Template:GlobalProblems/NES: Difference between revisions

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{{#vardefine:GP_NES_active|
{{#vardefine:tl_globalproblems_NES_active|


=== Black Screen/Distortion ===
=== DirectX with NES Games ===
All NES Virtual Console games show either nothing but a black screen, or show heavily distorted video. The games run, with audio and controls working, but are unplayable. See {{issue|4103}}.
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
{{image|Legend of Zelda-Collector's Edition-Nvidia Title Corruption.png|NVIDIA Title Corruption|br}}


As of {{revision|5.0-4869}}, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive. It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders to work properly.


}}{{#vardefine:GP_NES_fixed|
}}{{#vardefine:tl_globalproblems_NES_fixed|






}}<noinclude>__NOTOC__{{GlobalProblems|NES}}</noinclude>
}}<noinclude>{{#var:tl_globalproblems_{{#regex:{{SUBPAGENAME}}|/\s+/|_}}_active}}{{#var:tl_globalproblems_{{#regex:{{SUBPAGENAME}}|/\s+/|_}}_fixed}}</noinclude>

Revision as of 07:44, 25 September 2017

DirectX with NES Games

Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.

As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive. It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders to work properly.