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Template:GlobalProblems/Super NES: Difference between revisions
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=== Glitched Sound === | === Glitched Sound === | ||
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. | Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. | ||
=== Stuttering Video === | === Stuttering Video === | ||
Titles will freeze at times while the game still runs. While it is much less severe than other VC platforms, all games are affected by it on some degree. Set "Texture Cache Accuracy" to "Position 1 (Safe)" to fix this. Some SNES VC titles have this set in the GameINI by default, but most do not. | Titles will freeze at times while the game still runs. While it is much less severe than other VC platforms, all games are affected by it on some degree. Set "Texture Cache Accuracy" to "Position 1 (Safe)" to fix this. Some SNES VC titles have this set in the GameINI by default, but most do not. | ||
=== {{s}}Half Speed{{/s}} === | |||
Titles run at half speed on normal settings. Check "Enable Progressive Scan" to fix this. Fixed by {{revision|4.0-7517}} | |||
}}{{#vardefine:tl_globalproblems_Super_NES_fixed| | }}{{#vardefine:tl_globalproblems_Super_NES_fixed| |