Template:Config: Difference between revisions

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(forgot to add vulkan too)
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<includeonly>{{#if:
<includeonly>{{#if:
<!-- GENERAL -->
    <!-- GENERAL -->
{{{dualcore|}}}
    {{{dualcore|}}}
{{{speedlimit|}}}
    {{{speedlimit|}}}
{{{cpuengine|}}}
    {{{ntscj|}}}
{{{ntscj|}}}
    {{{panichandlers|}}}
{{{panichandlers|}}}
    {{{skipbios|}}}
{{{skipbios|}}}
    {{{cpuengine|}}}
{{{cpuclock|}}}
    {{{cpuclock|}}}
<!-- GRAPHICS -->
    <!-- GRAPHICS -->
{{{gfxbackend|}}}
    {{{gfxbackend|}}}
{{{fullres|}}}
    {{{fullres|}}}
{{{aspectratio|}}}
    {{{aspectratio|}}}
{{{vsync|}}}
    {{{vsync|}}}
{{{startfull|}}}
    {{{startfull|}}}
{{{rendertomain|}}}
    {{{rendertomain|}}}
{{{internalres|}}}
    {{{shadercomp|}}}
{{{antialiasing|}}}
    {{{compilefirst|}}}
{{{anisotropic|}}}
    {{{internalres|}}}
{{{ubershaders|}}}
    {{{antialiasing|}}}
{{{efbscaledcopy|}}}
    {{{efbscaledcopy|}}}
{{{pixellighting|}}}
    {{{pixellighting|}}}
{{{forcefilter|}}}
    {{{forcetexturefiltering|}}}
{{{widescreenhack|}}}
    {{{widescreenhack|}}}
{{{disablefog|}}}
    {{{disablefog|}}}
{{{skipcpuefbaccess|}}}
    {{{force24bit|}}}
{{{formatchanges|}}}
    {{{arbmipmap|}}}
{{{efb2texonly|}}}
    {{{skipcpuefbaccess|}}}
{{{accuratetexturecache|}}}
    {{{formatchanges|}}}
{{{xfb|}}}
    {{{efb2texonly|}}}
{{{fastdepth|}}}
    {{{deferefb|}}}
{{{boundingbox|}}}
    {{{accuratetexturecache|}}}
{{{crop|}}}
    {{{gputexdecode|}}}
{{{progressivescan|}}}
    {{{xfb2texonly|}}}
<!-- AUDIO -->
    {{{xfbimmediate|}}}
{{{dspengine|}}}
    {{{fastdepth|}}}
{{{audiobackend|}}}
    {{{boundingbox|}}}
<!-- WII -->
    {{{vertexrounding|}}}
{{{pal60|}}}
    {{{crop|}}}
{{{screensaver|}}}
    {{{progressivescan|}}}
{{{sdcard|}}}
    {{{manualtexturesampling|}}}
{{{usbkeyboard|}}}
    <!-- AUDIO -->
{{{systemlang|}}}
    {{{dspengine|}}}
<!-- WII REMOTE -->
    {{{audiobackend|}}}
{{{enablespeakerdata|}}}
    <!-- WII -->
{{{wiimotemotor|}}}
    {{{pal60|}}}
<!-- GAME PROPERTIES -->
    {{{screensaver|}}}
{{{mmu|}}}
    {{{sdcard|}}}
{{{fprf|}}}
    {{{usbkeyboard|}}}
{{{syncgputhread|}}}
    {{{systemlang|}}}
{{{fastdisc|}}}
    <!-- WII REMOTE -->
{{{patches|}}}|
    {{{enablespeakerdata|}}}
Only configuration options for the best compatibility where they deviate from defaults are listed. A full list of options is available [[Template:Config/doc|here]].
    {{{wiimotemotor|}}}
    <!-- GAME PROPERTIES -->
    {{{mmu|}}}
    {{{fprf|}}}
    {{{syncgputhread|}}}
    {{{fastdisc|}}}
    {{{patches|}}}|
    Only configuration options for the best compatibility where they deviate from defaults are listed.
<!-- GENERAL -->{{#if:
<!-- GENERAL -->{{#if:
{{{dualcore|}}}
    {{{dualcore|}}}
{{{speedlimit|}}}
    {{{speedlimit|}}}
{{{cpuengine|}}}
    {{{ntscj|}}}
{{{ntscj|}}}
    {{{panichandlers|}}}
{{{panichandlers|}}}
    {{{skipbios|}}}
{{{skipbios|}}}
    {{{cpuengine|}}}
{{{cpuclock|}}}|
    {{{cpuclock|}}}|
<h3> General </h3>
    <h3> General </h3>
{{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
    {{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
!Config!!Setting!!Notes
    !Config!!Setting!!Notes
{{!}}-
    {{!}}-
{{#if:{{{dualcore|}}}|{{!}}[[Category:Enable Dual Core (Config Required)]]{{Hover|Creates two threads, one for graphics and one for CPU, allowing better use of more than one processor core (On or Off)|'''Enable Dual Core'''}}{{!!}}{{{dualcore|}}}{{!!}}{{{dualcorenotes|}}}}}
    {{#if:{{{dualcore|}}}|{{!}}[[Category:Enable Dual Core (Config Required)]]{{Hover|Creates two threads, one for graphics and one for CPU, allowing better use of more than one processor core (On, Off)|'''Enable Dual Core'''}}{{!!}}{{{dualcore|}}}{{!!}}{{{dualcorenotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{speedlimit|}}}|{{!}}[[Category:Speed Limit (Config Required)]]{{Hover|Limits the speed of emulation (10-200% or Unlimited)|'''Speed Limit'''}}{{!!}}{{{speedlimit|}}}{{!!}}{{{speedlimitnotes|}}}}}
    {{#if:{{{speedlimit|}}}|{{!}}[[Category:Speed Limit (Config Required)]]{{Hover|Limits the speed of emulation (10-200% or Unlimited)|'''Speed Limit'''}}{{!!}}{{{speedlimit|}}}{{!!}}{{{speedlimitnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{cpuengine|}}}|{{!}}[[Category:CPU Emulator Engine (Config Required)]]{{Hover|Sets which CPU Emulator Engine should be used (Interpreter, Cached Interpreter, JIT)|'''CPU Emulator Engine'''}}{{!!}}{{{cpuengine|}}}{{!!}}{{{cpuenginenotes|}}}}}
    {{#if:{{{ntscj|}}}|{{!}}[[Category:Force Console as NTSC-J (Config Required)]]{{Hover|(On, Off)|'''Force Console as NTSC-J'''}}{{!!}}{{{ntscj|}}}{{!!}}{{{ntscjnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{ntscj|}}}|{{!}}[[Category:Force Console as NTSC-J (Config Required)]]{{Hover|(On, Off)|'''Force Console as NTSC-J'''}}{{!!}}{{{ntscj|}}}{{!!}}{{{ntscjnotes|}}}}}
    {{#if:{{{panichandlers|}}}|{{!}}[[Category:Use Panic Handlers (Config Required)]]{{Hover|Shows a pop-up when an error or a panic condition is encountered (On, Off)|'''Use Panic Handlers'''}}{{!!}}{{{panichandlers|}}}{{!!}}{{{panichandlersnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{panichandlers|}}}|{{!}}[[Category:Use Panic Handlers (Config Required)]]{{Hover|Shows a pop-up when an error or a panic condition is encountered (On, Off)|'''Use Panic Handlers'''}}{{!!}}{{{panichandlers|}}}{{!!}}{{{panichandlersnotes|}}}}}
    {{#if:{{{skipbios|}}}|{{!}}[[Category:Skip GC BIOS (Config Required)]]{{Hover|Skip loading of GameCube BIOS before booting the game when the IPL dumps are present on User\GC (On, Off)|'''Skip GC BIOS'''}}{{!!}}{{{skipbios|}}}{{!!}}{{{skipbiosnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{skipbios|}}}|{{!}}[[Category:Skip GC BIOS (Config Required)]]{{Hover|Skip loading of GameCube BIOS before booting the {{#if:{{{type|}}}|{{{type|}}}|game}} when the IPL dumps are present on User\GC (On, Off)|'''Skip GC BIOS'''}}{{!!}}{{{skipbios|}}}{{!!}}{{{skipbiosnotes|}}}}}
    {{#if:{{{cpuengine|}}}|{{!}}[[Category:CPU Emulator Engine (Config Required)]]{{Hover|Sets which CPU Emulator Engine should be used (Interpreter, Cached Interpreter, JIT)|'''CPU Emulator Engine'''}}{{!!}}{{{cpuengine|}}}{{!!}}{{{cpuenginenotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{cpuclock|}}}|{{!}}[[Category:CPU Clock Override (Config Required)]]{{Hover|Sets the CPU clock speed (6-400%)|'''CPU Clock Override'''}}{{!!}}{{{cpuclock|}}}{{!!}}{{{cpuclocknotes|}}}}}
    {{#if:{{{cpuclock|}}}|{{!}}[[Category:CPU Clock Override (Config Required)]]{{Hover|Sets the CPU clock speed (6-400%)|'''CPU Clock Override'''}}{{!!}}{{{cpuclock|}}}{{!!}}{{{cpuclocknotes|}}}}}
{{!}}-
    {{!}}-
{{!}}}
    {{!}}}
}}<!-- GRAPHICS -->{{#if:
}}<!-- GRAPHICS -->{{#if:
{{{gfxbackend|}}}
    {{{gfxbackend|}}}
{{{fullres|}}}
    {{{fullres|}}}
{{{aspectratio|}}}
    {{{aspectratio|}}}
{{{vsync|}}}
    {{{vsync|}}}
{{{startfull|}}}
    {{{startfull|}}}
{{{rendertomain|}}}
    {{{rendertomain|}}}
{{{internalres|}}}
    {{{shadercomp|}}}
{{{antialiasing|}}}
    {{{compilefirst|}}}
{{{anisotropic|}}}
    {{{internalres|}}}
{{{ubershaders|}}}
    {{{antialiasing|}}}
{{{efbscaledcopy|}}}
    {{{efbscaledcopy|}}}
{{{pixellighting|}}}
    {{{pixellighting|}}}
{{{forcefilter|}}}
    {{{forcetexturefiltering|}}}
{{{widescreenhack|}}}
    {{{widescreenhack|}}}
{{{disablefog|}}}
    {{{disablefog|}}}
{{{skipcpuefbaccess|}}}
    {{{force24bit|}}}
{{{formatchanges|}}}
    {{{arbmipmap|}}}
{{{efb2texonly|}}}
    {{{skipcpuefbaccess|}}}
{{{accuratetexturecache|}}}
    {{{formatchanges|}}}
{{{xfb|}}}
    {{{efb2texonly|}}}
{{{fastdepth|}}}
    {{{deferefb|}}}
{{{boundingbox|}}}
    {{{accuratetexturecache|}}}
{{{crop|}}}
    {{{gputexdecode|}}}
{{{progressivescan|}}}|
    {{{xfb2texonly|}}}
<h3> Graphics </h3>
    {{{xfbimmediate|}}}
{{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
    {{{fastdepth|}}}
!Config!!Setting!!Notes
    {{{boundingbox|}}}
{{!}}-
    {{{vertexrounding|}}}
{{#if:{{{gfxbackend|}}}|{{!}}[[Category:Video Back End (Config Required)]]{{Hover|Selects which graphical API interface should be used for display rendering (OpenGL, Direct3D11, Vulkan, Software)|'''Video Back End'''}}{{!!}}{{{gfxbackend|}}}{{!!}}{{{gfxbackendnotes|}}}}}
    {{{crop|}}}
{{!}}-
    {{{progressivescan|}}}
{{#if:{{{fullres|}}}|{{!}}[[Category:Fullscreen Resolution (Config Required)]]{{Hover|Selects what the monitor resolution should be set to for fullscreen mode.|'''Fullscreen Resolution'''}}{{!!}}{{{fullres|}}}{{!!}}{{{fullresnotes|}}}}}
    {{{manualtexturesampling|}}}|
{{!}}-
    <h3> Graphics </h3>
{{#if:{{{aspectratio|}}}|{{!}}[[Category:Aspect Ratio (Config Required)]]{{Hover|Selects what aspect ratio the monitor should display the game in (Auto, Force 16:9, Force 4:3)|'''Aspect Ratio'''}}{{!!}}{{{aspectratio|}}}{{!!}}{{{aspectrationotes|}}}}}
    {{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
{{!}}-
    !Config!!Setting!!Notes
{{#if:{{{vsync|}}}|{{!}}[[Category:V-Sync (Config Required)]]{{Hover|Synchronizes Dolphin's framerate with your monitor's refresh rate (On, Off)|'''V-Sync'''}}{{!!}}{{{vsync|}}}{{!!}}{{{vsyncnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{gfxbackend|}}}|{{!}}[[Category:Video Backend (Config Required)]]{{Hover|Selects which graphical API interface should be used for display rendering (OpenGL, Direct3D 11, Direct3D 12, Vulkan, Metal, Software)|'''Video Backend'''}}{{!!}}{{{gfxbackend|}}}{{!!}}{{{gfxbackendnotes|}}}}}
{{#if:{{{startfull|}}}|{{!}}[[Category:Use Fullscreen (Config Required)]]{{Hover|Goes to fullscreen by default when a game is started (On, Off)|'''Use Fullscreen'''}}{{!!}}{{{startfull|}}}{{!!}}{{{startfullnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{fullres|}}}|{{!}}[[Category:Fullscreen Resolution (Config Required)]]{{Hover|Selects what the monitor resolution should be set to for fullscreen mode.|'''Fullscreen Resolution'''}}{{!!}}{{{fullres|}}}{{!!}}{{{fullresnotes|}}}}}
{{#if:{{{rendertomain|}}}|{{!}}[[Category:Render to Main Window (Config Required)]]{{Hover|Displays games in the main window instead of a separate one (On, Off)|'''Render to Main Window'''}}{{!!}}{{{rendertomain|}}}{{!!}}{{{rendertomainnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{aspectratio|}}}|{{!}}[[Category:Aspect Ratio (Config Required)]]{{Hover|Selects what aspect ratio the monitor should display the game in (Auto, Force 16:9, Force 4:3)|'''Aspect Ratio'''}}{{!!}}{{{aspectratio|}}}{{!!}}{{{aspectrationotes|}}}}}
{{#if:{{{internalres|}}}|{{!}}[[Category:Internal Resolution (Config Required)]]{{Hover|Sets the resolution the game will be rendered at behind-the-scenes (Window Size, Multiple of 640x528, 1x, 1.5x, 2x, 2.5x, 3x, 4x)|'''Internal Resolution'''}}{{!!}}{{{internalres|}}}{{!!}}{{{internalresnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{vsync|}}}|{{!}}[[Category:V-Sync (Config Required)]]{{Hover|Synchronizes Dolphin's framerate with your monitor's refresh rate (On, Off)|'''V-Sync'''}}{{!!}}{{{vsync|}}}{{!!}}{{{vsyncnotes|}}}}}
{{#if:{{{antialiasing|}}}|{{!}}[[Category:Anti-Aliasing (Config Required)]]{{Hover|Corrects aliasing along lines and edges (Many choices depending on Video Back End)|'''Anti-Aliasing'''}}{{!!}}{{{antialiasing|}}}{{!!}}{{{antialiasingnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{startfull|}}}|{{!}}[[Category:Use Fullscreen (Config Required)]]{{Hover|Goes to fullscreen by default when a game is started (On, Off)|'''Use Fullscreen'''}}{{!!}}{{{startfull|}}}{{!!}}{{{startfullnotes|}}}}}
{{#if:{{{anisotropic|}}}|{{!}}[[Category:Anisotropic Filtering (Config Required)]]{{Hover|Reduces distortion when viewing textures at an angle (1x, 2x, 4x, 8x, 16x)|'''Anisotropic Filtering'''}}{{!!}}{{{anisotropic|}}}{{!!}}{{{anisotropicnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{rendertomain|}}}|{{!}}[[Category:Render to Main Window (Config Required)]]{{Hover|Displays games in the main window instead of a separate one (On, Off)|'''Render to Main Window'''}}{{!!}}{{{rendertomain|}}}{{!!}}{{{rendertomainnotes|}}}}}
{{#if:{{{ubershaders|}}}|{{!}}[[Category:Ubershaders (Config Required)]]{{Hover|Sets whether specialized shaders or ubershaders are used (Off, Hybrid, Exclusive)|'''Ubershaders'''}}{{!!}}{{{ubershaders|}}}{{!!}}{{{ubershadersnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{shadercomp|}}}|{{!}}[[Category:Shader Compilation (Config Required)]]{{Hover|Sets whether specialized shaders or ubershaders are used (Synchronous, Synchronous (Ubershaders), Asynchronous (Ubershaders), Asynchronous (Skip Drawing))|'''Shader Compilation'''}}{{!!}}{{{shadercomp|}}}{{!!}}{{{shadercompnotes|}}}}}
{{#if:{{{efbscaledcopy|}}}|{{!}}[[Category:Scaled EFB Copy (Config Required)]]{{Hover|Greatly increase the quality of textures generated using render-to-texture effects (On, Off)|'''Scaled EFB Copy'''}}{{!!}}{{{efbscaledcopy|}}}{{!!}}{{{efbscaledcopynotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{compilefirst|}}}|{{!}}[[Category:Compile Shaders Before Starting (Config Required)]]{{Hover|Waits for all shaders to finish compiling before starting a game (On, Off)|'''Compile Shaders Before Starting'''}}{{!!}}{{{compilefirst|}}}{{!!}}{{{compilefirstnotes|}}}}}
{{#if:{{{pixellighting|}}}|{{!}}[[Category:Per-Pixel Lighting (Config Required)]]{{Hover|Calculate lighting of 3D graphics per-pixel rather than per-vertex (On, Off)|'''Per-Pixel Lighting'''}}{{!!}}{{{pixellighting|}}}{{!!}}{{{pixellightingnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{internalres|}}}|{{!}}[[Category:Internal Resolution (Config Required)]]{{Hover|Sets the resolution the game will be rendered at behind-the-scenes (Window Size, Multiple of 640x528, 1x, 1.5x, 2x, 2.5x, 3x, 4x)|'''Internal Resolution'''}}{{!!}}{{{internalres|}}}{{!!}}{{{internalresnotes|}}}}}
{{#if:{{{forcefilter|}}}|{{!}}[[Category:Force Texture Filtering (Config Required)]]{{Hover|Forces texture filtering even if the game specifically disables it (On, Off)|'''Force Texture Filtering'''|}}{{!!}}{{{forcefilter|}}}{{!!}}{{{forcefilternotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{antialiasing|}}}|{{!}}[[Category:Anti-Aliasing (Config Required)]]{{Hover|Corrects aliasing along lines and edges (Many choices depending on Video Backend)|'''Anti-Aliasing'''}}{{!!}}{{{antialiasing|}}}{{!!}}{{{antialiasingnotes|}}}}}
{{#if:{{{widescreenhack|}}}|{{!}}[[Category:Widescreen Hack (Config Required)]]{{Hover|Force GameCube games to output graphics for widescreen resolutions (On, Off)|'''Widescreen Hack'''}}{{!!}}{{{widescreenhack|}}}{{!!}}{{{widescreenhacknotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{efbscaledcopy|}}}|{{!}}[[Category:Scaled EFB Copy (Config Required)]]{{Hover|Greatly increase the quality of textures generated using render-to-texture effects (On, Off)|'''Scaled EFB Copy'''}}{{!!}}{{{efbscaledcopy|}}}{{!!}}{{{efbscaledcopynotes|}}}}}
{{#if:{{{disablefog|}}}|{{!}}[[Category:Disable Fog (Config Required)]]{{Hover|Disables the fog used in some games to hide far-away objects (On, Off)|'''Disable Fog'''}}{{!!}}{{{disablefog|}}}{{!!}}{{{disablefognotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{pixellighting|}}}|{{!}}[[Category:Per-Pixel Lighting (Config Required)]]{{Hover|Calculate lighting of 3D graphics per-pixel rather than per-vertex (On, Off)|'''Per-Pixel Lighting'''}}{{!!}}{{{pixellighting|}}}{{!!}}{{{pixellightingnotes|}}}}}
{{#if:{{{skipcpuefbaccess|}}}|{{!}}[[Category:Skip EFB Access from CPU (Config Required)]]{{Hover|Prevents the CPU from accessing the External Frame Buffer (On, Off)|'''Skip EFB Access from CPU'''}}{{!!}}{{{skipcpuefbaccess|}}}{{!!}}{{{skipcpuefbaccessnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{forcetexturefiltering|}}}|{{!}}[[Category:Texture Filtering (Config Required)]]{{Hover|Forces specific texture filtering method even if the game intentionally disables it (Default, Anisotropic, Force Nearest, Force Linear)|'''Texture Filtering'''|}}{{!!}}{{{forcetexturefiltering|}}}{{!!}}{{{forcetexturefilteringnotes|}}}}}
{{#if:{{{formatchanges|}}}|{{!}}[[Category:Ignore Format Changes (Config Required)]]{{Hover|Ignore any changes to the External Frame Buffer format (On, Off)|'''Ignore Format Changes'''}}{{!!}}{{{formatchanges|}}}{{!!}}{{{formatchangesnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{widescreenhack|}}}|{{!}}[[Category:Widescreen Hack (Config Required)]]{{Hover|Force GameCube games to output graphics for widescreen resolutions (On, Off)|'''Widescreen Hack'''}}{{!!}}{{{widescreenhack|}}}{{!!}}{{{widescreenhacknotes|}}}}}
{{#if:{{{efb2texonly|}}}|{{!}}[[Category:Store EFB Copies to Texture Only (Config Required)]]{{Hover|Stores EFB Copies exclusively on the GPU, bypassing system memory (On, Off)|'''Store EFB Copies to Texture Only'''}}{{!!}}{{{efb2texonly|}}}{{!!}}{{{efb2texonlynotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{disablefog|}}}|{{!}}[[Category:Disable Fog (Config Required)]]{{Hover|Disables the fog used in some games to hide far-away objects (On, Off)|'''Disable Fog'''}}{{!!}}{{{disablefog|}}}{{!!}}{{{disablefognotes|}}}}}
{{#if:{{{accuratetexturecache|}}}|{{!}}[[Category:Texture Cache Accuracy (Config Required)]]{{Hover|(Position 1, 2, or 3)|'''Texture Cache Accuracy'''}}{{!!}}{{{accuratetexturecache|}}}{{!!}}{{{accuratetexturecachenotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{force24bit|}}}|{{!}}[[Category:Force 24-Bit Color (Config Required)]]{{Hover|Force the game to render the RGB color channels in 24-bit, thereby increasing quality by reducing color banding. (On, Off)|'''Force 24-Bit Color'''}}{{!!}}{{{force24bit|}}}{{!!}}{{{force24bitnotes|}}}}}
{{#if:{{{xfb|}}}|{{!}}[[Category:External Frame Buffer (Config Required)]]{{Hover|Controls emulation of the External Frame Buffer (Disable, Virtual, Real)|'''External Frame Buffer'''}}{{!!}}{{{xfb|}}}{{!!}}{{{xfbnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{arbmipmap|}}}|{{!}}[[Category:Arbitrary Mipmap Detection (Config Required)]]{{Hover|Enables detection of arbitrary mipmaps, which some games use for special distance-based effects (On, Off)|'''Arbitrary Mipmap Detection'''}}{{!!}}{{{arbmipmap|}}}{{!!}}{{{arbmipmapnotes|}}}}}
{{#if:{{{fastdepth|}}}|{{!}}[[Category:Fast Depth Calculation (Config Required)]]{{Hover|Uses a less accurate method of depth calculation for a speedup (On, Off)|'''Fast Depth Calculation'''}}{{!!}}{{{fastdepth|}}}{{!!}}{{{fastdepthnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{skipcpuefbaccess|}}}|{{!}}[[Category:Skip EFB Access from CPU (Config Required)]]{{Hover|Prevents the CPU from accessing the External Frame Buffer (On, Off)|'''Skip EFB Access from CPU'''}}{{!!}}{{{skipcpuefbaccess|}}}{{!!}}{{{skipcpuefbaccessnotes|}}}}}
{{#if:{{{boundingbox|}}}|{{!}}[[Category:Disable Bounding Box (Config Required)]]{{Hover|Disables a niche GC/Wii GPU feature for a speedup. A very small number of games will break with this. (On/Off)|'''Disable Bounding Box'''}}{{!!}}{{{boundingbox|}}}{{!!}}{{{boundingboxnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{formatchanges|}}}|{{!}}[[Category:Ignore Format Changes (Config Required)]]{{Hover|Ignore any changes to the External Frame Buffer format (On, Off)|'''Ignore Format Changes'''}}{{!!}}{{{formatchanges|}}}{{!!}}{{{formatchangesnotes|}}}}}
{{#if:{{{crop|}}}|{{!}}[[Category:Crop (Config Required)]]{{Hover|Crop the picture from it's native aspect ratio to 4:3 or 16:9. (On, Off)|'''Crop'''}}{{!!}}{{{crop|}}}{{!!}}{{{cropnotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{efb2texonly|}}}|{{!}}[[Category:Store EFB Copies to Texture Only (Config Required)]]{{Hover|Stores EFB Copies exclusively on the GPU, bypassing system memory (On, Off)|'''Store EFB Copies to Texture Only'''}}{{!!}}{{{efb2texonly|}}}{{!!}}{{{efb2texonlynotes|}}}}}
{{#if:{{{progressivescan|}}}|{{!}}[[Category:Enable Progressive Scan (Config Required)]]{{Hover|Enables progressive scan if your game supports it (On, Off)|'''Enable Progressive Scan'''}}{{!!}}{{{progressivescan|}}}{{!!}}{{{progressivescannotes|}}}}}
    {{!}}-
{{!}}-
    {{#if:{{{deferefb|}}}|{{!}}[[Category:Defer EFB Copies to RAM (Config Required)]]{{Hover|Wait to store EFB Copies providing performance improvements (On, Off)|'''Defer EFB Copies to RAM'''}}{{!!}}{{{deferefb|}}}{{!!}}{{{deferefbnotes|}}}}}
{{!}}}
    {{!}}-
    {{#if:{{{accuratetexturecache|}}}|{{!}}[[Category:Texture Cache Accuracy (Config Required)]]{{Hover|(Position 1 (Safe), Position 2 (Medium), Position 3 (Fast))|'''Texture Cache Accuracy'''}}{{!!}}{{{accuratetexturecache|}}}{{!!}}{{{accuratetexturecachenotes|}}}}}
    {{!}}-
    {{#if:{{{gputexdecode|}}}|{{!}}[[Category:GPU Texture Decoding (Config Required)]]{{Hover|Enables texture decoding using the GPU instead of the CPU (On, Off)|'''GPU Texture Decoding'''}}{{!!}}{{{gputexdecode|}}}{{!!}}{{{gputexdecodenotes|}}}}}
    {{!}}-
    {{#if:{{{xfb2texonly|}}}|{{!}}[[Category:Store XFB Copies to Texture Only (Config Required)]]{{Hover|Stores XFB Copies exclusively on the GPU, bypassing system memory (On, Off)|'''Store XFB Copies to Texture Only'''}}{{!!}}{{{xfb2texonly|}}}{{!!}}{{{xfb2texonlynotes|}}}}}
    {{!}}-
    {{#if:{{{xfbimmediate|}}}|{{!}}[[Category:Immediately Present XFB (Config Required)]]{{Hover|Displays the XFB Copies as soon as they are created, without waiting for scanout (On, Off)|'''Immediately Present XFB'''}}{{!!}}{{{xfbimmediate|}}}{{!!}}{{{xfbimmediatenotes|}}}}}
    {{!}}-
    {{#if:{{{fastdepth|}}}|{{!}}[[Category:Fast Depth Calculation (Config Required)]]{{Hover|Uses a less accurate method of depth calculation for a speedup (On, Off)|'''Fast Depth Calculation'''}}{{!!}}{{{fastdepth|}}}{{!!}}{{{fastdepthnotes|}}}}}
    {{!}}-
    {{#if:{{{boundingbox|}}}|{{!}}[[Category:Disable Bounding Box (Config Required)]]{{Hover|Disables a niche GC/Wii GPU feature for a speedup. A very small number of games will break with this. (On/Off)|'''Disable Bounding Box'''}}{{!!}}{{{boundingbox|}}}{{!!}}{{{boundingboxnotes|}}}}}
    {{!}}-
    {{#if:{{{vertexrounding|}}}|{{!}}[[Category:Vertex Rounding Hack (Config Required)]]{{Hover|Round 2D vertices to whole pixels (On, Off)|'''Vertex Rounding Hack'''}}{{!!}}{{{vertexrounding|}}}{{!!}}{{{vertexroundingnotes|}}}}}
    {{!}}-
    {{#if:{{{crop|}}}|{{!}}[[Category:Crop (Config Required)]]{{Hover|Crop the picture from it's native aspect ratio to 4:3 or 16:9. (On, Off)|'''Crop'''}}{{!!}}{{{crop|}}}{{!!}}{{{cropnotes|}}}}}
    {{!}}-
    {{#if:{{{progressivescan|}}}|{{!}}[[Category:Enable Progressive Scan (Config Required)]]{{Hover|Enables progressive scan if your game supports it (On, Off)|'''Enable Progressive Scan'''}}{{!!}}{{{progressivescan|}}}{{!!}}{{{progressivescannotes|}}}}}
    {{!}}-
    {{#if:{{{manualtexturesampling|}}}|{{!}}[[Category:Manual Texture Sampling (Config Required)]]{{Hover|Use a manual implementation of texture sampling instead of the graphics backend's built-in functionality (On, Off)|'''Manual Texture Sampling'''}}{{!!}}{{{manualtexturesampling|}}}{{!!}}{{{manualtexturesamplingnotes|}}}}}
    {{!}}-
    {{!}}}
}}<!-- AUDIO -->{{#if:
}}<!-- AUDIO -->{{#if:
{{{dspengine|}}}
    {{{dspengine|}}}
{{{audiobackend|}}}|
    {{{audiobackend|}}}|
<h3> Audio </h3>
    <h3> Audio </h3>
{{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
    {{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
!Config!!Setting!!Notes
    !Config!!Setting!!Notes
{{!}}-
    {{!}}-
{{#if:{{{dspengine|}}}|{{!}}[[Category:DSP Emulator Engine (Config Required)]]{{Hover|Use High-Level audio Emulation (HLE) or Low-Level audio Emulation (LLE); LLE audio emulation is more accurate, but uses more CPU power|'''DSP Emulator Engine'''}}{{!!}}{{{dspengine|}}}{{!!}}{{{dspenginenotes|}}}}}
    {{#if:{{{dspengine|}}}|{{!}}[[Category:DSP Emulator Engine (Config Required)]]{{Hover|Use High-Level audio Emulation (HLE) or Low-Level audio Emulation (LLE); LLE audio emulation is more accurate, but uses more CPU power|'''DSP Emulator Engine'''}}{{!!}}{{{dspengine|}}}{{!!}}{{{dspenginenotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{audiobackend|}}}|{{!}}[[Category:Audio Back End (Config Required)]]{{Hover|Select the audio back-end API library (No Audio Output, DSound, XAudio2, OpenAL)|'''Audio Back End'''}}{{!!}}{{{audiobackend|}}}{{!!}}{{{audiobackendnotes|}}}}}
    {{#if:{{{audiobackend|}}}|{{!}}[[Category:Audio Backend (Config Required)]]{{Hover|Select the audio backend API library (ALSA, Cubeb, Pulse, WASAPI)|'''Audio Backend'''}}{{!!}}{{{audiobackend|}}}{{!!}}{{{audiobackendnotes|}}}}}
{{!}}-
    {{!}}-
{{!}}}
    {{!}}}
}}<!-- WII -->{{#if:
}}<!-- WII -->{{#if:
{{{pal60|}}}
    {{{pal60|}}}
{{{screensaver|}}}
    {{{screensaver|}}}
{{{sdcard|}}}
    {{{sdcard|}}}
{{{usbkeyboard|}}}
    {{{usbkeyboard|}}}
{{{systemlang|}}}|
    {{{systemlang|}}}|
<h3> Wii </h3>
    <h3> Wii </h3>
{{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
    {{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
!Config!!Setting!!Notes
    !Config!!Setting!!Notes
{{!}}-
    {{!}}-
{{#if:{{{pal60|}}}|{{!}}[[Category:Use PAL60 Mode (EuRGB60) (Config Required)]]{{Hover|(On, Off)|'''Use PAL60 Mode (EuRGB60)'''}}{{!!}}{{{pal60|}}}{{!!}}{{{pal60notes|}}}}}
    {{#if:{{{pal60|}}}|{{!}}[[Category:Use PAL60 Mode (EuRGB60) (Config Required)]]{{Hover|(On, Off)|'''Use PAL60 Mode (EuRGB60)'''}}{{!!}}{{{pal60|}}}{{!!}}{{{pal60notes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{screensaver|}}}|{{!}}[[Category:Enable Screen Saver (Config Required)]]{{Hover|(On, Off)|'''Enable Screen Saver'''}}{{!!}}{{{screensaver|}}}{{!!}}{{{screensavernotes|}}}}}
    {{#if:{{{screensaver|}}}|{{!}}[[Category:Enable Screen Saver (Config Required)]]{{Hover|(On, Off)|'''Enable Screen Saver'''}}{{!!}}{{{screensaver|}}}{{!!}}{{{screensavernotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{sdcard|}}}|{{!}}[[Category:Insert SD Card (Config Required)]]{{Hover|(On, Off)|'''Insert SD Card'''}}{{!!}}{{{sdcard|}}}{{!!}}{{{sdcardnotes|}}}}}
    {{#if:{{{sdcard|}}}|{{!}}[[Category:Insert SD Card (Config Required)]]{{Hover|(On, Off)|'''Insert SD Card'''}}{{!!}}{{{sdcard|}}}{{!!}}{{{sdcardnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{usbkeyboard|}}}|{{!}}[[Category:Connect USB Keyboard (Config Required)]]{{Hover|(On, Off)|'''Connect USB Keyboard'''}}{{!!}}{{{usbkeyboard|}}}{{!!}}{{{usbkeyboardnotes|}}}}}
    {{#if:{{{usbkeyboard|}}}|{{!}}[[Category:Connect USB Keyboard (Config Required)]]{{Hover|(On, Off)|'''Connect USB Keyboard'''}}{{!!}}{{{usbkeyboard|}}}{{!!}}{{{usbkeyboardnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{systemlang|}}}|{{!}}[[Category:System Language (Config Required)]]{{Hover|(Japanese, English, German, French, Spanish, Italian, Dutch, Simplified Chinese, Traditional Chinese, Korean)|'''System Language'''}}{{!!}}{{{systemlang|}}}{{!!}}{{{systemlangnotes|}}}}}
    {{#if:{{{systemlang|}}}|{{!}}[[Category:System Language (Config Required)]]{{Hover|(Japanese, English, German, French, Spanish, Italian, Dutch, Simplified Chinese, Traditional Chinese, Korean)|'''System Language'''}}{{!!}}{{{systemlang|}}}{{!!}}{{{systemlangnotes|}}}}}
{{!}}-
    {{!}}-
{{!}}}
    {{!}}}
}}<!-- WII REMOTE -->{{#if:
}}<!-- WII REMOTE -->{{#if:
{{{enablespeakerdata|}}}
    {{{enablespeakerdata|}}}
{{{wiimotemotor|}}}|
    {{{wiimotemotor|}}}|
<h3> Wii Remote </h3>
    <h3> Wii Remote </h3>
{{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
    {{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
!Config!!Setting!!Notes
    !Config!!Setting!!Notes
{{!}}-
    {{!}}-
{{#if:{{{enablespeakerdata|}}}|{{!}}[[Category:Enable Speaker Data (Config Required)]]{{Hover|Controls if sounds come from the Wii Remote speaker of Real Wii Remotes (On, Off)|'''Enable Speaker Data'''}}{{!!}}{{{enablespeakerdata|}}}{{!!}}{{{enablespeakerdatanotes|}}}}}
    {{#if:{{{enablespeakerdata|}}}|{{!}}[[Category:Enable Speaker Data (Config Required)]]{{Hover|Controls if sounds come from the Wii Remote speaker of Real Wii Remotes (On, Off)|'''Enable Speaker Data'''}}{{!!}}{{{enablespeakerdata|}}}{{!!}}{{{enablespeakerdatanotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{wiimotemotor|}}}|{{!}}[[Category:Wii Remote Motor (Config Required)]]{{Hover|(On, Off)|'''Wii Remote Motor'''}}{{!!}}{{{wiimotemotor|}}}{{!!}}{{{wiimotemotornotes|}}}}}
    {{#if:{{{wiimotemotor|}}}|{{!}}[[Category:Wii Remote Motor (Config Required)]]{{Hover|(On, Off)|'''Wii Remote Motor'''}}{{!!}}{{{wiimotemotor|}}}{{!!}}{{{wiimotemotornotes|}}}}}
{{!}}-
    {{!}}-
{{!}}}
    {{!}}}
}}<!-- GAME PROPERTIES -->{{#if:
}}<!-- GAME PROPERTIES -->{{#if:
{{{mmu|}}}
    {{{mmu|}}}
{{{fprf|}}}
    {{{fprf|}}}
{{{syncgputhread|}}}
    {{{syncgputhread|}}}
{{{fastdisc|}}}
    {{{fastdisc|}}}
{{{patches|}}}|
    {{{patches|}}}|
<h3> Game Properties </h3>
    <h3> Game Properties </h3>
{{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
    {{{!}}class="wikitable" style="font-size:90%; text-align:left;" cellspacing="0" cellpadding="3"
!Config!!Setting!!Notes
    !Config!!Setting!!Notes
{{!}}-
    {{!}}-
{{#if:{{{mmu|}}}|{{!}}[[Category:Enable MMU (Config Required)]]{{Hover|Enable Memory Management Unit (On, Off)|'''Enable MMU'''}}{{!!}}{{{mmu|}}}{{!!}}{{{mmunotes|}}}}}
    {{#if:{{{mmu|}}}|{{!}}[[Category:Enable MMU (Config Required)]]{{Hover|Enable Memory Management Unit (On, Off)|'''Enable MMU'''}}{{!!}}{{{mmu|}}}{{!!}}{{{mmunotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{fprf|}}}|{{!}}[[Category:Enable FPRF (Config Required)]]{{Hover|Floating Point Result Flag support (On, Off)|'''Enable FPRF'''}}{{!!}}{{{fprf|}}}{{!!}}{{{fprfnotes|}}}}}
    {{#if:{{{fprf|}}}|{{!}}[[Category:Enable FPRF (Config Required)]]{{Hover|Floating Point Result Flag support (On, Off)|'''Enable FPRF'''}}{{!!}}{{{fprf|}}}{{!!}}{{{fprfnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{syncgputhread|}}}|{{!}}[[Category:Synchronize GPU Thread (Config Required)]]{{Hover|Synchronizes CPU and GPU threads, allowing dual core to work in games where it has problems otherwise (On, Off)|'''Synchronize GPU Thread'''}}{{!!}}{{{syncgputhread|}}}{{!!}}{{{syncgputhreadnotes|}}}}}
    {{#if:{{{syncgputhread|}}}|{{!}}[[Category:Synchronize GPU Thread (Config Required)]]{{Hover|Synchronizes CPU and GPU threads, allowing dual core to work in games where it has problems otherwise (On, Off)|'''Synchronize GPU Thread'''}}{{!!}}{{{syncgputhread|}}}{{!!}}{{{syncgputhreadnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{fastdisc|}}}|{{!}}[[Category:Speed up Disc Transfer Rate (Config Required)]]{{Hover|Enables fast disc access (On, Off)|'''Speed up Disc Transfer Rate'''}}{{!!}}{{{fastdisc|}}}{{!!}}{{{fastdiscnotes|}}}}}
    {{#if:{{{fastdisc|}}}|{{!}}[[Category:Speed up Disc Transfer Rate (Config Required)]]{{Hover|Enables fast disc access (On, Off)|'''Speed up Disc Transfer Rate'''}}{{!!}}{{{fastdisc|}}}{{!!}}{{{fastdiscnotes|}}}}}
{{!}}-
    {{!}}-
{{#if:{{{patches|}}}|{{!}}'''Patches'''{{!!}}{{{patches|}}}{{!!}}{{{patchesnotes|}}}}}
    {{#if:{{{patches|}}}|{{!}}[[Category:Patches (Config Required)]]'''Patches'''{{!!}}{{{patches|}}}{{!!}}{{{patchesnotes|}}}}}
{{!}}-
    {{!}}-
{{!}}}
    {{!}}}
}}|This {{{type|title}}} doesn't need non-default settings to run properly. A full list of config options is available [[Template:Config/doc|here]].}}{{#if:
}}|{{#ifeq:{{ratings/{{PAGENAME}}}}|5|This {{#ifpageincat:Wii Channels|channel|title}} does not need non-default settings to run properly.|No configuration changes are known to affect compatibility for this {{#ifpageincat:Wii Channels|channel|title}}.}}}}{{#if:
{{{graphicsplugin|}}}
    {{{graphicsplugin|}}}
{{{graphicspluginnotes|}}}
    {{{graphicspluginnotes|}}}
{{{hletheipl|}}}
    {{{hletheipl|}}}
{{{hletheiplnotes|}}}
    {{{hletheiplnotes|}}}
{{{realxfb|}}}
    {{{realxfb|}}}
{{{realxfbnotes|}}}
    {{{realxfbnotes|}}}
{{{recompiler|}}}
    {{{recompiler|}}}
{{{recompilernotes|}}}
    {{{recompilernotes|}}}
{{{safetexturecache|}}}
    {{{safetexturecache|}}}
{{{safetexturecachenotes|}}}
    {{{safetexturecachenotes|}}}
{{{winsize|}}}
    {{{winsize|}}}
{{{winsizenotes|}}}
    {{{winsizenotes|}}}
{{{dspplugin|}}}
    {{{dspplugin|}}}
{{{dsppluginnotes|}}}
    {{{dsppluginnotes|}}}
{{{panichandler|}}}
    {{{panichandler|}}}
{{{panichandlernotes|}}}
    {{{panichandlernotes|}}}
{{{nativemipmaps|}}}
    {{{nativemipmaps|}}}
{{{nativemipmapsnotes|}}}
    {{{nativemipmapsnotes|}}}
{{{fpsforlimit|}}}
    {{{fpsforlimit|}}}
{{{fpsforlimitnotes|}}}
    {{{fpsforlimitnotes|}}}
{{{cpuefbaccess|}}}
    {{{cpuefbaccess|}}}
{{{cpuefbaccessnotes|}}}
    {{{cpuefbaccessnotes|}}}
{{{hacks|}}}
    {{{hacks|}}}
{{{hacksnotes|}}}
    {{{hacksnotes|}}}
{{{dsphle|}}}
    {{{dsphle|}}}
{{{dsphlenotes|}}}
    {{{dsphlenotes|}}}
{{{audiothrottle|}}}
    {{{audiothrottle|}}}
{{{audiothrottlenotes|}}}
    {{{audiothrottlenotes|}}}
{{{dtkmusic|}}}
    {{{dtkmusic|}}}
{{{dtkmusicnotes|}}}
    {{{dtkmusicnotes|}}}
<!-- Since 3.0-710 -->
    <!-- Since 3.0-710 -->
{{{fastmipmaps|}}}
    {{{fastmipmaps|}}}
{{{fastmipmapsnotes|}}}
    {{{fastmipmapsnotes|}}}
{{{disablelighting|}}}
    {{{disablelighting|}}}
{{{disablelightingnotes|}}}
    {{{disablelightingnotes|}}}
<!-- Since 3.0-918 -->
    <!-- Since 3.0-918 -->
{{{lockthreadstocore|}}}
    {{{lockthreadstocore|}}}
{{{lockthreadstocorenotes|}}}
    {{{lockthreadstocorenotes|}}}
<!-- Since 3.5-146 -->
    <!-- Since 3.5-146 -->
{{{pixeldepth|}}}
    {{{pixeldepth|}}}
{{{pixeldepthnotes|}}}
    {{{pixeldepthnotes|}}}
<!-- Since 3.5-367 -->
    <!-- Since 3.5-367 -->
{{{altwiimotetiming|}}}
    {{{altwiimotetiming|}}}
{{{altwiimotetimingnotes|}}}
    {{{altwiimotetimingnotes|}}}
<!-- Since 4.0-155 -->
    <!-- Since 4.0-155 -->
{{{3dvision|}}}
    {{{3dvision|}}}
{{{3dvisionnotes|}}}
    {{{3dvisionnotes|}}}
<!-- Since 4.0-520 -->
    <!-- Since 4.0-520 -->
{{{opencl|}}}
    {{{opencl|}}}
{{{openclnotes|}}}
    {{{openclnotes|}}}
<!-- Since 4.0-615 -->
    <!-- Since 4.0-615 -->
{{{hackedbuffer|}}}
    {{{hackedbuffer|}}}
{{{hackedbuffernotes|}}}
    {{{hackedbuffernotes|}}}
<!-- Since 4.0-647 -->
    <!-- Since 4.0-647 -->
{{{ztphack|}}}
    {{{ztphack|}}}
{{{ztphacknotes|}}}
    {{{ztphacknotes|}}}
<!-- Since 4.0-758 -->
    <!-- Since 4.0-758 -->
{{{dlistcaching|}}}
    {{{dlistcaching|}}}
{{{dlistcachingnotes|}}}
    {{{dlistcachingnotes|}}}
<!-- Since 4.0-2356 -->
    <!-- Since 4.0-2356 -->
{{{projectionhack|}}}
    {{{projectionhack|}}}
{{{projectionhacknotes|}}}
    {{{projectionhacknotes|}}}
<!-- Since 4.0-3631 -->
    <!-- Since 4.0-3631 -->
{{{mmuhack|}}}
    {{{mmuhack|}}}
{{{mmuhacknotes|}}}
    {{{mmuhacknotes|}}}
<!-- Since 4.0-4087 -->
    <!-- Since 4.0-4087 -->
{{{openmp|}}}
    {{{openmp|}}}
{{{openmpnotes|}}}
    {{{openmpnotes|}}}
<!-- Since 4.0-4488 -->
    <!-- Since 4.0-4488 -->
{{{dsponthread|}}}
    {{{dsponthread|}}}
{{{dsponthreadnotes|}}}
    {{{dsponthreadnotes|}}}
{{{dsplleonthread|}}}
    {{{dsplleonthread|}}}
{{{dsplleonthreadnotes|}}}
    {{{dsplleonthreadnotes|}}}
<!-- Since 4.0-5432 -->
    <!-- Since 4.0-5432 -->
{{{vbeamhack|}}}
    {{{vbeamhack|}}}
{{{vbeamhacknotes|}}}
    {{{vbeamhacknotes|}}}
<!-- Since 4.0-5496 -->
    <!-- Since 4.0-5496 -->
{{{bat|}}}
    {{{bat|}}}
{{{batnotes|}}}
    {{{batnotes|}}}
<!-- Since 4.0-5656 -->
    <!-- Since 4.0-5656 -->
{{{efbcopy|}}}
    {{{efbcopy|}}}
{{{efbcopynotes|}}}
    {{{efbcopynotes|}}}
{{{efbcopycache|}}}
    {{{efbcopycache|}}}
{{{efbcopycachenotes|}}}
    {{{efbcopycachenotes|}}}
<!-- Since 4.0-7666 -->
    <!-- Since 4.0-7666 -->
{{{disablealpha|}}}
    {{{disablealpha|}}}
{{{disablealphanotes|}}}
    {{{disablealphanotes|}}}
<!-- Since 4.0-??? -->
    <!-- Since 4.0-??? -->
{{{limitbyfps|}}}
    {{{limitbyfps|}}}
{{{limitbyfpsnotes|}}}
    {{{limitbyfpsnotes|}}}
{{{samplerate|}}}
    {{{samplerate|}}}
{{{sampleratenotes|}}}
    {{{sampleratenotes|}}}
{{{blockmerging|}}}
    {{{blockmerging|}}}
{{{blockmergingnotes|}}}
    {{{blockmergingnotes|}}}
<!-- Since 5.0-??? -->
    <!-- Since 5.0-??? -->
{{{idleskipping|}}}
    {{{idleskipping|}}}
{{{idleskippingnotes|}}}
    {{{idleskippingnotes|}}}
{{{framelimit|}}}
    {{{framelimit|}}}
{{{framelimitnotes|}}}
    {{{framelimitnotes|}}}
{{#regex:{{{cpuengine}}}|/.*[iI][lL].*/}}
    {{#regex:{{{cpuengine}}}|/.*[iI][lL].*/}}
{{#regex:{{{gfxbackend}}}|/.*(Direct3D12{{!}}D3D12{{!}}Direct3D 12).*/}}
    {{{ubershaders|}}}
|[[Category:Pages with deprecated config template parameters]]}}</includeonly><noinclude>{{documentation}}</noinclude>
    {{{ubershadersnotes|}}}
    <!-- Since 5.0-4525 -->
    {{#regex:{{{audiobackend}}}|/OpenAL/}}
    <!-- Since 5.0-4901 -->
    {{#regex:{{{audiobackend}}}|/CoreAudio/}}
    <!-- Since 5.0-5874 -->
    {{{xfb|}}}
    {{{xfbnotes|}}}
    <!-- Since 5.0-10950 -->
    {{#regex:{{{audiobackend}}}|/XAudio2/}}
    <!-- Since 5.0-18025 -->
    {{{anisotropic|}}}
    {{{anisotropicnotes|}}}
    {{{forcefilter|}}}
    {{{forcefilternotes|}}}
    |[[Category:Pages with deprecated config template parameters]]}}</includeonly><noinclude>{{documentation}}</noinclude>

Latest revision as of 21:16, 29 January 2023

[edit] [purge] Template documentation

This template outputs a standardized set of configuration information.

Example

{{Config
|dualcore               = Off
|dualcorenotes          = Show File Select menus properly
}}

Produces

Only configuration options for the best compatibility where they deviate from defaults are listed.

General

Config Setting Notes
Enable Dual Core Off Show File Select menus properly

Parameters

The following lists a complete set of current config template settings:

== Configuration ==
{{Config
<!-- General -->
|dualcore                   =
|dualcorenotes              =
|speedlimit                 =
|speedlimitnotes            =
|ntscj                      =
|ntscjnotes                 =
|panichandlers              =
|panichandlersnotes         =
|skipbios                   =
|skipbiosnotes              =
|cpuengine                  =
|cpuenginenotes             =
|cpuclock                   =
|cpuclocknotes              =

<!-- Graphics -->
|gfxbackend                 =
|gfxbackendnotes            =
|fullres                    =
|fullresnotes               =
|aspectratio                =
|aspectrationotes           =
|vsync                      =
|vsyncnotes                 =
|startfull                  =
|startfullnotes             =
|rendertomain               =
|rendertomainnotes          =
|shadercomp                 =
|shadercompnotes            =
|compilefirst               =
|compilefirstnotes          =
|internalres                =
|internalresnotes           =
|antialiasing               =
|antialiasingnotes          =
|efbscaledcopy              =
|efbscaledcopynotes         =
|pixellighting              =
|pixellightingnotes         =
|forcetexturefiltering      =
|forcetexturefilteringnotes =
|widescreenhack             =
|widescreenhacknotes        =
|disablefog                 =
|disablefognotes            =
|force24bit                 =
|force24bitnotes            =
|arbmipmap                  =
|arbmipmapnotes             =
|skipcpuefbaccess           =
|skipcpuefbaccessnotes      =
|formatchanges              =
|formatchangesnotes         =
|efb2texonly                =
|efb2texonlynotes           =
|deferefb                   =
|deferefbnotes              =
|accuratetexturecache       =
|accuratetexturecachenotes  =
|gputexdecode               =
|gputexdecodenotes          =
|xfb2texonly                =
|xfb2texonlynotes           =
|xfbimmediate               =
|xfbimmediatenotes          =
|fastdepth                  =
|fastdepthnotes             =
|boundingbox                =
|boundingboxnotes           =
|vertexrounding             =
|vertexroundingnotes        =
|crop                       =
|cropnotes                  =
|progressivescan            =
|progressivescannotes       =
|manualtexturesampling      =
|manualtexturesamplingnotes =

<!-- Audio -->
|dspengine                  =
|dspenginenotes             =
|audiobackend               =
|audiobackendnotes          =

<!-- Wii -->
|pal60                      =
|pal60notes                 =
|screensaver                =
|screensavernotes           =
|sdcard                     =
|sdcardnotes                =
|usbkeyboard                =
|usbkeyboardnotes           =
|systemlang                 =
|systemlangnotes            =

<!-- Wiimote -->
|enablespeakerdata          =
|enablespeakerdatanotes     =
|wiimotemotor               =
|wiimotemotornotes          =

<!-- Game Properties -->
|mmu                        =
|mmunotes                   =
|fprf                       =
|fprfnotes                  =
|syncgputhread              =
|syncgputhreadnotes         =
|fastdisc                   =
|fastdiscnotes              =
|patches                    =
|patchesnotes               =
}}