Template:GlobalProblems/NES: Difference between revisions

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(Purge fixed issues from global templates)
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=== {{s}}Incorrect Aspect Ratio{{/s}} ===
Since {{Revision|4.0-7138}} NES titles display with the wrong aspect ratio. Refer {{Issue|9035}}.  Fixed by {{revision|4.0-8640}},
=== {{s}}Sprite Errors{{/s}} ===
Even after {{revision|4.0-1192}}, though NES titles are playable, a serious issue remains. Sprite tiles will borrow from the incorrect sprite, duplicating bizzarely. See {{issue|7092}}. Fixed by {{revision|4.0-1525}}.
{{image|NES Tile Bug1.png|Almost everything is made from pieces of the main character}}
{{image|NES Tile Bug2.png|Proper emulation|br}}
=== {{s}}Black Screen/Distortion{{/s}} ===
NES titles show either a black screen or heavily distorted video. The games run, with audio and controls working, but are unplayable. See {{issue|4103}}. Fixed by the merger of tev_fixes_new in {{revision|4.0-1192}}.
=== {{s}}PAL Audio Stuttering{{/s}} ===
PAL NES Virtual Console games audio "stutters". Technically, every 1/6th of audio is silence. NTSC and NTSC-J NES games are not affected.  Occurs in both DSP HLE and DSP LLE, and there is no solution at this time. Refer {{issue|7118}}, fixed in {{Revision|4.0-7517}}.
}}<noinclude>__NOTOC__{{GlobalProblems|NES}}</noinclude>
}}<noinclude>__NOTOC__{{GlobalProblems|NES}}</noinclude>

Revision as of 04:05, 18 June 2016