Template:GlobalProblems/NES: Difference between revisions

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{{#vardefine:tl_globalproblems_NES_active|
{{#vardefine:tl_globalproblems_NES_active|
=== DirectX with NES Games ===
=== DirectX with NES Games ===
All NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
{{image|Legend of Zelda-Collector's Edition-Nvidia Title Corruption.png|NVIDIA Title Corruption|br}}
{{image|Legend of Zelda-Collector's Edition-Nvidia Title Corruption.png|NVIDIA Title Corruption|br}}
As of {{revision|5.0-4869}}, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive. It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders to work properly.
}}{{#vardefine:tl_globalproblems_NES_fixed|
}}{{#vardefine:tl_globalproblems_NES_fixed|
}}<noinclude>__NOTOC__{{GlobalProblems|NES}}</noinclude>
 
 
 
}}<noinclude>{{#var:tl_globalproblems_{{#regex:{{SUBPAGENAME}}|/\s+/|_}}_active}}{{#var:tl_globalproblems_{{#regex:{{SUBPAGENAME}}|/\s+/|_}}_fixed}}</noinclude>

Revision as of 07:44, 25 September 2017

DirectX with NES Games

Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.

As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive. It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders to work properly.