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Template:GlobalProblems/NES: Difference between revisions
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{{#vardefine: | {{#vardefine:tl_globalproblems_NES_active| | ||
=== PAL Audio Stuttering === | === PAL Audio Stuttering === | ||
PAL NES Virtual Console games audio "stutters". Technically, every 1/6th of audio is silence. NTSC and NTSC-J NES games are not affected. Occurs in both DSP HLE and DSP LLE, and there is no solution at this time. See {{issue|7118}}. | PAL NES Virtual Console games audio "stutters". Technically, every 1/6th of audio is silence. NTSC and NTSC-J NES games are not affected. Occurs in both DSP HLE and DSP LLE, and there is no solution at this time. See {{issue|7118}}. | ||
}}{{#vardefine: | }}{{#vardefine:tl_globalproblems_NES_fixed| | ||
=== {{s}}Sprite Errors{{/s}} === | |||
=== | |||
Even after {{revision|4.0-1192}}, though NES games are playable, a serious issue remains. Sprite tiles will borrow from the incorrect sprite, duplicating bizzarely. See {{issue|7092}}. Fixed by {{revision|4.0-1525}}. | Even after {{revision|4.0-1192}}, though NES games are playable, a serious issue remains. Sprite tiles will borrow from the incorrect sprite, duplicating bizzarely. See {{issue|7092}}. Fixed by {{revision|4.0-1525}}. | ||
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{{image|NES Tile Bug2.png|Proper emulation|br}} | {{image|NES Tile Bug2.png|Proper emulation|br}} | ||
=== | === {{s}}Black Screen/Distortion{{/s}} === | ||
Games show either a black screen or heavily distorted video. The games run, with audio and controls working, but are unplayable. See {{issue|4103}}. Fixed by the merger of tev_fixes_new in {{revision|4.0-1192}}. | Games show either a black screen or heavily distorted video. The games run, with audio and controls working, but are unplayable. See {{issue|4103}}. Fixed by the merger of tev_fixes_new in {{revision|4.0-1192}}. | ||
}}<noinclude>__NOTOC__{{GlobalProblems|NES}}</noinclude> | }}<noinclude>__NOTOC__{{GlobalProblems|NES}}</noinclude> |