Template:GlobalProblems/NES: Difference between revisions

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{{#vardefine:GP_NES_active|
{{#vardefine:tl_globalproblems_NES_active|
 
=== PAL Audio Stuttering ===
=== PAL Audio Stuttering ===
PAL NES Virtual Console games audio "stutters". Technically, every 1/6th of audio is silence. NTSC and NTSC-J NES games are not affected.  Occurs in both DSP HLE and DSP LLE, and there is no solution at this time. See {{issue|7118}}.
PAL NES Virtual Console games audio "stutters". Technically, every 1/6th of audio is silence. NTSC and NTSC-J NES games are not affected.  Occurs in both DSP HLE and DSP LLE, and there is no solution at this time. See {{issue|7118}}.


}}{{#vardefine:GP_NES_fixed|
}}{{#vardefine:tl_globalproblems_NES_fixed|
 
=== {{s}}Sprite Errors{{/s}} ===
=== <s>Sprite Errors</s> ===
Even after {{revision|4.0-1192}}, though NES games are playable, a serious issue remains. Sprite tiles will borrow from the incorrect sprite, duplicating bizzarely. See {{issue|7092}}. Fixed by {{revision|4.0-1525}}.
Even after {{revision|4.0-1192}}, though NES games are playable, a serious issue remains. Sprite tiles will borrow from the incorrect sprite, duplicating bizzarely. See {{issue|7092}}. Fixed by {{revision|4.0-1525}}.


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{{image|NES Tile Bug2.png|Proper emulation|br}}
{{image|NES Tile Bug2.png|Proper emulation|br}}


=== <s>Black Screen/Distortion</s> ===
=== {{s}}Black Screen/Distortion{{/s}} ===
Games show either a black screen or heavily distorted video. The games run, with audio and controls working, but are unplayable. See {{issue|4103}}. Fixed by the merger of tev_fixes_new in {{revision|4.0-1192}}.
Games show either a black screen or heavily distorted video. The games run, with audio and controls working, but are unplayable. See {{issue|4103}}. Fixed by the merger of tev_fixes_new in {{revision|4.0-1192}}.


}}<noinclude>__NOTOC__{{GlobalProblems|NES}}</noinclude>
}}<noinclude>__NOTOC__{{GlobalProblems|NES}}</noinclude>

Revision as of 04:44, 30 November 2015