{!}}-
    {{!}}-
{{!}}}
    {{!}}}
}}<!-- GAME PROPERTIES -->{{#if:
}}<!-- GAME PROPERTIES -->{{#if:
{{{mmu|}}}
    {{{mmu|}}}
{{{fprf|}}}
    {{{fprf|}}}
{{{syncgputhread|}}}
    {{{syncgputhread|}}}
{{{fastdisc|}}}
    {{{fastdisc|}}}
{{{patches|}}}|
    {{{patches|}}}|
<h3> Game Properties </h3>
    <h3> Game Properties </h3>
{{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
    {{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
!Config!!Setting!!Notes
    !Config!!Setting!!Notes
{{!}}-
    {{!}}-
{{#if:{{{mmu|}}}|{{!}}[[Category:Enable MMU (Config Required)]]{{Hover|Enable Memory Management Unit (On, Off)|'''Enable MMU'''}}{{!!}}{{{mmu|}}}{{!!}}{{{mmunotes|}}}}}
    {{#if:{{{mmu|}}}|{{!}}[[Category:Enable MMU (Config Required)]]{{Hover|Enable Memory Management Unit (On, Off)|'''Enable MMU'''}}{{!!}}{{{mmu|}}}{{!!}}{{{mmunotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{fprf|}}}|{{!}}[[Category:Enable FPRF (Config Required)]]{{Hover|Floating Point Result Flag support (On, Off)|'''Enable FPRF'''}}{{!!}}{{{fprf|}}}{{!!}}{{{fprfnotes|}}}}}
    {{#if:{{{fprf|}}}|{{!}}[[Category:Enable FPRF (Config Required)]]{{Hover|Floating Point Result Flag support (On, Off)|'''Enable FPRF'''}}{{!!}}{{{fprf|}}}{{!!}}{{{fprfnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{syncgputhread|}}}|{{!}}[[Category:Synchronize GPU Thread (Config Required)]]{{Hover|Synchronizes CPU and GPU threads, allowing dual core to work in games where it has problems otherwise (On, Off)|'''Synchronize GPU Thread'''}}{{!!}}{{{syncgputhread|}}}{{!!}}{{{syncgputhreadnotes|}}}}}
    {{#if:{{{syncgputhread|}}}|{{!}}[[Category:Synchronize GPU Thread (Config Required)]]{{Hover|Synchronizes CPU and GPU threads, allowing dual core to work in games where it has problems otherwise (On, Off)|'''Synchronize GPU Thread'''}}{{!!}}{{{syncgputhread|}}}{{!!}}{{{syncgputhreadnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{fastdisc|}}}|{{!}}[[Category:Speed up Disc Transfer Rate (Config Required)]]{{Hover|Enables fast disc access (On, Off)|'''Speed up Disc Transfer Rate'''}}{{!!}}{{{fastdisc|}}}{{!!}}{{{fastdiscnotes|}}}}}
    {{#if:{{{fastdisc|}}}|{{!}}[[Category:Speed up Disc Transfer Rate (Config Required)]]{{Hover|Enables fast disc access (On, Off)|'''Speed up Disc Transfer Rate'''}}{{!!}}{{{fastdisc|}}}{{!!}}{{{fastdiscnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{patches|}}}|{{!}}[[Category:Patches (Config Required)]]'''Patches'''{{!!}}{{{patches|}}}{{!!}}{{{patchesnotes|}}}}}
    {{#if:{{{patches|}}}|{{!}}[[Category:Patches (Config Required)]]'''Patches'''{{!!}}{{{patches|}}}{{!!}}{{{patchesnotes|}}}}}
{{!}}-
    {{!}}-
{{!}}}
    {{!}}}
}}|{{#ifeq:{{ratings/{{PAGENAME}}}}|5|This {{#ifpageincat:Wii Channels|channel|title}} does not need non-default settings to run properly.|No configuration changes are known to affect compatibility for this {{#ifpageincat:Wii Channels|channel|title}}.}}}}{{#if:
}}|{{#ifeq:{{ratings/{{PAGENAME}}}}|5|This {{#ifpageincat:Wii Channels|channel|title}} does not need non-default settings to run properly.|No configuration changes are known to affect compatibility for this {{#ifpageincat:Wii Channels|channel|title}}.}}}}{{#if:
{{{graphicsplugin|}}}
    {{{graphicsplugin|}}}
{{{graphicspluginnotes|}}}
    {{{graphicspluginnotes|}}}
{{{hletheipl|}}}
    {{{hletheipl|}}}
{{{hletheiplnotes|}}}
    {{{hletheiplnotes|}}}
{{{realxfb|}}}
    {{{realxfb|}}}
{{{realxfbnotes|}}}
    {{{realxfbnotes|}}}
{{{recompiler|}}}
    {{{recompiler|}}}
{{{recompilernotes|}}}
    {{{recompilernotes|}}}
{{{safetexturecache|}}}
    {{{safetexturecache|}}}
{{{safetexturecachenotes|}}}
    {{{safetexturecachenotes|}}}
{{{winsize|}}}
    {{{winsize|}}}
{{{winsizenotes|}}}
    {{{winsizenotes|}}}
{{{dspplugin|}}}
    {{{dspplugin|}}}
{{{dsppluginnotes|}}}
    {{{dsppluginnotes|}}}
{{{panichandler|}}}
    {{{panichandler|}}}
{{{panichandlernotes|}}}
    {{{panichandlernotes|}}}
{{{nativemipmaps|}}}
    {{{nativemipmaps|}}}
{{{nativemipmapsnotes|}}}
    {{{nativemipmapsnotes|}}}
{{{fpsforlimit|}}}
    {{{fpsforlimit|}}}
{{{fpsforlimitnotes|}}}
    {{{fpsforlimitnotes|}}}
{{{cpuefbaccess|}}}
    {{{cpuefbaccess|}}}
{{{cpuefbaccessnotes|}}}
    {{{cpuefbaccessnotes|}}}
{{{hacks|}}}
    {{{hacks|}}}
{{{hacksnotes|}}}
    {{{hacksnotes|}}}
{{{dsphle|}}}
    {{{dsphle|}}}
{{{dsphlenotes|}}}
    {{{dsphlenotes|}}}
{{{audiothrottle|}}}
    {{{audiothrottle|}}}
{{{audiothrottlenotes|}}}
    {{{audiothrottlenotes|}}}
{{{dtkmusic|}}}
    {{{dtkmusic|}}}
{{{dtkmusicnotes|}}}
    {{{dtkmusicnotes|}}}
<!-- Since 3.0-710 -->
    <!-- Since 3.0-710 -->
{{{fastmipmaps|}}}
    {{{fastmipmaps|}}}
{{{fastmipmapsnotes|}}}
    {{{fastmipmapsnotes|}}}
{{{disablelighting|}}}
    {{{disablelighting|}}}
{{{disablelightingnotes|}}}
    {{{disablelightingnotes|}}}
<!-- Since 3.0-918 -->
    <!-- Since 3.0-918 -->
{{{lockthreadstocore|}}}
    {{{lockthreadstocore|}}}
{{{lockthreadstocorenotes|}}}
    {{{lockthreadstocorenotes|}}}
<!-- Since 3.5-146 -->
    <!-- Since 3.5-146 -->
{{{pixeldepth|}}}
    {{{pixeldepth|}}}
{{{pixeldepthnotes|}}}
    {{{pixeldepthnotes|}}}
<!-- Since 3.5-367 -->
    <!-- Since 3.5-367 -->
{{{altwiimotetiming|}}}
    {{{altwiimotetiming|}}}
{{{altwiimotetimingnotes|}}}
    {{{altwiimotetimingnotes|}}}
<!-- Since 4.0-155 -->
    <!-- Since 4.0-155 -->
{{{3dvision|}}}
    {{{3dvision|}}}
{{{3dvisionnotes|}}}
    {{{3dvisionnotes|}}}
<!-- Since 4.0-520 -->
    <!-- Since 4.0-520 -->
{{{opencl|}}}
    {{{opencl|}}}
{{{openclnotes|}}}
    {{{openclnotes|}}}
<!-- Since 4.0-615 -->
    <!-- Since 4.0-615 -->
{{{hackedbuffer|}}}
    {{{hackedbuffer|}}}
{{{hackedbuffernotes|}}}
    {{{hackedbuffernotes|}}}
<!-- Since 4.0-647 -->
    <!-- Since 4.0-647 -->
{{{ztphack|}}}
    {{{ztphack|}}}
{{{ztphacknotes|}}}
    {{{ztphacknotes|}}}
<!-- Since 4.0-758 -->
    <!-- Since 4.0-758 -->
{{{dlistcaching|}}}
    {{{dlistcaching|}}}
{{{dlistcachingnotes|}}}
    {{{dlistcachingnotes|}}}
<!-- Since 4.0-2356 -->
    <!-- Since 4.0-2356 -->
{{{projectionhack|}}}
    {{{projectionhack|}}}
{{{projectionhacknotes|}}}
    {{{projectionhacknotes|}}}
<!-- Since 4.0-3631 -->
    <!-- Since 4.0-3631 -->
{{{mmuhack|}}}
    {{{mmuhack|}}}
{{{mmuhacknotes|}}}
    {{{mmuhacknotes|}}}
<!-- Since 4.0-4087 -->
    <!-- Since 4.0-4087 -->
{{{openmp|}}}
    {{{openmp|}}}
{{{openmpnotes|}}}
    {{{openmpnotes|}}}
<!-- Since 4.0-4488 -->
    <!-- Since 4.0-4488 -->
{{{dsponthread|}}}
    {{{dsponthread|}}}
{{{dsponthreadnotes|}}}
    {{{dsponthreadnotes|}}}
{{{dsplleonthread|}}}
    {{{dsplleonthread|}}}
{{{dsplleonthreadnotes|}}}
    {{{dsplleonthreadnotes|}}}
<!-- Since 4.0-5432 -->
    <!-- Since 4.0-5432 -->
{{{vbeamhack|}}}
    {{{vbeamhack|}}}
{{{vbeamhacknotes|}}}
    {{{vbeamhacknotes|}}}
<!-- Since 4.0-5496 -->
    <!-- Since 4.0-5496 -->
{{{bat|}}}
    {{{bat|}}}
{{{batnotes|}}}
    {{{batnotes|}}}
<!-- Since 4.0-5656 -->
    <!-- Since 4.0-5656 -->
{{{efbcopy|}}}
    {{{efbcopy|}}}
{{{efbcopynotes|}}}
    {{{efbcopynotes|}}}
{{{efbcopycache|}}}
    {{{efbcopycache|}}}
{{{efbcopycachenotes|}}}
    {{{efbcopycachenotes|}}}
<!-- Since 4.0-7666 -->
    <!-- Since 4.0-7666 -->
{{{disablealpha|}}}
    {{{disablealpha|}}}
{{{disablealphanotes|}}}
    {{{disablealphanotes|}}}
<!-- Since 4.0-??? -->
    <!-- Since 4.0-??? -->
{{{limitbyfps|}}}
    {{{limitbyfps|}}}
{{{limitbyfpsnotes|}}}
    {{{limitbyfpsnotes|}}}
{{{samplerate|}}}
    {{{samplerate|}}}
{{{sampleratenotes|}}}
    {{{sampleratenotes|}}}
{{{blockmerging|}}}
    {{{blockmerging|}}}
{{{blockmergingnotes|}}}
    {{{blockmergingnotes|}}}
<!-- Since 5.0-??? -->
    <!-- Since 5.0-??? -->
{{{idleskipping|}}}
    {{{idleskipping|}}}
{{{idleskippingnotes|}}}
    {{{idleskippingnotes|}}}
{{{framelimit|}}}
    {{{framelimit|}}}
{{{framelimitnotes|}}}
    {{{framelimitnotes|}}}
{{#regex:{{{cpuengine}}}|/.*[iI][lL].*/}}
    {{#regex:{{{cpuengine}}}|/.*[iI][lL].*/}}
{{#regex:{{{gfxbackend}}}|/.*(Direct3D12{{!}}D3D12{{!}}Direct3D 12).*/}}
    {{{ubershaders|}}}
<!-- Since 5.0-5874 -->
    {{{ubershadersnotes|}}}
{{{xfb|}}}
    <!-- Since 5.0-5874 -->
{{{xfbnotes|}}}
    {{{xfb|}}}
|[[Category:Pages with deprecated config template parameters]]}}</includeonly><noinclude>{{documentation}}</noinclude>
    {{{xfbnotes|}}}
    <!-- Since 5.0-10950 -->
    {{#regex:{{{audiobackend}}}|/XAudio2/}}
    |[[Category:Pages with deprecated config template parameters]]}}</includeonly><noinclude>{{documentation}}</noinclude>

Revision as of 07:34, 19 November 2019

[edit] [purge] Template documentation

This template outputs a standardized set of configuration information.

Example

{{Config
|dualcore               = Off
|dualcorenotes          = Show File Select menus properly
}}

Produces

Only configuration options for the best compatibility where they deviate from defaults are listed.

General

Config Setting Notes
Enable Dual Core Off Show File Select menus properly

Parameters

The following lists a complete set of current config template settings:

== Configuration ==
{{Config
<!-- General -->
|dualcore                   =
|dualcorenotes              =
|speedlimit                 =
|speedlimitnotes            =
|ntscj                      =
|ntscjnotes                 =
|panichandlers              =
|panichandlersnotes         =
|skipbios                   =
|skipbiosnotes              =
|cpuengine                  =
|cpuenginenotes             =
|cpuclock                   =
|cpuclocknotes              =

<!-- Graphics -->
|gfxbackend                 =
|gfxbackendnotes            =
|fullres                    =
|fullresnotes               =
|aspectratio                =
|aspectrationotes           =
|vsync                      =
|vsyncnotes                 =
|startfull                  =
|startfullnotes             =
|rendertomain               =
|rendertomainnotes          =
|shadercomp                 =
|shadercompnotes            =
|compilefirst               =
|compilefirstnotes          =
|internalres                =
|internalresnotes           =
|antialiasing               =
|antialiasingnotes          =
|efbscaledcopy              =
|efbscaledcopynotes         =
|pixellighting              =
|pixellightingnotes         =
|forcetexturefiltering      =
|forcetexturefilteringnotes =
|widescreenhack             =
|widescreenhacknotes        =
|disablefog                 =
|disablefognotes            =
|force24bit                 =
|force24bitnotes            =
|arbmipmap                  =
|arbmipmapnotes             =
|skipcpuefbaccess           =
|skipcpuefbaccessnotes      =
|formatchanges              =
|formatchangesnotes         =
|efb2texonly                =
|efb2texonlynotes           =
|deferefb                   =
|deferefbnotes              =
|accuratetexturecache       =
|accuratetexturecachenotes  =
|gputexdecode               =
|gputexdecodenotes          =
|xfb2texonly                =
|xfb2texonlynotes           =
|xfbimmediate               =
|xfbimmediatenotes          =
|fastdepth                  =
|fastdepthnotes             =
|boundingbox                =
|boundingboxnotes           =
|vertexrounding             =
|vertexroundingnotes        =
|crop                       =
|cropnotes                  =
|progressivescan            =
|progressivescannotes       =
|manualtexturesampling      =
|manualtexturesamplingnotes =

<!-- Audio -->
|dspengine                  =
|dspenginenotes             =
|audiobackend               =
|audiobackendnotes          =

<!-- Wii -->
|pal60                      =
|pal60notes                 =
|screensaver                =
|screensavernotes           =
|sdcard                     =
|sdcardnotes                =
|usbkeyboard                =
|usbkeyboardnotes           =
|systemlang                 =
|systemlangnotes            =

<!-- Wiimote -->
|enablespeakerdata          =
|enablespeakerdatanotes     =
|wiimotemotor               =
|wiimotemotornotes          =

<!-- Game Properties -->
|mmu                        =
|mmunotes                   =
|fprf                       =
|fprfnotes                  =
|syncgputhread              =
|syncgputhreadnotes         =
|fastdisc                   =
|fastdiscnotes              =
|patches                    =
|patchesnotes               =
}}