Template:GlobalProblems/NES: Difference between revisions

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{{#vardefine:tl_globalproblems_NES_active|
{{#vardefine:tl_globalproblems_NES_active|
}}{{#vardefine:tl_globalproblems_NES_fixed|
=== {{s}}Incorrect Aspect Ratio{{/s}} ===
=== {{s}}Incorrect Aspect Ratio{{/s}} ===
Since {{Revision|4.0-7138}} NES titles display with the wrong aspect ratio. Refer {{Issue|9035}}.  Fixed by {{revision|4.0-8640}},
Since {{Revision|4.0-7138}} NES titles display with the wrong aspect ratio. Refer {{Issue|9035}}.  Fixed by {{revision|4.0-8640}},
}}{{#vardefine:tl_globalproblems_NES_fixed|
 
=== {{s}}Sprite Errors{{/s}} ===
=== {{s}}Sprite Errors{{/s}} ===
Even after {{revision|4.0-1192}}, though NES titles are playable, a serious issue remains. Sprite tiles will borrow from the incorrect sprite, duplicating bizzarely. See {{issue|7092}}. Fixed by {{revision|4.0-1525}}.
Even after {{revision|4.0-1192}}, though NES titles are playable, a serious issue remains. Sprite tiles will borrow from the incorrect sprite, duplicating bizzarely. See {{issue|7092}}. Fixed by {{revision|4.0-1525}}.

Revision as of 01:14, 10 April 2016